Quote (bcmcknight77 @ Wed, May 28 2008, 01:21pm)
Oh yea? At least you didnt get a shot of the ol' StinkEye.
http://i304.photobucket.com/albums/nn177/bcmcknight77/StinkEye.jpg
BTW, for those who arent paying attention, Just Announced:
Changes:
- Monsters can now drop multiple items (including well bosses)
New Feature added, Mob Chain Counter:
- There is now a Mob Chain Counter for monsters respawned and killed within a short period of time.
- In order to active the MCC, you must kill monsters consecutively with no delay between combats. That means, you must respawn the next monster within a few seconds.
- As your MCC increases, it adds additional bonuses to the monster you kill when you see it increase.
- For example, if you kill two in a row, and you see a "1" pop up, this means you got a MCC bonus of 1 for that monster you just killed. If it disappears, you lost the MCC, and got no bonus.
- For each MCC point, you get +0.5% bonus to Item Drops (that is, the chance that a, or multiple item(s) will drop), and +0.5% bonus to Experience gained. This stacks on top of any +stat items you already have.
- If you level up, or leave the arena, or wait too long between summons, you will lose your MCC
thanks for the update... when i came back yesterday it was at 112 pages and was increasing faster than i was reading so i gave up... so i was right to think it'll increase drop rates