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Member
Posts: 28,283
Joined: Jul 7 2009
Gold: 667.90
Feb 18 2010 01:50pm
group up Luke

This post was edited by tyler225 on Feb 18 2010 01:51pm
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Gold: 30.40
Feb 18 2010 02:01pm
ya was on the phone fixing a bill
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Feb 18 2010 02:07pm
yo guys ill get on now

i guess its too late now

This post was edited by ChuckVinLee on Feb 18 2010 02:09pm
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Posts: 28,283
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Feb 18 2010 02:43pm
damn i was at 95% prof died and now im at 83%

Luke I'm done slashing for now

This post was edited by tyler225 on Feb 18 2010 02:50pm
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Feb 18 2010 02:56pm
Quote (tyler225 @ Feb 18 2010 03:43pm)
damn i  was at 95% prof died and now im at 83%

Luke I'm done slashing for now


kk group died any way
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Feb 18 2010 02:58pm
Quote (sent2killu @ Feb 18 2010 03:56pm)
kk group died any way


hopefully later I can find a group and get to mq
want to pass to monk
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Feb 18 2010 03:15pm
How much will a nice weller cost

soloing 95% of the time
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Feb 18 2010 03:18pm
Quote (tyler225 @ Feb 18 2010 04:15pm)
How much will a nice weller cost

soloing 95% of the time


hard to say seems alot harder to well at and over 55 now imo, best bet would be to get real nice lvl 30 gear and well from 30-40 and reroll the mage or get healer gear for 40-71

i have a fire charm set 1-40 i'd sell if you want, i can see what other int gear i have that i don't use was gonna let eric have it but he's not playing atm no reason to hold on to it really


Equipment ( 8 / 8 )
Rare fire IV
Level Req: 5
Spell Damage: 27 to 73
Mana Cost: 29

+48% Enhanced Effect
+1% Magical Damage Reduction



Mystical fire V
Level Req: 10
Spell Damage: 41 to 110
Mana Cost: 37

+78% Enhanced Effect
+6 Intelligence
+1% Physical Damage Reduction


Angelic fire VI
Level Req: 15
Spell Damage: 48 to 130
Mana Cost: 45

+75% Enhanced Effect
+31 Max Mana
+2% Life Steal
+1% Mind Numb

Mythical fire VI
Level Req: 15
Spell Damage: 49 to 132
Mana Cost: 45

+78% Enhanced Effect
+4 Intelligence
+3% Experience Gained
+1 Magic Luck
+1% Mind Numb
Angelic fire VII
Level Req: 20
Spell Damage: 62 to 167
Mana Cost: 53

+93% Enhanced Effect
+8 Intelligence
+1% Physical Damage Reduction
+1% Magical Damage Reduction

Rare fire VIII
Level Req: 25
Spell Damage: 72 to 193
Mana Cost: 61

+95% Enhanced Effect
+16% Heal Mastery



Rare fire IX
Level Req: 30
Spell Damage: 83 to 223
Mana Cost: 69

+100% Enhanced Effect
+4% Power Shot



Mythical fire X
Level Req: 35
Spell Damage: 99 to 266
Mana Cost: 77

+115% Enhanced Effect
+2 Magic Luck
+1 Critical Strike
+4% Damage Return
+1% Armor Pierce

This post was edited by sent2killu on Feb 18 2010 03:22pm
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Feb 18 2010 03:21pm
Quote (sent2killu @ Feb 18 2010 04:18pm)
hard to say seems alot harder to well at and over 55 now imo, best bet would be to get real nice lvl 30 gear and well from 30-40 and reroll the mage or get healer gear for 40-71


I was thinking of gettin up to 2k and spending it on a Mage that way I can well y own stuff and have so I could have a diff type of char to play

Yeah I'll prly buy your fire set
that's what type of charm I wanted anyway

This post was edited by tyler225 on Feb 18 2010 03:25pm
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Feb 18 2010 03:25pm
Quote (tyler225 @ Feb 18 2010 04:21pm)
I was thinking of gettin up to 2k and spending it on a Mage that way I can well y own stuff and have so I could have a diff type of char to play


i defiantly would recommend building from the lower level up, a lvl 55 weller robe is 800ish - weapon 700-1200 - charm 1k-xxxxxxx and that is just 3 items i have been having 99% success welling at lvl 30-40 you just don' have the chance of lvl 55 wites dropping but imo the success rate is better to have then the chance of a 1-100 lvl 55 whit dropping and a 60-60% success rate at lvl 55
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