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Member
Posts: 35,625
Joined: Apr 13 2006
Gold: 0.00
Aug 25 2014 09:37am
Soloing at 29 as best I can at work.
Member
Posts: 35,625
Joined: Apr 13 2006
Gold: 0.00
Aug 25 2014 10:25am
Stopping at 30, work caught up with me.
Member
Posts: 51,622
Joined: Sep 20 2007
Gold: 138,464.97
Aug 25 2014 02:45pm
Quote (-Kenny @ Aug 25 2014 12:25pm)
Stopping at 30, work caught up with me.


Hate it when that happens :D
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Aug 25 2014 02:49pm
Yup... work always took over my game time... :)

Well... going to have a cig outside [got sick daughter in room on laptop]

@ Jesse... sorry... did not get other toon to 15... did not get other character to 55 or 71... slow game day.
But can get on with a level 1 to run with you to 15, then switch over... that way you can progress diff characters.

@ -Kenny... got to love to hate those times... :)
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Aug 25 2014 03:46pm
Back to testing prof point gain... so will be posting a shit load of data.

Level 44 / Level 35 BA



873/4000 Start
873/4000 2 HIT = dead
874/4000 2 HIT = dead
875/4000 2 HIT = dead
876/4000 2 HIT = dead
877/4000 1 HIT = dead
878/4000 2 HIT = dead
878/4000 3 HIT = dead
879/4000 1 HIT = dead
879/4000 4 HIT = dead
880/4000 2 HIT = dead
881/4000 3 HIT = dead
881/4000 2 HIT = dead
882/4000 1 HIT = dead
882/4000 2 HIT = dead
883/4000 4 HIT = dead
882/4000 2 HIT = dead
885/4000 4 HIT = dead
886/4000 2 HIT = dead
888/4000 2 HIT = dead
888/4000 5 HIT = dead [3]
888/4000 2 HIT = dead
888/4000 5 HIT = dead [3]

889/4000 6 HIT = dead [2]


Test end for now
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Aug 25 2014 05:16pm
Just filling out some spots.

Code
Character Name MQ Longsword Warhammer Battleaxe Spear Polearm Focus Wild

izHCMule 0/1 #03/Rnk2 #02/Rnk2 #06/Rnk2 ###/Rnk0 ###/Rnk1 ###/Rnk4 ###/Rnk0
36.80% 71.10% 72.20% 41.20% 23.05% 93.80% 69.00%
izHCMuleII 0/1
izHardcoreOwned 0/1
izHCMuleIV 1/2
izHCMuleV 0/1
izHCMuleVI 0/1
izHCMuleVII 1/1
izHCMuleVIII 0/1
izHelpingYouAll 0/1
izHealthyLiving 0/1
izParagonzi 0/1
R3xGoesHC 0/1
izNaruto 0/1 #03/Rnk3 #02/Rnk4 #06/Rnk3 ###/Rnk0 #16/Rnk1 ###/Rnk4 ###/Rnk0
40.47% 39.40% 99.50% 00.00% 71.80% 07.30% 77.30%
izLadyMarie 0/0
Abba 0/1
DavidWilson 0/1


This post was edited by izParagonzi on Aug 25 2014 05:28pm
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Aug 25 2014 06:45pm
Another little test again... got to try and make it consistent:

Level 35 weapon / Level 53 Character
Line Spacing = Wave [basically will still place amount of attacks vs each monster]

1158/4000 = Start
1161/4000 = 6 Hit = Dead / 2 wave

1164/4000 = 4 Hit = Dead
1165/4000 = 3 Hit = Dead

1165/4000 = 2 Hit = Dead
1167/4000 = 5 Hit = Dead
1167/4000 = 3 Hit = Dead

1169/4000 = 2 Hit = Dead

1173/4000 = 5 Hit = Dead

Have to restart at this point... had to heal... 3078/6000 = 3087/6000 focus = +9 and +1 for Weapon 1174/4000 = 5 Hit = Dead / 2 mob

1174/4000 = Restart

1174/4000 = 4 Hit = Dead
1175/4000 = 3 Hit = Dead
1176/4000 = 3 Hit = Dead

1177/4000 = 7 Hit = Ran away
1179/4000 = 5 Hit = Dead

Think I will have to come back to this when I have the White gear as well... but going to break this down more as well.
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Aug 25 2014 08:01pm
izHardcoreOwned
14:01 You have gained a rank in wild heal proficiency. (Rank: 1)
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Aug 26 2014 02:55am
Back to testing again:

izMule Level 3 Character | TierIII Battleaxe 31% EE | 2166/3000

2166/3000 = 1 Hit = Dead

2167/3000 = 1 Hit = Dead

2167/3000 = 1 Hit = Dead

2167/3000 = 1 Hit = Dead

2167/3000 = 1 Hit = Dead
2167/3000 = 1 Hit = Dead
2167/3000 = 1 Hit = Dead

2168/3000 = 1 Hit = Dead
2168/3000 = 1 Hit = Dead
2169/3000 = 1 Hit = Dead

2169/3000 = 1 Hit = Dead

2169/3000 = 1 Hit = Dead

2169/3000 = 1 Hit = Dead
2169/3000 = 1 Hit = Dead
2170/3000 = 1 Hit = Dead

2170/3000 = 1 Hit = Dead

2170/3000 = 1 Hit = Dead
2170/3000 = 1 Hit = Dead
2171/3000 = 2 Hit = Dead [2nd hit gained the prof point]

