Quote (randomtask @ Thu, 1 May 2008, 20:08)
i think it would be very very hard to correctly display the damage, because the exact formulas arent published anywhere, the str/ee equivalence was all ready disproven, i think you would have to record a ton of different data from a lot of peoples characters to properly create a program that would estimate damage based on ee and str input, it would be amazing if it could be done though, im sure a lot of people would enjoy something like that
i could help gather data to create the formulas, but as for java coding, im not very experienced
but yes you could make vitality calculations very easy, input what character, input how many initial (added at level 1) points in vitality, input up to which level you will put points into vita, and it tells you how much life you will have at x level
sorry to be posting in your guild's chat thread but I could probably make a spreadsheet/program to get those formulas from data if you can collect it
pretty much the only thing that would be needed is if you carry in you inv. a xx ee weapon of w/e level and a 0 ee weapon of same type and lvl, then do a mq climb goin pure str, record the increase in damage for every point of str, you don't even have to be wearing these weps, just holding them to see damage, would also work if they were up on mp and you just looked at them
but the only important part is that you record at every level and that you go pure str, because every diff recording with a diff str gets one more plot on the data
also, when rolling the character in the first place, have those weapons on him and record as you put in each of the starting stat points one at a time