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May 18 2022 10:46pm
Rex your explanations never cease to amaze me, did you come up with all this formulation while "bleeding the lizard" ?

:rofl:

#swordgang
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May 18 2022 10:54pm
Quote (jlhromeo @ May 19 2022 04:46pm)
Rex your explanations never cease to amaze me, did you come up with all this formulation while "bleeding the lizard" ?

:rofl:

#swordgang


:rofl: mao you little shite. :D

Actually it was more prevalent when I used the "Damage Calculator" that "Bigheaded" provided for us to use, after testing it out with my level 35 heavy weapons and stat placement(s), I realized that Swords are SUPERIOR to the OVER-PRICED axes (battle axes)!!!!!


Got to love how these things work out when they ALL try to shit ON my opinion BUT THEY actually prove me right.. :D

Love it... I don't know jack shit about the game and they all talk down to me, and low and behold, they create a calculator that ACTUALLY proves my fucking point(s) ... Well (edit some shit happened).

Anyway... Shit on me all you like old timers, the funniest things that I can say is that you haven't explored the unexplored in the game or the mechanics.

This post was edited by izParagonzi on May 18 2022 10:56pm
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May 18 2022 11:04pm
Lol there's the rex I know and love

I always knew in my opinion swords were "best" but I'm bias, it's because they produce the big numbers, plus the fact that you can use them up to monk without needing a 2nd setup. Since I always get stuck on monk, they were efficient for me.
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May 19 2022 12:31am
Thanks a lot for the thought while 'bleeding the lizard' Rex! :lol:

Appreciate your reply and I can have a better understanding.

edit: got to keep an eye when there is a good sword on trade.

This post was edited by ketz on May 19 2022 12:44am
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May 19 2022 01:22am
Quote (jlhromeo @ May 19 2022 05:04pm)
Lol there's the rex I know and love

I always knew in my opinion swords were "best" but I'm bias, it's because they produce the big numbers, plus the fact that you can use them up to monk without needing a 2nd setup. Since I always get stuck on monk, they were efficient for me.


You just have to play the game to experience it for yourself to see what can be improved.

Hey, this is what I use solo'ing:

Level 15 Longsword with 92% EE all the way to level 35 (got to laugh about this shit when the armor I use does NOT have Enhanced Effect.). I switch my armor at level 25 (which is chain mail) that has 0% enhanced effect, BUT has +40 Strength... Note, I use this armor all the way to 55 or even 65 depending on the class of the toon.

Mind you, I also use a 12x EE Reg Heal at level 25 all the way to Master Quest (feeeder/samurai/paladin, and even Monk)

The big difference in those builds using EE Heal charms with a Melee / Heal build... minimum of BASE 30 Intelligence stat points and 100 minimum Vitality stat points... you can deal more damage using +Str/Dex gear on top of the weapons or casting charms Enhanced Effect and the amount of Intelligence you have currently.
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May 19 2022 07:27am
I love how people want to debate using their interpretation of the content before realizing that they are reaching for straws.

I actually like the "Damage Calculator" that Bigheaded created, people can actually see how many points increase their DPS, it also shows us how some extra point(s) added to Vitality / Intelligence could be MORE beneficial when using certain types of weapons.

As an example, As a Paladin using an Axe, I could benefit more with an addition 25 stat points to either Vitality or Intelligence compared to using 35 stat points to Strength to ONLY gain a 12.00 Avg dmg.

Remember: 25 Vitality = +1 LIfe Regen, +3 Life Pool per stat/level and also an increase to physical defense.


Again... this is all dependent on the user. :P
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May 19 2022 07:32am
Quote (izParagonzi @ May 19 2022 09:27am)
I love how people want to debate using their interpretation of the content before realizing that they are reaching for straws.

I actually like the "Damage Calculator" that Bigheaded created, people can actually see how many points increase their DPS, it also shows us how some extra point(s) added to Vitality / Intelligence could be MORE beneficial when using certain types of weapons.

As an example, As a Paladin using an Axe, I could benefit more with an addition 25 stat points to either Vitality or Intelligence compared to using 35 stat points to Strength to ONLY gain a 12.00 Avg dmg.

Remember: 25 Vitality = +1 LIfe Regen, +3 Life Pool per stat/level and also an increase to physical defense.


Again... this is all dependent on the user. :P


ouu where is this calculator
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May 19 2022 09:26am
Quote (Tr3vor @ May 20 2022 01:32am)
ouu where is this calculator


It is in the Build section and Bigheaded is the username of the thread... the updated version link is Page 4 (50 per page is my setup)
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May 19 2022 10:02am
Yup... think I got a bit hostile in my last post in the General LS section.

I will take on the world and the imbeciles that haven't even tested what I have tested years ago and they think they know it all... fucking funny.
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May 19 2022 08:03pm
That brought back memories. Was fun.

Ah, back to playing LS while watching Anime... oh that drink drained me of energy today :P
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