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Member
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Jun 7 2008 03:32pm
Quote (Infant @ Sat, Jun 7 2008, 09:30pm)
Unfortunatelly we are not able to do this at this stage. It is beta testing for now, but Paul said that he probably will implement private rooms in the future. As for now, everybody has to use public partys without passwords etc.


yea private and passworded will be awesome, atm i think it sucks!

you fight like hell some guy steals drops.....sound familiar?

guys join hit once and leave, the party almost gets wiped out
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Jun 7 2008 03:42pm
Quote (-el_diablo- @ Sat, Jun 7 2008, 11:32pm)
yea private and passworded will be awesome, atm i think it sucks!

you fight like hell some guy steals drops.....sound familiar?

guys join hit once and leave, the party almost gets wiped out


i believe it's because on low levels there is a bunch of noobs. Trust me, from 15 up there are mostly partys able to get to at least 3-4 wave, depending on their items. Just level a bit and you'll find also nice people slashing there wink.gif
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Jun 8 2008 03:08am
im on now if anyone would want to go to the catacombs.. i want to try that out

im only level4 right now though sad.gif
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Jun 8 2008 03:14am
Quote (Bonekk @ Sun, Jun 8 2008, 09:08am)
im on now if anyone would want to go to the catacombs.. i want to try that out

im only level4 right now though sad.gif


sure m8, make a guild only i can join and maybe some more members will join
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Jun 8 2008 03:20am
My personal opinion of the catacombs so far...........it sucks!

its like d2 all over, guys hit and run, steal drops etc....

maybe a guild only crew would be better,

only real value i see for catacombs is to lvl to maybe 20-25 a little faster so you can go alone and mf/play game
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Jun 8 2008 03:23am
ill make one here in a minute, just checking to see if i have any equip to move real quick
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Jun 8 2008 06:13am
i did 20 lvl's at catacombs with garion only.

My suggestion is to make a char to run catacombs only.
if we all stay at the same lvl (there is a difference of 3 lvls max) we could form a guild only group so drops will stay at the guild ,and also receive some extra for running guild group.

This could also be helpfull to help members lvl 'ing at higher levels ,it sucks that life per kill and lifesteal or life per combat round aint working there though ,but if u prepair your char before entering catacombs (ie get him up at least half a lvl u should be getting a new lvl while fighting @ the catacombs and have full health again ) this way its possible to kill the higher waves also garion and me where able to get to 8 spawns with only the 2 of us there.

Anyway i made a char for fighting catacombs (lvl 21 now) so i suggest to lvl up a char between lvl 18 and 24 and keep that char for battle at catacombs.

I also saw the mobs drop things that cant be drop at single player ie a lvl 15/20 item at lvl 21 so drops get higher if u kill the higher waves.

the front middle and back buttons do as they say ie if u are front u be taking hits (this char should have huge life to tank for the others) middle section getting less hits and back should be for mage's or weak ppl that can only take a few hits.

We are thinking of creating a full vita barb with as high def as possible and ofc a good weapon to act like a tank so others can kill the waves as fast as possible.

So common peepz lvl up a char to arround lvl 20 for multiplayer and lets have some fun at multi player.

Anyone knows how this healing during battles works ?? i guess someone in the back with a good heal charmbut i didnt test it.

update on catacombs chars

garion fighter lvl 22
Wizz fighter lvl 21

let me know if u guy's are interested to get this going.

This post was edited by Wizz3D on Jun 8 2008 06:32am
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Jun 8 2008 07:18am
Quote (Wizz3D @ Sun, Jun 8 2008, 12:13pm)
i did 20 lvl's at catacombs with garion only.

My suggestion is to make a char to run catacombs only.
if we all stay at the same lvl (there is a difference of 3 lvls max) we could form a guild only group so drops will stay at the guild ,and also receive some extra for running guild group.

This could also be helpfull to help members lvl 'ing at higher levels ,it sucks that life per kill and lifesteal or life per combat round aint working there though ,but if u prepair your char before entering catacombs  (ie get him up at least half a lvl u should be getting a new lvl while fighting @ the catacombs and have full health again ) this way its possible to kill the higher waves also garion and me where able to get to 8 spawns with only the 2 of us there.

Anyway i made a char for fighting catacombs (lvl 21 now) so i suggest to lvl up a char between lvl 18 and 24 and keep that char for battle at catacombs.

I also saw the mobs drop things that cant be drop at single player ie a lvl 15/20 item at lvl 21 so drops get higher if u kill the higher waves.

the front middle and back buttons do as they say ie if u are front u be taking hits (this char should have huge life to tank for the others) middle section getting less hits and back should be for mage's or weak ppl that can only take a few hits.

We are thinking of creating a full vita barb with as high def as possible and ofc a good weapon to act like a tank so others can kill the waves as fast as possible.

So common peepz lvl up a char to arround lvl 20 for multiplayer and lets have some fun at multi player.

Anyone knows how this healing during battles works ?? i guess someone in the back with a good heal charmbut i didnt test it.

update on catacombs chars

garion fighter lvl 22
Wizz fighter lvl 21

let me know if u guy's are interested to get this going.


assa interested bass,
just about to hit lvl 15 i think, so give me a few weeks and i will be on lvl 20-25 also

also if we had a tanked baba, maybe also a tanked healer too so we dont run low on hps.

This post was edited by -el_diablo- on Jun 8 2008 07:25am
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Jun 8 2008 07:48am
I just started leveling barbarian, so I think he have a tank smile.gif Only need a caster/healer now.
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Jun 8 2008 12:45pm
I think it looks quite cool smile.gif all the new thing that have been put in the game.
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