2171/3000 = 1 Hit = Dead
2171/3000 = 1 Hit = Dead
2171/3000 = 1 Hit = Dead

2171/3000 = 1 Hit = Dead
2171/3000 = 1 Hit = Dead

2171/3000 = 1 Hit = Dead
2171/3000 = 1 Hit = Dead

2171/3000 = 1 Hit = Dead
2171/3000 = 1 Hit = Dead

2171/3000 = 2 Hit = Dead
2172/3000 = 1 Hit = Dead

2173/3000 = 1 Hit = Dead
2174/3000 = 1 Hit = Dead
2174/3000 = 1 Hit = Dead

2175/3000 = 4 Hit = Dead [Evil Presence]

2175/3000 = 1 Hit = Dead
2175/3000 = 1 Hit = Dead

2176/3000 = 1 Hit = Dead

2175/3000 = 1 Hit = Dead
2175/3000 = 1 Hit = Dead
2176/3000 = 1 Hit = Dead

2177/3000 = 1 Hit = Dead

2177/3000 = 1 Hit = Dead
2177/3000 = 1 Hit = Dead
2178/3000 = 2 Hit = Dead [2nd hit gained the prof point]

2178/3000 = 1 Hit = Dead

2178/3000 = 1 Hit = Dead

2178/3000 = 1 Hit = Dead
2178/3000 = 1 Hit = Dead

2179/3000 = 1 Hit = Dead
2179/3000 = 1 Hit = Dead
2179/3000 = 1 Hit = Dead

2179/3000 = 1 Hit = Dead

2180/3000 = 1 Hit = Dead

2180/3000 = 1 Hit = Dead ... 20:48 You have gained a level.

Test Results so Far:

30 Waves
53 Norm / 1 Evil Presence [Gained Level]
60 Total Actions
19 Total Prof Points Gained
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Aug 26 2014 03:21am
Resume testing new post:

izMule Level 4 Character | TierIII Battleaxe 31% EE | 2180/3000

2181/3000 = 1 Hit = Dead
2181/3000 = 2 Hit = Dead

2181/3000 = 1 Hit = Dead
2181/3000 = 1 Hit = Dead
2181/3000 = 1 Hit = Dead

2182/3000 = 2 Hit = Dead [2nd hit gained the prof point]
2182/3000 = 2 Hit = Dead

2183/3000 = 1 Hit = Dead
2183/3000 = 1 Hit = Dead
2183/3000 = 1 Hit = Dead

2183/3000 = 1 Hit = Dead
2183/3000 = 1 Hit = Dead
2184/3000 = 2 Hit = Dead [1st hit gained the prof point]

2185/3000 = 1 Hit = Dead

2185/3000 = 1 Hit = Dead
2185/3000 = 1 Hit = Dead

2185/3000 = 1 Hit = Dead
2185/3000 = 1 Hit = Dead

2186/3000 = 1 Hit = Dead
2186/3000 = 1 Hit = Dead
2186/3000 = 1 Hit = Dead

2186/3000 = 1 Hit = Dead
2186/3000 = 1 Hit = Dead

2186/3000 = 1 Hit = Dead

2186/3000 = 1 Hit = Dead
2186/3000 = 1 Hit = Dead
2186/3000 = 1 Hit = Dead

2186/3000 = 1 Hit = Dead
2186/3000 = 1 Hit = Dead
2186/3000 = 2 Hit = Dead

2186/3000 = 1 Hit = Dead
2186/3000 = 1 Hit = Dead
2186/3000 = 1 Hit = Dead

2187/3000 = 2 Hit = Dead [2nd hit gained prof point]
2187/3000 = 1 Hit = Dead
2187/3000 = 1 Hit = Dead

2188/3000 = 1 Hit = Dead
2188/3000 = 1 Hit = Dead

2188/3000 = 1 Hit = Dead

2189/3000 = 1 Hit = Dead
2191/3000 = 2 Hit = Dead [1 point per hit]
2192/3000 = 1 Hit = Dead

2193/3000 = 1 Hit = Dead
2193/3000 = 1 Hit = Dead

2193/3000 = 1 Hit = Dead

2194/3000 = 1 Hit = Dead

2195/3000 = 1 Hit = Dead
2195/3000 = 1 Hit = Dead

2196/3000 = 1 Hit = Dead
2197/3000 = 1 Hit = Dead

2197/3000 = 2 Hit = Dead

2197/3000 = 1 Hit = Dead
2197/3000 = 1 Hit = Dead
2197/3000 = 1 Hit = Dead

2198/3000 = 1 Hit = Dead

2198/3000 = 1 Hit = Dead

2198/3000 = 1 Hit = Dead

2198/3000 = 1 Hit = Dead ... 21:15 You have gained a level.

Test Results so Far:

29 Waves
58 Norm / 0 Evil Presence [Gained Level]
66 Total Actions
18 Total Prof Points Gained

This post was edited by izParagonzi on Aug 26 2014 03:22am
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