Hi Everyone!
It'll be hard to miss a lot of the changes in this version, but I will list them anyway.

Big thanks to Chris (CTaulborg) for help rendering the new town graphics, and some other minor graphics tweaks. (More to come!) I couldn't wait any longer, wanted to get some of these really awesome features released to you guys.

Here are some of the updates in this version:
- Items can now be used in combat! (Glyphs, Comfreys, and Fish)
- Fixed proficiency bug with wells
- Added a new skill, Suffusencing (see below)
- You can now stack Comfreys
- You can now stack Essences
- Greatly increased all max stack sizes (by at least 10x the original amounts!). For instance, a rank 0 fishing and cooking person can stack up to 20 fish!
- Fish usage has a timer of 1 second between each usage. (Comfreys are still instant)
- You now gain experience when using skills (glyphing, transmuting, fishing, cooking, and suffusencing!)
- Regen works at 1/4 effectiveness while using skilling!
- Quantity display added to items that can stack
- /find with no params now works as a range of + and - 3 levels
- Shift clicking an item on various screens will auto insert it into the target box (for instance, while doing most skills, in the vault deposit, etc)
- Lots of client graphics updates, including a complete redo of the main town screen
- New objective: Mirror Maze (portal updated with some basic teaser info

- Add an Objectives popup in the stats screen that shows the objectives you've completed on your character
+ other small updates and changes
More info on Suffusencing:
- Suffusencing is the magical art of suffusing a magical essence with another item. This is a new artform that has recently been discovered. When done successfully, it adds +enhanced effect to the target item. The follow items can be suffusenced: Fish, Comfreys, Glyphs. Please note that the item must not already have any EE on it.
Have fun guys. Much much more to come.
