Quote (DarkArmy @ 29 Jun 2011 16:57)
its hard to restart, when u dont have fg and noone want to buy ur old items^^
charms:
atk;
Magical fire XI, Spell Damage: 100 to 267, +96% Enhanced Effect
Magical wind VIII, Spell Damage: 31 to 142, +88% Enhanced Effect
Magical wind VII, Spell Damage: 40 to 183, +88% Enhanced Effect
Mythical wind V, Spell Damage: 26 to 120, +73% Enhanced Effect, +4 Intelligence, +3 Critical Strike, +1 to 13 Life per Kill, +2% Magical Damage Reduction
Rare fire IV, Spell Damage: 34 to 92, +75% Enhanced Effect, +5 Mana Regen
Magical lightning III, Spell Damage: 5 to 55, +55% Enhanced Effect
heal;
Mystical wild heal XII, Heals: 31 to 318, +71% Enhanced Effect, +2% Critical Flux, +1% Mana Skin
weap:
Mystical bronze dagger, Damage: 18 to 32, +234 Max Mana, +1% Experience Gained, +1% Parry
Magical ironwood staff, Damage: 22 to 58, +20 Intelligence
arm:
Magical woolen padded robe, Physical Defense: 0 to 7, Magical Defense: 9 to 24, +286 Max Mana
Rare seamist robe, Physical Defense: 0 to 10, Magical Defense: 27 to 83, +1 Dexterity, +25 Intelligence
if u want u can have those 4 free

lmk only thing u need is vault i think ^^