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Member
Posts: 16,612
Joined: Aug 15 2007
Gold: 104.76
Oct 21 2010 06:31pm
level 47 game going up in about 30 minutes
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Trader: Scammer
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Oct 21 2010 06:42pm
Mythical wind XIV
Level Req: 55
Spell Damage: 126 to 570
Mana Cost: 109

+192% Enhanced Effect
+3 Intelligence
+11 Max Life
+3% Magical Damage Reduction
+10% Heal Mastery

ouch ripped me off man, im so out of fg
Member
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Oct 21 2010 06:43pm
I was the highest level (71) and a lvl 79 joined. Once leader hits 71 for mq all above can join??? 8 lvl diff obv.
Member
Posts: 16,612
Joined: Aug 15 2007
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Oct 21 2010 06:52pm
Quote (Left4Dead2 @ Oct 21 2010 08:42pm)
Mythical wind XIV
Level Req: 55
Spell Damage: 126 to 570
Mana Cost: 109

+192% Enhanced Effect
+3 Intelligence
+11 Max Life
+3% Magical Damage Reduction
+10% Heal Mastery

ouch ripped me off man, im so out of fg


Super looking charm, grats

Quote (Dyermaker @ Oct 21 2010 08:43pm)
I was the highest level (71) and a lvl 79 joined. Once leader hits 71 for mq all above can join??? 8 lvl diff obv.


To my knowledge anyone above 71 can join. Why would anyone go to 79?
Member
Posts: 51,654
Joined: Sep 20 2007
Gold: 138,524.97
Oct 21 2010 06:53pm
Quote (Left4Dead2 @ Oct 21 2010 08:42pm)
Mythical wind XIV
Level Req: 55
Spell Damage: 126 to 570
Mana Cost: 109

+192% Enhanced Effect
+3 Intelligence
+11 Max Life
+3% Magical Damage Reduction
+10% Heal Mastery

ouch ripped me off man, im so out of fg


Holy I think I need to go change my shorts...


:drool:
Member
Posts: 28,283
Joined: Jul 7 2009
Gold: 667.90
Oct 21 2010 06:54pm
Quote (BigDuke6 @ Oct 21 2010 08:52pm)
Super looking charm, grats



To my knowledge anyone above 71 can join. Why would anyone go to 79?


maybe they were lookign for well game
Member
Posts: 16,612
Joined: Aug 15 2007
Gold: 104.76
Oct 21 2010 06:58pm
Quote (tyler225 @ Oct 21 2010 08:54pm)
maybe they were lookign for well game


Good answer. didnt think of that


lvl 47 going to mq, game starts now
Member
Posts: 8,221
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Oct 21 2010 06:59pm
i am ready
Member
Posts: 51,654
Joined: Sep 20 2007
Gold: 138,524.97
Oct 21 2010 07:02pm
Quote (BigDuke6 @ Oct 21 2010 08:52pm)
Super looking charm, grats



To my knowledge anyone above 71 can join. Why would anyone go to 79?



Nev and I used to climb our wellers as far as we could, because the monster level doesn't go higher but you do, giving you the advantage once you hit like level 72/73 over the mob you are fighting. It can be a double edged sword, you need fairly decent gear to even TRY to well at 71++, but if you can do a few successful ones, it's worth it to try to keep going. Even moreso now, because of team welling, and no one really knows what happens to the drops up that high.

I am not sure if paul changed anything with max monster level while welling or in catacombs, since both are now one and the same. He may have increased the max mob level, I am unsure of this.


e: I have also had a few drinks and see myself repeating myself myself. Pay no attention to the boozer.


Quote (Dyermaker @ Oct 21 2010 09:03pm)
I figured thats why they were there but didnt know any over 71 could join.

P.s. what day does the week start on when counting gps? Sunday? if so I counted 37 fast


I believe Rick's list starts on Sunday.

This post was edited by jlhromeo on Oct 21 2010 07:04pm
Member
Posts: 58,359
Joined: Nov 24 2006
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Oct 21 2010 07:03pm
Quote (BigDuke6 @ Oct 21 2010 09:58pm)
Good answer. didnt think of that


lvl 47 going to mq, game starts now


I figured thats why they were there but didnt know any over 71 could join.

P.s. what day does the week start on when counting gps? Sunday? if so I counted 37 fast
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