Quote (AlPi @ Wed, 22 Jul 2009, 22:00)
Giusto per la cronaca, e per farmi un +1, oggi ho fatto 55-71 in meno di un'ora, con un ottimo healer, un buon headhunter, un paladino pessimissimissimo e un baba che faceva tank medio e danno basso.
Non oso immaginare cosa si potrebbe fare in un buon party da 1-71

Vabbhè ma che lo dico a fare, non ci gioca più nessuno

Al nn scherzare ora è tornata la scimmi con un po di supporto economico faccio un bel pg e ci facciamo cata paurose
SSO GIA CHE NN AVRO ASCOLTO E CHE L'INGLESE FA PENA MA VEDUIAMO CHE CI DICONO.....
Hello Paul,
I had a couple of proposals to be put, if you have a minute to read.
The first would be an update on the characters and the second an update to the gameplay.
1) why not create a character who can heal the mana perhaps less respect for life, so as to transform the catacombs with friends and all the players more time and a greater playability? serve to entice the catacombs of the group and not the individual game as often happens in ladder slasher now, perhaps with some modifications anche'esso lengthening the time and trouble to drop but the possibility of extending good find.
The second proposal instead is to improve the fighting techniques by adding a pinch of imagination, more types of mod removing some of which sometimes do not serve a lot or maybe are the second important.
Improving the methodology of trasmuter, leaving you a profiency but perhaps returning to the old way with an evocation of multiple monsters, a second level of the weapon or the type of mute, thus making the game more fun.
I await your cordial response.
Mattia
This post was edited by Shot on Jul 22 2009 02:54pm