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Member
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Nov 17 2008 04:11pm
Quote (Coronaking @ Mon, 17 Nov 2008, 17:04)
Very sexy mutes and hell yeah.. lets do it......... i'll buy about 100k in FG and we can name it Mute Crew rofl.gif


are there certain things that make better items when muting bc i havent muted a singgle good thing yet.
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Nov 17 2008 04:12pm
Quote (AngelsSonad @ Mon, Nov 17 2008, 05:11pm)
are there certain things that make better items when muting bc i havent muted a singgle good thing yet.


Some people say magic luck helps, some don't.

I have 31 magic luck, which isn't much compared to the muters out there that have 38-41.


Its all luck m8 tongue.gif
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Nov 17 2008 04:16pm
Quote (Coronaking @ Tue, 18 Nov 2008, 00:12)
Some people say magic luck helps, some don't.

I have 31 magic luck, which isn't much compared to the muters out there that have 38-41.


Its all luck m8 tongue.gif


from the results ive had i think ML affects the chanse of getting this example result:

Rare + Mystical = Mystical

But without enough ML then result would end up like this:

Rare + Mystical = Rare

But im not sure...just something ive noticed while muting ~300 items today lol...dont have any evidence if its correct or not...
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Nov 17 2008 04:27pm
Yup Magic luck is only there to keep the higher prefix of the item, err have a better chance to atleast. im down to 31 ML now use to have 37, but either way im still muting my godly items. These items ive muted in the last couple days dont compare to what ive muted months ago. We get these good outcomes because its luck but we increase our chances buy spending waaaay more fg that most items we mute are worth.

So Rob is correct on the affects of magic luck imo.

And Dave is correct that its all luck ..... just dont treat FG like its real money and let it fly lol.

When Dave and I start this guild wink.gif we'll charge for muting lessons rofl.gif

Daves gold wink.gif
Group: Members
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My Gold wink.gif
Group: Members
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We are muting broke ass gods rofl.gif

This post was edited by Shunned on Nov 17 2008 04:30pm
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Nov 17 2008 04:49pm
Happy Anniversary guys...... Hope yall have many more to come. biggrin.gif
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Nov 17 2008 04:50pm
mwuahaha i got fgz now i can mute some laugh.gif
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Nov 17 2008 04:52pm
* stumbles in * ... oh hai everyone hand.gif biggrin.gif
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Nov 17 2008 05:24pm
hand.gif

Anyone around 21 or 15 to sc cata?
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Nov 17 2008 06:12pm
Update of My Mage:)


Charms:
Magical wind III
Spell Damage: 15 to 69
Mana Cost: 25

+59% Enhanced Effect

Angelic wind IV
Level Req: 5
Spell Damage: 22 to 102
Mana Cost: 35

+73% Enhanced Effect
+324 Max Life
+1% Quick Draw
+3% Heal Mastery

Mystical wind V
Level Req: 10
Spell Damage: 34 to 154
Mana Cost: 45

+80% Enhanced Effect
+1 to 4 Mana per Kill
+1% Life Steal



Rare wind VII
Level Req: 20
Spell Damage: 41 to 188
Mana Cost: 65

+84% Enhanced Effect
+1 to 9 Life per Kill

Rare wind VIII
Level Req: 25
Spell Damage: 59 to 269
Mana Cost: 75

+130% Enhanced Effect
+25% Heal Mastery


Rare wind X
Level Req: 35
Spell Damage: 86 to 387
Mana Cost: 95

+164% Enhanced Effect
+16 Strength

Angelic wind XII
Level Req: 45
Spell Damage: 104 to 471
Mana Cost: 115

+168% Enhanced Effect
+96 Max Life
+1% Magical Damage Reduction
+33% Heal Mastery

Arcane wind XIV
Level Req: 55
Spell Damage: 272 to 1225
Mana Cost: 135

+186% Enhanced Effect
+1 Magic Luck
+1 to 2 Life per Attack
+5% Damage Return
+1% Armor Pierce
+2% Physical Damage Reduction


Robes:
Weapons:

Magical ultimanium dagger
Level Req: 55
Damage: 75 to 132

+54 Intelligence

Mystical spiderthread padded robe
Level Req: 55
Defense: 0 to 61

+76% Enhanced Effect
+20 Strength
+52 Intelligence


Rare focused heal XIV
Level Req: 55
Heals: 661 to 793
Mana Cost: 135

+178% Enhanced Effect
+1% Glancing Blow


Arcane pixiesilk robe
Level Req: 50
Defense: 0 to 16

+5 Life Regen
+1 to 8 Mana per Attack
+52% Heal Mastery
+8% Power Shot
+2% Glancing Blow
+1 Jubilance

Rare godwood staff
Level Req: 55
Damage: 56 to 151

+65% Heal Mastery
+2% Glancing Blow

i will updating this nad my thread..

Me needs:
I need attack charms (Wind):
lvl 10 - 80ee+
lvl 15 - 95ee+
lvl 20 - 110ee+

I need Heal Charms(focused):
lvl 55 - 200ee+

Also I need:
Robe with 60+ heal mastery.



This post was edited by MJToshi on Nov 17 2008 06:26pm
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Posts: 15,283
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Nov 17 2008 06:17pm
Dave's Newest Mute

Mystical tintitanium dagger
Level Req: 50
Damage: 156 to 274

+108% Enhanced Effect
+1 to 2 Life per Attack
+3% Armor Pierce
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