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Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Jun 7 2022 03:44am
Just noting progress:

Spear Crit Test:
I will be testing Tier III Items to Level 20 keeping same stats. Hopefully this provides monster defense (if any) or other tests using higher tier items.

Guardian level 2.15 ... Strength 30 ... Dexterity 41 ... 0 Critical Strike items.

3/100 ... 2/100 ... 1/100 ... 1/100 ... 2/100 ... 2/100 ... 2/100 ... 0/100 (completed 800 actions during Bits n Pieces and exiting game to remove this objective)

Guardian level 9.85 ... Strength 30 ... Dexterity 41 ... 0 Critical Strike Items

4/100 ... 1/25 - Scratched, got a 1006 that reset Actions. Will pick this up again tomorrow.

Guardian level 10.53 ... Strength 30 ... Dexterity 41 ... 0 Critical Strike items.
Member
Posts: 57,209
Joined: Jul 24 2008
Gold: 108.10
Jun 7 2022 01:03pm
Well I got a new lvl 40 heal today. finally filled in my heal gap lol. was using a 103 ee 45 for the longest time.


Magical focused heal XI
Level Req: 40
Heals: 266 to 320
Mana Cost: 85

+154% Enhanced Effect





This is my HC foc heal set now.
Just need a better lvl 15 and 25 and ill be happy.


Mythical focused heal III
Heals: 45 to 54
Mana Cost: 21

+58% Enhanced Effect
+1% Armor Pierce
+1% Critical Flux
+1% Quick Draw
+4% Heal Mastery



Angelic focused heal IV
Level Req: 5
Heals: 67 to 81
Mana Cost: 29

+78% Enhanced Effect
+1 to 2 Life per Attack
+1% Armor Pierce
+1% Power Shot



Magical focused heal V
Level Req: 10
Heals: 95 to 114
Mana Cost: 37

+99% Enhanced Effect




Mystical focused heal VI
Level Req: 15
Heals: 112 to 135
Mana Cost: 45

+97% Enhanced Effect
+1 Critical Strike
+1 to 60 Life per Kill



Magical focused heal VII
Level Req: 20
Heals: 155 to 186
Mana Cost: 53

+132% Enhanced Effect



Mystical focused heal VIII
Level Req: 25
Heals: 167 to 200
Mana Cost: 61

+119% Enhanced Effect
+4% Armor Pierce
+1% Glancing Blow



Magical focused heal IX
Level Req: 30
Heals: 216 to 259
Mana Cost: 69

+152% Enhanced Effect



Magical focused heal XI
Level Req: 40
Heals: 266 to 320
Mana Cost: 85

+154% Enhanced Effect



Arcane focused heal XIV
Level Req: 55
Heals: 331 to 397
Mana Cost: 109

+148% Enhanced Effect
+1 Life Regen
+1 Critical Strike
+1 to 2 Life per Attack
+3 Jubilance
+1% Ice Mastery
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Jun 7 2022 02:57pm
Quote (Tr3vor @ Jun 8 2022 07:03am)
Well I got a new lvl 40 heal today. finally filled in my heal gap lol. was using a 103 ee 45 for the longest time.


Magical focused heal XI
Level Req: 40
Heals: 266 to 320
Mana Cost: 85

+154% Enhanced Effect





This is my HC foc heal set now.
Just need a better lvl 15 and 25 and ill be happy.


Mythical focused heal III
Heals: 45 to 54
Mana Cost: 21

+58% Enhanced Effect
+1% Armor Pierce
+1% Critical Flux
+1% Quick Draw
+4% Heal Mastery



Angelic focused heal IV
Level Req: 5
Heals: 67 to 81
Mana Cost: 29

+78% Enhanced Effect
+1 to 2 Life per Attack
+1% Armor Pierce
+1% Power Shot



Magical focused heal V
Level Req: 10
Heals: 95 to 114
Mana Cost: 37

+99% Enhanced Effect




Mystical focused heal VI
Level Req: 15
Heals: 112 to 135
Mana Cost: 45

+97% Enhanced Effect
+1 Critical Strike
+1 to 60 Life per Kill



Magical focused heal VII
Level Req: 20
Heals: 155 to 186
Mana Cost: 53

+132% Enhanced Effect



Mystical focused heal VIII
Level Req: 25
Heals: 167 to 200
Mana Cost: 61

+119% Enhanced Effect
+4% Armor Pierce
+1% Glancing Blow



Magical focused heal IX
Level Req: 30
Heals: 216 to 259
Mana Cost: 69

+152% Enhanced Effect



Magical focused heal XI
Level Req: 40
Heals: 266 to 320
Mana Cost: 85

+154% Enhanced Effect



Arcane focused heal XIV
Level Req: 55
Heals: 331 to 397
Mana Cost: 109

+148% Enhanced Effect
+1 Life Regen
+1 Critical Strike
+1 to 2 Life per Attack
+3 Jubilance
+1% Ice Mastery


