Okay... been brainstorming again...

OMFG he is fucking at it again...

Well yes... I have... been brainstorming on the previous class one and a totally different idea.
1st Idea Revamp "Doppelganger EFFECT" Character Class:
When the person Resets Ladder... they get to use the "Doppelganger EFFECT" character class (read on... there are major changes)
1. Select "Doppelganger EFFECT"
2. Select your Feeder Class ("Doppelganger EFFECT" is only issued for Feeder Class)
Stat will be identical to the Feeder Class... BUT... you will have 25 Stat Points to allocate instead of the starting 10...
Barb: Str 60 / Vit 60 / Int 05 / Dex 25 (25 points to Add)
Fighter: Str 50 / Vit 50 / Int 10 / Dex 40 (25 points to Add)
Rogue: Str 30 / Vit 35 / Int 25 / Dex 60 (25 points to Add)
Magician: Str 20 / Vit 20 / Int 60 / Dex 50 (25 points to Add)
Guardian: Str 30 / Vit 55 / Int 55 / Dex 10 (25 points to Add)
When you pass your Master Quest, you will not be able to use the "Doppelganger Effect" for your Samurai or any other Unlocked characters.
You will start with the Base 10 starting AND the "success/fail" Ratio to recieve the +1 Stat (max 10)...
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2nd Suggestion... "Well of Luck" (there has been something similar... I have just revised it a bit more)
This appears as random as a "Trap Door" when you are in catacombs
They will appear as either:
... You stumble across an Empty Well (review notes of what happens here later on)
... You stumble across a Well full of Liquid (as before... notes below)
Empty Well:
Message appears for the "Driver" ONLY... "do you want to pull up the rope to see what is below"... Yes/No
No: this is simple... nothing happens... BUT... you can come back to this location and still activate it
Yes: There are 4 things that can happen:
... .. Spin (1)
... .. Chest (2)
... .. Floor Gives way under feet (3) ... this is TRAP DOOR... can
NOT be identified even if Driver is a Rogue/Monk/Ninja
... .. Evil Presence appears (4): ... Now this could/may also be one of the objectives involving Evil Presence
Well, full of Liquid:
Message appears for EVERY party member... "do you want to drink from the Well" ... Yes/No/Test First
There are 4 Effects to the Well of Liquid
1. Replenish Life
2. Replenish Mana
3. Take Damage (you just drank ACID)
4. Water Welling Evil Presence
No: this is simple... nothing happens... BUT... you can come back to this location and still activate it
Test First: You are to drop an item into the Well... this item IS LOST for good.
... .. Drop in Fish... 1. Life: fish swims away... 2 Mana: fish turns blue... 3 Acid: fish bubbles... 4 Disappears (Evil Presence)
... .. Drop in item... 1. Drops to bottom ... 2 Drops to bottom ... 3 Bubbles ... 4 Floats (Evil Presence)
Yes: you will only know the effects once tried...
... .. Life / Mana self explanatory
... .. Acid... lose 200 life
... .. Evil Presence... this character will be hit by every monster (1-9) first when they appear... (this could kill you)
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Well... I think that is it for now... just go hard and rip it to shreds...

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Quote (Cloudfire @ Nov 18 2009 08:12am)
Well the first idea is a shocker - a mage with 25 starting stats?
that's and extra 1000 mana by the time you hit 60 O_o overpowered? certainly.
the second is... interesting. events that only work for the driver though are probably not good, since the whole group is left sitting around not doing anything.

if you have mage now... you "AUTO fail" 10 times... you start with 20 stat points... wtf is overpowered about it?
As for the driver in the second one... everyone gets the benefits...
If you fall in a TD... everyone Falls
If you come across a chest ... everyone gets a chance
If you come across EPs... everyone fights
The driver only activates the effect
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@ Jesse... your level 30 Focus... let me know what you want for it also... I have a level 30 Focus with 64 or 65EE (izRumoured)
This post was edited by izParagonzi on Nov 17 2009 02:34pm