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Member
Posts: 50,592
Joined: Aug 21 2007
Gold: 3,130.00
Jul 20 2010 08:50am
Quote (Stingray14k @ Jul 20 2010 09:49am)
gl with the 55 dagger for < 10k


<20k
Member
Posts: 15,753
Joined: Jun 14 2008
Gold: 7,428.98
Jul 20 2010 10:00am
i see u todd :P

hmm whats so good about that robe?

http://forums.d2jsp.org/topic.php?t=46149586&f=273

Arcane tattered robe
Physical Defense: 0 to 2
Magical Defense: 7 to 21

+126% Enhanced Effect -> useless on t1
+23 Strength -> 8 str more than a normal t3 spawnable
+34 Vitality -> oh yeah the defense boost is insane on a t1 robe
+12% Experience Gained -> only thing reasonable
+1 to 54 Life per Kill -> capped to 10lpk
+7% Life Steal -> capped? if not, well the dmg dealt on that low lvl isnt very high so...
Member
Posts: 34,820
Joined: Oct 21 2005
Gold: 1,637.76
Jul 20 2010 10:02am
Quote (Stingray14k @ Jul 20 2010 12:00pm)
i see u todd :P

hmm whats so good about that robe?

http://forums.d2jsp.org/topic.php?t=46149586&f=273

Arcane tattered robe
Physical Defense: 0 to 2
Magical Defense: 7 to 21

+126% Enhanced Effect -> useless on t1
+23 Strength -> 8 str more than a normal t3 spawnable
+34 Vitality -> oh yeah the defense boost is insane on a t1 robe
+12% Experience Gained -> only thing reasonable
+1 to 54 Life per Kill -> capped to 10lpk
+7% Life Steal -> capped? if not, well the dmg dealt on that low lvl isnt very high so...


I don't know, really. SEB STOP BIDDING ON IT !! :lol:
Member
Posts: 10,002
Joined: Feb 18 2005
Gold: 7,415.88
Jul 20 2010 10:03am
Quote (Stingray14k @ Jul 20 2010 12:00pm)
i see u todd :P

hmm whats so good about that robe?

http://forums.d2jsp.org/topic.php?t=46149586&f=273

Arcane tattered robe
Physical Defense: 0 to 2
Magical Defense: 7 to 21

+126% Enhanced Effect -> useless on t1
+23 Strength -> 8 str more than a normal t3 spawnable
+34 Vitality -> oh yeah the defense boost is insane on a t1 robe
+12% Experience Gained -> only thing reasonable
+1 to 54 Life per Kill -> capped to 10lpk
+7% Life Steal -> capped? if not, well the dmg dealt on that low lvl isnt very high so...


23str/12exp/7life steal

Those combined are nice I guess lol
It's good because of the rarity of unsawnables I think.



Also: Anyone wanna buy this dagger for 6.5k? (what I paid :P )

Mystical ultimanium dagger
Level Req: 55
Damage: 305 to 535

+173% Enhanced Effect
+4% Life Steal
+1% Glancing Blow

This post was edited by furfur on Jul 20 2010 10:03am
Member
Posts: 15,753
Joined: Jun 14 2008
Gold: 7,428.98
Jul 20 2010 10:05am
Quote (furfur @ 20 Jul 2010 18:03)
23str/12exp/7life steal

Those combined are pretty good.
It's good because of the rarity of unsawnables.



Also: Anyone wanna buy this dagger for 6.5k? (what I paid :P )

Mystical ultimanium dagger
Level Req: 55
Damage: 305 to 535

+173% Enhanced Effect
+4% Life Steal
+1% Glancing Blow


yeah max, but the def on higher lvl is crap if u solo :P

i would like to buy it off u max, but i lack a bit of coinz :cry: how about a longterm loan? :rofl:
Member
Posts: 29,560
Joined: Mar 12 2006
Gold: 136,336.00
Jul 20 2010 11:26am
Quote (furfur @ 20 Jul 2010 18:03)

Also: Anyone wanna buy this dagger for 6.5k? (what I paid :P )

Mystical ultimanium dagger
Level Req: 55
Damage: 305 to 535

+173% Enhanced Effect
+4% Life Steal
+1% Glancing Blow


pm'ed
Member
Posts: 15,753
Joined: Jun 14 2008
Gold: 7,428.98
Jul 20 2010 12:30pm
Angelic fire VIII, Spell Damage: 25 to 67, +3 Vitality, +16 Intelligence, +1 Extra Equipment Slots, +19% Heal Mastery

that worth anyting? :P
Member
Posts: 5,457
Joined: Feb 23 2007
Gold: 0.45
Jul 20 2010 12:42pm
Quote (Stingray14k @ Jul 20 2010 11:30am)
Angelic fire VIII, Spell Damage: 25 to 67, +3 Vitality, +16 Intelligence, +1 Extra Equipment Slots, +19% Heal Mastery

that worth anyting? :P


it might be worth having nara glyph it :rofl:

that's about it i would say. :)
Member
Posts: 15,753
Joined: Jun 14 2008
Gold: 7,428.98
Jul 20 2010 12:45pm
Quote (DjLitemaster @ 20 Jul 2010 20:42)
it might be worth having nara glyph it :rofl:

that's about it i would say. :)


nara can only glyph L20 magical and rares :P and even that only with a 20% chance

thats +35stats (int/hm) at lvl 25, should be a bit useful tho
Member
Posts: 5,457
Joined: Feb 23 2007
Gold: 0.45
Jul 20 2010 12:55pm
Quote (Stingray14k @ Jul 20 2010 11:45am)
nara can only glyph L20 magical and rares :P and even that only with a 20% chance

thats +35stats (int/hm) at lvl 25, should be a bit useful tho


yeah you might get anywhere from 5-15fg for it would say. if it was max mana/int then it would be worth a bit more. :)
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