Hi all...
Okay... I decided to test these two (2) charms on Main... just to see if there is a real
difference with Healing... between HM and INT
Mystical focused heal VIII
Level Req: 25
Heals: 40 to 48
Mana Cost: 75
+7% Block
+29% Heal Mastery
+2 Jubilance
Rare lightning IX
Level Req: 30
Spell Damage: 15 to 158
Mana Cost: 85
+31 Intelligence
+331 Max Mana
The HM was actually the worse out of the 2...
Yet so many people say that HM is better than INT for healing?
I may need to do some more investigating...
all the investigating has already been done for you.
- 3. Str vs EE comparison for damage
This holds for int and vita as well.
Giving a xx EE = yy str is always useless. Those values are not constant, for example with 105str and 0EE 1EE = 2str but with 5str and 100EE 1str = 2EE. So comparisons made along those lines are useless and I really don’t want to see any discussion about those things.
So what can we do? Well we can take two different setups and see which one does more damage in a quantitative way. Take the following equation and run it for both setups, then whichever yields a bigger number is the more powerful one.
(.95 + str/100)(1 + (EE+prof)/100)
If the tier is different in the cases you want to compare, then you simply multiply the numbers you obtain by their respective tiers.
Do the same as in 3. But using this formula
(.95 + int/100)(1 + (EE+prof)/100)(1 + HM/100)
In most cases, HM is going to be more effective. People have reported that this formula is inaccurate and the resulting heal is actually higher than what this predicts. I have no reason to believe them however and so this formula works just fine.
For computing the heal in accessory slot simply multiply by .75
As a rule if you are maze catacombing you will heal more for your mana if you put it in the accessory slot if your main charm has even just 1int or 1HM. The issue however becomes this: Do you need to heal a lot at a time or can your group afford you being a little bit slower but more efficient. In most cases efficiency will be better since healers are usually the limiting factor in a group.