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Dec 8 2009 12:07pm
Quote (rywars009 @ Dec 8 2009 12:54pm)
i need some prices for RL Stuff plz....

xbox 360 game-call of duty world at war(cod5)

xbox 360 game indiana jones and kung fu panda in one case

if u can help thatd be great!!


No idea, I would check e.bay? Whatever they go for on there is usually what I price stuff at, since it seems to be the cheapest place, also amazon.com you can try.

Quote (rywars009 @ Dec 8 2009 01:08pm)
^^ i mean in fg :)


Ahh, I half wondered if you meant that. I dont think I am allowed to tell you or even guess, we arent allowed to ask price checks in the DF, and I am sure the same rule applies out here.

This post was edited by jlhromeo on Dec 8 2009 12:19pm
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Dec 8 2009 12:08pm
Quote (jlhromeo @ Dec 8 2009 06:07pm)
No idea, I would check e.bay?  Whatever they go for on there is usually what I price stuff at, since it seems to be the cheapest place, also amazon.com you can try.


^^ i mean in fg :)
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Dec 8 2009 01:21pm
Quote (diablostoner @ Dec 9 2009 06:52am)
anyone wanna slash??

lvl 10 and 22

msg stonedpowers

E: where the fuck is the chat box??
how do i get it to keep clicking for me now so i dont have to click like a madman?


enter

clink n hold
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Dec 8 2009 01:23pm
This should help you Trev... all you need to know.

Quote (njaguar @ Dec 5 2009 02:24am)
Hi Guys!

This version is a huge upgrade over all previous versions. I converted the game client from ActionScript 2.0 to ActionScript 3.0, taking the opportunity to do a complete rewrite of it, implementing a lot of things I've been wanting to do for some time, but were limited by AS2 and unable to do so.

The first thing you'll notice is that everything graphically has been updated. Things will still be familiar, but much has also changed. I will try and highlight the changes below, but you may be better off just trying it instead. :)

Updates Summary:
-- Complete client rewrite -- should operate much smoother, and faster on all machines!
-- Pretty much all the graphics have been updated (thanks CTaulborg!)
-- Modular layout, more control over customizing the positioning of windows, etc.
-- Added a Settings popup (ESC key to toggle it)
-- Moved chat logs out of a stationary window. You can toggle a movable chat logs history window with the "L" key.
-- Drops appear in a popup (you can move this wherever you want.) You can toggle it with the "O" key.
-- Spacebar still closes all popups.
-- All items now display in an icon format, with text as follows:
---- Top left = magical level (# of magical stats)
---- Top right = item tier
---- Bottom right = quantity (if applicable)
-- All character images have been redrawn
-- Characters now show the equipment you are wearing! This also applies to other players in catacombs!
-- Catacombs has been updated; players now appear along the left side. Group stats popup when hovering on the Experience bar.
-- To move position in the catacombs, click the arrow next to your name. Far left = back, far right = forward, middle = middle.
-- To auto attack, click and hold the left mouse button. Down arrow requirement has been removed! This applies to all monsters and other players!
-- Trashcan on the vault withdraw page, to quick delete items you no longer want
-- Inventory Equipment moveable -- will save positions upon logging out for next login!
-- Quickbar and Selected Attack also are saved between sessions
-- Sort icons added to equipment and items
-- To CHAT, press ENTER to open the chat box, type, then hit enter to send.
-- Guild vault transfer day purchases are now logged and viewable in the guild logs
-- Glyphs now show remaining time in a shortened form when in use.
-- Viewing the ladder shows your character highlighted if on the ladder.
-- Master Quest has been given a SIGNIFICANT overhaul and update. ;) ;) ;)

Changes:
-- Transmuting difficulty significantly decreased at lower levels.
-- Mirror Maze now gives 2 to 5 guild points upon completion
-- Fish/Comfrey stacks now total the amounts added, rather than averaging them. This will ensure that no amount is lost with high quantity stacks!

Bug Fixes:
-- Fishing first action snag bug fixed
-- Suffusencing a single fish or comfrey would not give it EE appropriately (stacks did work).

.. + more.. will update as soon as possible. Enjoy!!

(These changes will allow me to do much cooler updates in the future. The modular layout is optimal for allowing more things to be done/added!)

To play the new version, make sure you go back to the main portal (http://ladderslasher.d2jsp.org) and click the appropriate window size button. The links have been updated. This should help for people that had old version caching troubles in the past.

http://www.youtube.com/watch?v=RUvtGkdyips

http://ladderslasher.d2jsp.org/ls_117_3.png


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Dec 8 2009 01:25pm
Quote (izParagonzi @ Dec 8 2009 02:23pm)
This should help you Trev... all you need to know.


You forgot to add this one:

Drops appear in a popup, your best bet for looting is to just simply sit there and let someone else do the work while you grab drops.

:rofl:

I mean... no, don't do that. :rolleyes:

I kid, I kid... but seriously, this is starting to piss me off... Me being a decent damager of almost any group, my actions are usually higher than most of them (unless someone like Jaku joins of course) and I am constantly getting robbed... and I am TRYING to get the drops, I am just not fast enough from moving from monster to the box... mostly because the damn leechers are waiting with their mouse hovering over the drop box.

