- If your party only contains members of the same guild, you will get a +1% Experience and +1% Item Drop bonus per guild member in your party. If someone that is not in your guild is in the party, you will get no bonuses at all. There are no partial bonuses.
- The items that drop will display "under" a monster. To pick them up, move your mouse over the actual item (typically left or right of the dead monster's image), then click the item. In group player, the first player to click the item will get the item.
New Items:
- Added potions and totems
- Potions can spawn with various + stat(s). When used, they permanently add those stat values to your character, until he rerolls in any fashion (by choice, Master Quest, or Ladder Reset)
- To use an item, drag it to the Use Item box in your inventory
- Totems can spawn with other special stats, that are also permanent. The same rules above apply, if applicable. For guild points totems, these are permanent using the same rules as GPs gained through the MQ
- Potions and Totems can only spawn in multiplayer
- Potions can drop in any room, but have a higher rarity in the first 8 rooms
- Potions and Totems can drop with less rarity in the final room. Totems are much more rare than potions, even in the final room
So lets get an AD party up and do some multi slashing---I've only gotten to the sixth room
This post was edited by atonalkeb on Jun 13 2008 01:37am