v1.30.0 release notes:
Game client changed from Flash to HTML5 - modern browser required
Almost every screen/window has had a UI redesign.
Login has been changed to use existing browser cookies for authentication. You are no longer required to manually login to LS every time, but must only be logged in normally through the website.
LS is now playable on mobile phones/tablets in modern browsers
You can now configure how many Quick Slot Items are displayed in the top bar in the settings page (0 to 9)
A hotkey for opening the Market has been added. Default is M
A hotkey for opening the Shrine has been added. Default is H
Maximum experience gained from a single monster (EPs, bosses, etc) increased by 50%
Game play adjusted to be considerably easier for new players for lower level monsters
Drop quality (tier) has been increased considerably
Added a new feature and hotkey T to Whistle for monsters to find monsters without moving in catacombs. Note: Map monsters do not respond to whistles. Only the group leader can whistle for monsters.
Added /whistle LEVEL command to set your whistle level. Note that you can only set this between 1 and your character level.
Greatly improved drop quantity and quality of regular and map treasure chests
Objectives, Evil Presences, and Wells can all drop objects now
Regular click on Door (without Ctrl) is now default to return to town
You can now Ctrl-Click an item in the Market slot, Vault slot, or Skill slots to clear the box.
Added mobile Item Selection UI as follows:
Tap to select and view item description, tap elsewhere on screen to unselect item.
Once an item is selected:
Tapping it again will activate (use, equip, clear) the item, depending where it is located and what it is.
Tapping another item while one is selected will swap the two, or try to stack them.
Tapping an empty slot will assign it to that spot.
Tapping the use button, trash can, shrine statue, well, etc, will use the item in the location you touch.
Added side by side item description to compare against your currently equipped weapon, armor or charm.
You can now specify the join level range limit when creating a group. Default and minimum is 3, maximum (subject to change) is 99.
Game display while exploring maps has been changed accordingly by the map type you are exploring. Eg; Forest is green
Vault costs for slots reduced by half. 25 slots now costs 50fg per month, instead of 100fg.
Everyone that currently has an open vault has had their remaining days increased by 150% to compensate for the above price decrease, and as a bonus.
Catacombs Dummy Pilot speed has been sped up to 1/2 the speed it was previously.
Maps can now spawn up to Unique
New Map Mod added: Stealth % -- Gives % chance to surprise monsters and get first attack(s)
Chance to gain proficiency points while Suffensensing has been doubled.
PvP has been temporarily removed. This will be re-done and re-added in a future update.
Added Auto Hold Attack feature that is enabled by default. When you click a monster to attack, it will continue to attack until the monster dies, or you choose another target. This is identical to click and hold, except you no longer have to hold the mouse down (or press and hold on mobile).
Added a setting to disable Auto Hold Attack in the Settings window
Scavengfur has a new ability enabled
Sparkelfish has a new ability enabled
Windragon has a new ability enabled
Slugger has a new ability enabled
Group leader is now indicated by a different character name color instead of an *
You can now swap (most) item positions in your inventory if they are not stackable with each other.
Added a button press notification for skilling. When a button is pressed, a "." will appear indicating your command has been sent. When the server replies back, it will change to a "!"
Some monster abilities animate now (moving/shrinking, etc)