Here is another one of those brainstorming ideas for you guys to discuss.

OMFG he is "F'ing" at it again

It is a new character... AFTER the Alchemist and same amount of doors... (this sounds bad / but read on before judging)...
I also could not figure out a good name for the character... at the moment I am torn between:
Freelancer
DoppelgangerThe key thing with this build...
YOU... will be given the chance to allocate the stat points at the
the start of the build... besides the initial 10 points into each stat first... there are a total of: 135 extra stat points to allocate ...
this is not including the points that you would initially start with with each character... in other words:
Your Base points = 175 ... this is the same as the Alchemist...
You do
not get the 10 starting points like you would with each character
You do get 1 stat point (upto a maximum 10) for every 7 failed attempts @ MQ
Freelancer / DoppelgangerThis character can be anything it wants to be... from the initial creation this character can be force that can not be equalled in anyway.
There are no limitations to this character, from start to finish, this individual looks back on his achievements and develops himself into
the perfect being... nothing compares... nothing will faulter his progress... only YOU will know the outcome of this character... the story
is in your hands... your momentum will be recognised by all... and at your feet... you will feel the power.
Weapons: All Types
Armor: All Types
Charms: All Types
Stats: Strength 10 ... Dexterity 10 ... Intellegence 10 ... Vitality 10
Guild Points: 100 (pass) 1 (fail)
Stat Points Available: 135
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I envisage this as being the class that can help with this other items that are sitting idle... like clubs etc...
Also you can make the best hybrid character out... the door is wide open for this build... and it should
be the last character to choose from... it makes sense...
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Quote (M0nk3yL0rd0 @ Nov 17 2009 08:00am)
I smell mass overpower xD
So do I... thing is... it is only the last character... and it will give more drive for people to get to using that character.
Also the chance to actually have fun with the game... I guess it is a reward to run amuck...

It has been toned down a little... by not having the initial starting stats... let us take Alchemist
175 base starting...
20 Stat allocation at creation (assuming that this person gets that many)
195 Total... Alchemist
185 Total... Freelancer (this is maximum)
This post was edited by izParagonzi on Nov 16 2009 02:11pm