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Feb 13 2009 11:24am
Quote (Monze @ Fri, Feb 13 2009, 11:31am)
GZ smile.gif You deserved something like this after having spent so much fg ohmy.gif


I don't think it's worth 10k+, but it's a sick robe biggrin.gif
Catch up to my Monk, you're 3 levels away from doing catas!

Additionally:

12:24 You have gained a rank in Glyphing proficiency. (Rank: 1)

edit: This mute isn't too bad either!

Angelic adamantium dagger
Level Req: 35
Damage: 164 to 287

+150% Enhanced Effect
+3% Life Steal
+2% Armor Pierce
+2% Quick Draw

This post was edited by Zodijackyl on Feb 13 2009 11:42am
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Feb 13 2009 01:42pm
Quote (Zodijackyl @ Fri, Feb 13 2009, 12:24pm)
I don't think it's worth 10k+, but it's a sick robe biggrin.gif
Catch up to my Monk, you're 3 levels away from doing catas!

Additionally:

12:24 You have gained a rank in Glyphing proficiency. (Rank: 1)

edit: This mute isn't too bad either!

Angelic adamantium dagger
Level Req: 35
Damage: 164 to 287

+150% Enhanced Effect
+3% Life Steal
+2% Armor Pierce
+2% Quick Draw

Sexy items. biggrin.gif
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Feb 14 2009 02:46am
Second door fail on Monk!
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Feb 14 2009 01:21pm
Level 43 on my welling mage. Seems like I haven't got that long to go yet. (level 64 right?)

What gear should I be looking for? I've used lightning charms to level with so I guess thats what I will be using.

Weapon - How much intellect should I look for?
Armor - How much intellect should I look for?
Charm - How much %ee should I look for?
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Feb 14 2009 02:10pm
Quote (Monze @ Sat, Feb 14 2009, 02:21pm)
Level 43 on my welling mage. Seems like I haven't got that long to go yet. (level 64 right?)

What gear should I be looking for? I've used lightning charms to level with so I guess thats what I will be using.

Weapon - How much intellect should I look for?
Armor - How much intellect should I look for?
Charm - How much %ee should I look for?


Weapon and armor should have at least 30 int, more is better, but a secondary mod like max life or magic luck is also very nice (int/ml is also very expensive).

Charm should have as much EE as possible, at least 100ee on a tier 14 but the more the better, if you have 200+ you will rarely if ever fail wells, and you can sit @ 65 to MF there.
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Feb 14 2009 02:23pm
Quote (Zodijackyl @ Sat, 14 Feb 2009, 21:10)
Weapon and armor should have at least 30 int, more is better, but a secondary mod like max life or magic luck is also very nice (int/ml is also very expensive).

Charm should have as much EE as possible, at least 100ee on a tier 14 but the more the better, if you have 200+ you will rarely if ever fail wells, and you can sit @ 65 to MF there.


Im not sure Im ready to put that many fg into my mage yet to buy a 200%ee so I will probably end up at around 150%ee. I read somewhere that one should sit at level 64 is that right or is it just to make it easier?

This post was edited by Monze on Feb 14 2009 02:25pm
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Feb 14 2009 04:30pm
Quote (Monze @ Sat, Feb 14 2009, 03:23pm)
Im not sure Im ready to put that many fg into my mage yet to buy a 200%ee so I will probably end up at around 150%ee. I read somewhere that one should sit at level 64 is that right or is it just to make it easier?


This is my mage gear @ level 65
http://forums.d2jsp.org/user.php?c=3&i=206350&p=13079

If you are looking to go cheaper, you probably won't have a 50int wep, plus I have a very high EE heal charm which helps - this setup is still low damage though and I can't kill some of the tougher well monsters, the ML is a nice bonus though. ~150ee should be plenty on a charm.
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Feb 14 2009 04:41pm
Quote (Zodijackyl @ Sat, 14 Feb 2009, 23:30)
This is my mage gear @ level 65
http://forums.d2jsp.org/user.php?c=3&i=206350&p=13079

If you are looking to go cheaper, you probably won't have a 50int wep, plus I have a very high EE heal charm which helps - this setup is still low damage though and I can't kill some of the tougher well monsters, the ML is a nice bonus though. ~150ee should be plenty on a charm.


Im really bad when it comes to prices so Im not comfortable spending too much. Why are your heal charm in your main slot btw?

Found this for trade vs 2k fg:

Rare lightning XIV (55)
Spell Damage: 91 to 919
+75 Max Life
+133% Enhanced Effect
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Feb 14 2009 04:46pm
Quote (Monze @ Sat, Feb 14 2009, 05:41pm)
Im really bad when it comes to prices so Im not comfortable spending too much. Why are your heal charm in your main slot btw?

Found this for trade vs 2k fg:

Rare lightning XIV (55)
Spell Damage: 91 to 919
+75 Max Life
+133% Enhanced Effect


That charm is very overpriced IMO

I'm using the heal charm as the primary because of the magic luck on it, once I find a better attack charm I'm going to switch to my 208ee/15vit 45 focused, but for now this is a pretty cool setup.

There are a few nice light charms on the MP:

147ee XIII @ 1000 (buy this one IMO)
127ee XIII @ 500 (not a bad deal either)
143ee XI @ 775 (if you plan on doing multiple climbs this could be good too
Member
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Feb 14 2009 04:49pm
Quote (Zodijackyl @ Sat, 14 Feb 2009, 23:46)
That charm is very overpriced IMO

I'm using the heal charm as the primary because of the magic luck on it, once I find a better attack charm I'm going to switch to my 208ee/15vit 45 focused, but for now this is a pretty cool setup.

There are a few nice light charms on the MP:

147ee XIII @ 1000 (buy this one IMO)
127ee XIII @ 500 (not a bad deal either)
143ee XI @ 775 (if you plan on doing multiple climbs this could be good too


But shouldn't I look for a level 55 charm and stay at level 64? ohmy.gif This is what I came up with from doing a bit of reading about how to make a weller.

This post was edited by Monze on Feb 14 2009 04:52pm
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