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Member
Posts: 14,004
Joined: Dec 12 2005
Gold: 862.50
Jun 11 2008 11:29am
Quote (Innovations @ Wed, Jun 11 2008, 05:42pm)
This sword any good guys?

Rare Tempered Diamond Sword
Level 45
220% Enhanced Effect
+58 Max Mana

Should I keep it ?

smile.gif My best find ever ~


not bad smile.gif
continue slashing for more items like this smile.gif
anf ofc a really big gratz!
Member
Posts: 15,639
Joined: Apr 6 2006
Gold: 22,186.00
Jun 11 2008 11:36am
omfgzor what the hell is that thing? O_O

edit:

PORTUGAL FTW!!!!!!!!

This post was edited by MindC0ntr0l. on Jun 11 2008 11:39am
Member
Posts: 18,764
Joined: Jan 5 2007
Gold: 1,230.10
Jun 11 2008 11:39am
I have an ideea...

What do you think about making a guild blog or something like a forum where every one of us can put the mutable for splitting the profit and faster muting chances?

Something like this:


Daggers

Rare

Rare ultimanium dagger - rusclaudiualin
Rare tintitanium dagger - volckom
Rare alloy dagger - dyca4ever

Everyone of us can put there the mutable after he finds it. When we have a match we combine and split the proffit...

What do you think of it?
Member
Posts: 3,629
Joined: Apr 21 2007
Gold: 0.00
Jun 11 2008 11:40am
Quote (Innovations @ Wed, Jun 11 2008, 04:42pm)
This sword any good guys?

Rare Tempered Diamond Sword
Level 45
220% Enhanced Effect
+58 Max Mana

Should I keep it ?

smile.gif My best find ever ~


LOLOLOLOLOL

inno you the best^^



This post was edited by xhuku on Jun 11 2008 11:41am
Member
Posts: 10,840
Joined: Jun 20 2007
Gold: 1.39
Jun 11 2008 11:45am
Quote (rusclaudiualin @ Wed, Jun 11 2008, 07:39pm)
I have an ideea...

What do you think about making a guild blog or something like a forum where every one of us can put the mutable for splitting the profit and faster muting chances?

Something like this:


Daggers

Rare

Rare ultimanium dagger - rusclaudiualin
Rare tintitanium dagger - volckom
Rare alloy dagger - dyca4ever

Everyone of us can put there the mutable after he finds it. When we have a match we combine and split the proffit...

What do you think of it?


to much work imo
Member
Posts: 18,764
Joined: Jan 5 2007
Gold: 1,230.10
Jun 11 2008 11:48am
Quote (DyCa4EveR @ Wed, 11 Jun 2008, 19:45)
to much work imo


Well its not too much work to write some things : copy/paste . Its better then to wander through thread and read bullshit

+

Maybe you get a nice item and thats the most importan thing


20 ppl working for profit its like a gold farming team

Its way faster and better then to selfgather items and if its a bad transmute the item remaines for later transmutes.
We can ask the non ladder slasher players to keep our mutables also ^^

This post was edited by rusclaudiualin on Jun 11 2008 11:49am
Member
Posts: 18,764
Joined: Jan 5 2007
Gold: 1,230.10
Jun 11 2008 11:52am
Well tell me if you are in and i will make a separate forum where you can come and make users and do private transmute plans with a list of items that everyone has.

i though about a data base of some sorte. I will try to find a program that can manage items by names becouse its more easy or by level. I hope i will find one. If not the old thing called "pen & paper " can do the trick
Member
Posts: 10,840
Joined: Jun 20 2007
Gold: 1.39
Jun 11 2008 11:54am
My Mutables

Mystical fire X
Level Req: 35
Spell Damage: 87 to 232
Mana Cost: 95
+4% Block
+4% Critical Flux
+1% Physical Damage Reduction
On Market For: 17.00 fg
-------------------------------------------------------
Mystical heal XI
Level Req: 40
Heals: 95 to 255
Mana Cost: 105
+2 Vitality
+152 Max Life
+9% Physical Damage Reduction
On Market For: 19.00 fg
----------------------------------------------------------
Mystical enchanted leather armor
Level Req: 40
Defense: 16 to 48
+16 Strength
+1 to 6 Life per Kill
+1% Armor Pierce
--------------------------------------------
Mythical lightning XI
Level Req: 40
Spell Damage: 16 to 166
Mana Cost: 105
+44% Enhanced Effect
+292 Max Mana
+1 to 2 Mana per Attack
+1 to 36 Mana per Kill
+6% Magical Damage Reduction
---------------------------------------
Mythical wild heal XI
Level Req: 40
Heals: 11 to 115
Mana Cost: 105
+3 Vitality
+88 Max Mana
+10 Critical Strike
+1 to 4 Mana per Attack
+4% Mind Numb
---------------------------------------------
Mystical fossilized scale armor
Level Req: 40
Defense: 12 to 50
+464 Max Mana
+1 to 8 Mana per Attack
+2% Magical Damage Reduction
---------------------------------------------
Rare tintitanium dagger
Level Req: 50
Damage: 59 to 104
+2 Magic Luck
+1% Armor Pierce
-----------------------------------------
Magical diamond dagger
Level Req: 40
Damage: 52 to 91
+1 to 14 Life per Kill
----------------------------------------
Rare wyvernskin padded robe
Level Req: 40
Defense: 0 to 25
+1 to 2 Life per Attack
+3% Block
-------------------------------------
Mystical encrested leather armor
Level Req: 50
Defense: 14 to 44
+10 Strength
+1 to 3 Life per Kill
+4% Life Steal
-----------------------------------
Rare heal XIII
Level Req: 50
Heals: 60 to 161
Mana Cost: 125
+6 Magic Luck
+7% Damage Return
------------------------------------------
Rare tempered diamond sword
Level Req: 45
Damage: 13 to 138
+1% Experience Gained
+1% Life Steal
------------------------------------------
Rare silksteel padded robe
Level Req: 45
Defense: 0 to 27
+9 Vitality
+3% Experience Gained
Member
Posts: 14,004
Joined: Dec 12 2005
Gold: 862.50
Jun 11 2008 12:05pm
as i said i love multi smile.gif

Rare diamond dagger
Level Req: 40
Damage: 57 to 100

+4% Enhanced Effect
+10 Extra Item Slots


/e: one more smile.gif

Magical diamond axe
Level Req: 40
Damage: 68 to 82

+6 Extra Item Slots


This post was edited by ScooleRpety on Jun 11 2008 12:15pm
Member
Posts: 10,840
Joined: Jun 20 2007
Gold: 1.39
Jun 11 2008 12:08pm
Quote (ScooleRpety @ Wed, Jun 11 2008, 08:05pm)
as i said i love multi smile.gif

Rare diamond dagger
Level Req: 40
Damage: 57 to 100

+4% Enhanced Effect
+10 Extra Item Slots


wow cg
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