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Member
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Jun 20 2011 02:24am
Quote (Ladd3r @ Jun 20 2011 03:37am)
not really needed for congrats just realized it and thought was nice input :D


:)

Finished watching season finale of a show, finished in a way that I really didn't expect :lol:

Gnite now for good :zzz:
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Jun 20 2011 10:57am
Approaching level 20, need +1 if anyone is on and in range.

GL fellas.
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Jun 20 2011 01:05pm
Quote (jlhromeo @ Jun 20 2011 12:57pm)
Approaching level 20, need +1 if anyone is on and in range.

GL fellas.


Home sick?

Grats to Ladd3r / Dennis & Chaos_Knight1 / Shaun for Mq'n & Gp
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Jun 20 2011 05:58pm
19:57 You have gained a rank in Cooking proficiency. (Rank: 8) --> TOP #15 Soo close TOP #10
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Jun 20 2011 09:28pm
Quote (canadaimagyar @ Jun 20 2011 07:58pm)
19:57 You have gained a rank in Cooking proficiency. (Rank: 8) --> TOP #15 Soo close TOP #10


Grats :lol:

Grats to twofaze / Eric for Mq'n & Gp


I got 2 door 1's today :(

+

Those kirby rands stole my drops!!! :lol:
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Jun 21 2011 12:37am
good run with james tonight. damn kirby rands of marsh mellow power!!!



they suck up everything dammit ;)
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Jun 21 2011 01:25am
Quote (twofaze @ Jun 21 2011 02:37am)
good run with james tonight. damn kirby rands of marsh mellow power!!!



they suck up everything dammit ;)


Indeed, it was :)
Funny pic :lol:

Gnite all :zzz:
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Jun 21 2011 10:49am
nice upgrade
http://forums.d2jsp.org/topic.php?t=55785545&f=272

Max market items under 20fg increased from 20 to 25
Fish/Comfreys will now spawn as a min * tier base as well as max. This means that the minimum values that can spawn will be tied more directly to the tier of the item. (No more 5 heal catfish, for instance)
Base Fish heal ranges have been changed from 5-50 per level to 25-100 per level
Increased the experience gain for increasing proficiency in skills
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Jun 21 2011 11:33am
Drop quantity calculation has been rewritten and re-factored to be more dependent on the relative difficulty of the monster you are fighting (translation: more drops for harder mobs!)

this is insane ^_^
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Jun 21 2011 12:29pm
Quote (Chaos_Knight1 @ Jun 21 2011 05:33pm)
Drop quantity calculation has been rewritten and re-factored to be more dependent on the relative difficulty of the monster you are fighting (translation: more drops for harder mobs!)

this is insane ^_^


vouch.
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