So, I stopped doing public catacombs for the most part. I dont think I am alone...

THIS is the only part of the new patch I dislike, everything else I am cool with, really love, or grew on me the more I play. :P
I could continue the rant and suggest fixes, but it wont help, and I am not about to cause trouble again... :evillol:

This post was edited by jlhromeo on Dec 8 2009 01:29pm
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Dec 8 2009 01:34pm
Quote (jlhromeo @ Dec 9 2009 08:25am)
You forgot to add this one:

Drops appear in a popup, your best bet for looting is to just simply sit there and let someone else do the work while you grab drops.

:rofl:

I mean... no, don't do that.  :rolleyes:

I kid, I kid... but seriously, this is starting to piss me off... Me being a decent damager of almost any group, my actions are usually higher than most of them (unless someone like Jaku joins of course) and I am constantly getting robbed... and I am TRYING to get the drops, I am just not fast enough from moving from monster to the box... mostly because the damn leechers are waiting with their mouse hovering over the drop box.

So, I stopped doing public catacombs for the most part.  I dont think I am alone...

THIS is the only part of the new patch I dislike, everything else I am cool with, really love, or grew on me the more I play.  :P
I could continue the rant and suggest fixes, but it wont help, and I am not about to cause trouble again... :evillol:


he isn't interested in community opinion, it's not worth going through the effort of suggesting fixes.

the big thread where 90% of LS was complaining about it got closed... 'not happening'

:/

anyways, won't be slashing much for a while, i just bought my first game in 7 years >=D (since d2)

This post was edited by Cloudfire on Dec 8 2009 01:34pm
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Dec 8 2009 01:36pm
Quote (jlhromeo @ Dec 9 2009 07:25am)
You forgot to add this one:

Drops appear in a popup, your best bet for looting is to just simply sit there and let someone else do the work while you grab drops.

:rofl:

I mean... no, don't do that. :rolleyes:

I kid, I kid... but seriously, this is starting to piss me off... Me being a decent damager of almost any group, my actions are usually higher than most of them (unless someone like Jaku joins of course) and I am constantly getting robbed... and I am TRYING to get the drops, I am just not fast enough from moving from monster to the box... mostly because the damn leechers are waiting with their mouse hovering over the drop box.

So, I stopped doing public catacombs for the most part. I dont think I am alone...

THIS is the only part of the new patch I dislike, everything else I am cool with, really love, or grew on me the more I play. :P
I could continue the rant and suggest fixes, but it wont help, and I am not about to cause trouble again... :evillol:


Well... as Cloud said... and I posted earlier... that will not be fixed... he is adamant that people still have to do actions b4 getting drops
Here is the mans quote:

Quote (njaguar @ Dec 7 2009 03:05pm)
1) You can see who takes items.
2) If you leech, you cannot pick up items (been this way for numerous versions already)
3) In 99% of the games I've watched, 99.9% of the items get left behind. The logs on the server also back up this data.

It's not changing. Period.

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Dec 8 2009 01:50pm
I am well aware that it won't go back, nor do I really want it to. The old system was broken, someone could click once or twice on EP then spam click and almost be guaranteed the drop. That was not fair either. New system is still flawed.

To be perfectly honest, I don't think there is a way to make it fair for everyone in a public catacomb. Private and organized groups do not have this problem. (another reason i want to organize high level cata guild only runs...)

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Dec 8 2009 02:02pm
Quote (jlhromeo @ Dec 9 2009 07:50am)
I am well aware that it won't go back, nor do I really want it to. The old system was broken, someone could click once or twice on EP then spam click and almost be guaranteed the drop. That was not fair either. New system is still flawed.

To be perfectly honest, I don't think there is a way to make it fair for everyone in a public catacomb. Private and organized groups do not have this problem. (another reason i want to organize high level cata guild only runs...)


So true... so... so true.

At the moment for guild group... I would love to do it... but have been concentrating on my main character and profs... also trying to get past this
deadly Monk stage.. :rofl: ... also will get mage up to 70 again... might as well... now that I have some toys to test.

On a side note... My main character will be upping his Wind Profs from level 1-15... this will give him some added bonus when I get to Warlock
and use that 103 EE wind (thanks Jesse/Levi)...

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Dec 8 2009 02:10pm
Quote (izParagonzi @ Dec 9 2009 09:02am)
So true... so... so true.

At the moment for guild group... I would love to do it... but have been concentrating on my main character and profs... also trying to get past this
deadly Monk stage.. :rofl: ... also will get mage up to 70 again... might as well... now that I have some toys to test.

On a side note... My main character will be upping his Wind Profs from level 1-15... this will give him some added bonus when I get to Warlock
and use that 103 EE wind (thanks Jesse/Levi)...


it's not very expensive for 100ee level 55 charms now. save up and get a fire or something.


where'd all that fg come from / where's it going?
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