Damn awesome going... you will be a required caster / healer for any HC group runs.
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Jun 8 2022 03:04am
Oh... this is nice... on my 3rd glass of Ballantines' Whiskey (1 litre[liter] @ 40% proof) using a 55/45 ratio of Whisky/Coca Cola. I am liking the effects now on my 3rd Glass.
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Jun 8 2022 03:33am
Quote (izParagonzi @ Jun 8 2022 09:04pm)
Oh... this is nice... on my 3rd glass of Ballantines' Whiskey (1 litre[liter] @ 40% proof) using a 55/45 ratio of Whisky/Coca Cola. I am liking the effects now on my 3rd Glass.


Damn... I was on my 4th and started typing this shit out for another thread: "Pre Warning L S" (https://forums.d2jsp.org/topic.php?t=95239858&f=272)

Quote
"Don't take any of my future comment(s) in the next day or three serious. I may provoke people by fishing using antagonistic comments based on their own ethics, beliefs and upbringing and/or gaming play style.

I am not being cereal in my response, I am just adding sugar to my reply or replies with the addition of the occasional "swear words" or "belittling" their response using their "own" words... basically I bait those with a competitive side and also entice those with their OWN personal gaming experience (even if from other games) and the "follow the sheep mentality" of "Kill Speed" is paramount.

Hey, Kill Speed is paramount if finding the best items for ALL games, even Ladder Slasher... BUT, the the game mechanics for this game (LADDER SLASHER) can define or better be an example of other games like D2 Remastered etc.

Here is the BUT.

Game creator has to think outside of the "GROUP" shit, and also the "CASTER" shit and "BALANCE" the game for Solo'ing, Group Runs, Melee and Caster, also the Drop Rates SUCK balls and A number of ITEMS are OBSOLETE to even HUNT for... potions and totems are just trophy items... nothing else, they are NOT useful in the game mechanics.

But, with this topic, post the one item you would like to find based on Tier level and modifiers.


Yup... got ahead of myself and edited that thread.

By the way, I have consumed 1/3 of the Ballantines (40% Alc) 1 Litre (liter) Whisky in 4 Drinks... nearly 50% of bottle remains during this post.

Think I need to slow down... :D
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Jun 8 2022 05:45am
Passed the "Slow down" previous post... I just posted. :lol:
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Gold: 138,524.97
Jun 8 2022 10:40am
Ty for the dex wild rex, ill try and put it to good use soon B)
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Jun 8 2022 12:03pm
Quote (jlhromeo @ Jun 9 2022 04:40am)
Ty for the dex wild rex, ill try and put it to good use soon B)


No problem and thanks.

Here is a personal view on Tier items and Stat additions for builds:

Melee:
A Wild Heal @ level 15 (Tier VI) with perfect(over spawn) Strength or Dexterity should purchase around 1,000 Forum Gold and MORE. Basically, at level 15 and to Master Quest, you only want one(1) other stat charm that is higher by 10 points minimum 40, 45, 55 etc. Hence my best wild heal with Strength is 30 and Tier VI is perfect until I can find a higher Strength Wild Heal. (only because I like Guardian builds and their restriction in Healing type charms and where Headhunter can only use Wild heals or Lightning charms.)

So... any other charm with higher stat allocation is obsolete in comparison during level 15 to Master Quest (or Tier XIV ... level 55) with Higher stats.... 32+

Okay... I am intoxicated during this post, so hopefully I made some sense. :D
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Jun 8 2022 06:45pm
Okay... finished the 1 litre(liter) of 40% proof Whisky: "Ballantines"

Can not play.. I ate, so hopefully sleep will come into effect before I get another bottle. :D

No luck on LS though... kinda sad with the 12.3x% effectiveness and the +X ML items I am using around level 63+
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Jun 9 2022 08:49pm
Okay... now Friday and the weekend awaits... yup, got another bottle to consume to keep myself pliable to continue play Ladder Slasher and hopefully keep my head on straight. :P

Hopefully I get something from 72 to 75 on my Paladin... later on I have to work on testing Critical Hit Chance with other characters... :D

Hope you all have fun and make some form of profit... I made like 50 fg since the donation of Jesse for Xfer days (which are near its' end, but managed to get some comfrey(s) to Trev before expiry).

Ahh... relaxed and rejuvenated... now to have some more fun.
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