Oh yeah... what do you guys think of this... not great... but maybe it could help:
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Mapping Your GameplayI wish I had this available when I started Ladder Slasher in 1.15, but, it doesn't matter now.
Lately I have seen a number of people asking the same old questions;
"What is the best character to use?"
"What is the best weapon to use?"
"Where do I put my stat points?"
"What is the best armor I can use"
Well, each character has differences, and to be honest, I believe that NO ONE can answer
what is best for you and YOUR GAMEPLAY... so... the simple answer is to learn how to Map
it out for yourself;
Ask YOURSELF this question first: "What build do I like the Most? (Melee, Caster, Healer or Mix of Healer etc )"
Then look at the following information and BUILD YOUR OWN MAP
1. Look at all Characters first = Feeder to Alchemist
2. Look at the Characters items they use = Weapons / Armor / Charms
3. Look at the Characters Starting Stats = Strength / Dexterity / Intelligence / Vitality
...
Classes Link Here4. Look at what Stats helps each character and the items they use.
...
Game Basics = Stats Link Here5. Look at the Weapon Ratios and include your characters Base stats to find optimum output
...
Weapons & Ratios Link Here6. Look at the Abilities that BEST help your GAMEPLAY in conjunction with your items.
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This is My Gameplay MapSince I play Hardcore there are two variables that I have to take into consideration when
creating making my Gameplay Map... My Intelligence (60 Base) / Vitality (55-60 Base)
"What build do I like the Most?"I like to build "Melee / Healer" and "Healing" is number 1 priority.
Cheap items are: Clubs, Heal Mastery Robes/chains/plates & Intelligence Chains/Plates
Base Extra Starting Stats (10) + Character Base Stats + Weapon Ratios (stat) + Variables (excluding stat items)
by level 55Guardian + ee Club + Heal Mastery Chain/Plate + EE Focus/Reg Heal on Main Slot:89 Strength (+59)
10 Dexterity
60 Intelligence (+5)
55 Vitality
Samurai + ee Dagger + Heal Mastery Chain/Plate + EE Focus/Reg Heal on Main Slot:45 Strength
59 Dexterity (+9)
60 Intelligence (+50)
55 Vitality (+5)
Paladin + ee Club + Heal Mastery Chain/Plate + EE Focus/Reg Heal on Main Slot:79 Strength (+24)
30 Dexterity
60 Intelligence (+40)
55 Vitality
Monk + ee Dagger + Heal Mastery Robe + EE Focus/Reg Heal on Main Slot:40 Strength
74 Dexterity (+9)
60 Intelligence (+40)
55 Vitality (+15)
Ninja + ee Dagger + Heal Mastery Robe + EE Focus/Reg Heal on Main Slot:40 Strength
79 Dexterity (+9)
60 Intelligence (+45)
55 Vitality (+10)
Warlock + ee Staff + Heal Mastery Robe + EE Focus/Reg Heal on Main Slot:15 Strength
89 Dexterity (+44)
75 Intelligence
55 Vitality (+20)
As for Headhunter & Alchemist, I contend that I will not make it
that far...
This post was edited by izParagonzi on Jun 6 2011 04:55am