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Member
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Joined: Apr 29 2006
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Apr 3 2021 12:08am
@ Jesse.

The padded robe that I found will help your Monk from level 1 to 15 while stating Vitality for hit points (key here is EE weapon and stat charm)
At level 15 you would have expended 4 ability points and most likely added a minimum of 24 stat points to vitality.
... Your Ability choice is up to you... now Doublestrike is great as long as there are 2 or more monsters spawned and 48% (3 pts) charge up which is great with one handed weapons @ 1 sec... not so great with two handed weapons like spear @ 1.8 sec ... so the decision is this... Double damage (base) using spear @ 1.8 sec vs Dagger @ 1 sec?

Conundrum: Dble Dmg at a slower rate while charging up the ability % rating?

Key factor that not many know about... NEVER use an ability less than 25% charge up (unless you are in a full group and only wanting to gain prof points). Basically under 25% charge up doesn't deal more damage vs a normal attack... even if it it Powerstrike or Retribution (think on this if you don't understand it)

This is also the same with salvation... if the % charge of salvation is under 25%.. you are better off just healing normally.
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Apr 3 2021 12:15am
Good advice rex ty I'll think it all over. Won't be trying to mq for a bit on that old lady but sooner or later I'll get there unless I fall down too many trapdoors and then the kids will all be orphans at that point lol.
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Apr 3 2021 01:05am
I can send you these charm and robes jesse to use for like the first 10 levels or so. should focus on stats on gear for kill speed. while you pump vit and a little int.
Dont need to worry about too much extra life when you one hit everything and fast. warm lights help too. Dont need heals if you level before heals are needed.
heals before lvl 15 are not needed at all if you go the dagger/ staff route with stat gear till lvl20-30 (depending on gear) and some max life on gear ( dont need too much) even when the heals start becoming needed around 15-20 a shrine or two a level will solve that issue allowing faster levels to get you to the mid levels where you will have enough vit and int to use heals.
double strike and salv are beauty for a monk.
monk is one of the best melee characters imo overall. Hella fun in a group with multi strike and cross strike.


im weird and i would use 2 hit back and double strike as i use fish and shrines mainly for heals on melee characters. but fish arent cheap and hard to get.
when i dont have fish id use salv and double strike though. or offcast lately lol. that takes high end caster gear tho to be worth it and shrines.


Rare woolen robe
Physical Defense: 0 to 6
Magical Defense: 6 to 18

+13 Dexterity
+13 Vitality


Magical brocade robe
Level Req: 10
Physical Defense: 0 to 10
Magical Defense: 10 to 30

+24 Dexterity


Mythical wind III
Spell Damage: 6 to 27
Mana Cost: 21

+8 Dexterity
+210 Max Life
+1 Extra Equipment Slots
+2 Critical Strike
+2% Glancing Blow


I can loan you my lvl 50 11x ee robe when ya need it if im not using it at the time.


one key thing i will point out though.
I have never played ls on mobile so idk how easy it will be for you to heal etc. so idk if my advice will even help tbh.
I imagine the more that you have to swap back and forth between heals must make it harder.
Everyone plays dif and has dif gear and then adding mobile into the mix its really hard to say what to do exactly other than trial and error. hopefully not the bad kind of error.

Check out my Dex gear mule and just lmk if anything there will help you. all my dex gear mule stuff is not in use atm since i use swords or cast on ninja because my sword and caster gear is better while i try and find some sexy daggers.
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Apr 3 2021 01:42am
Perception:

Level 1 to 15 while being a Monk.

#1 - One item with a minimum of +2xx Max life.
#2 - Enhanced Effect "Damage" item (be it Melee or Cast elemental)
#3 - Stat item that benefits either Melee or Cast.

Now you just need to set up the gear that compensates all of the above from level 1 to 15 and stat Vitality (since this is Hardcore)

Now... Level 15 to 25 or 35 can be SEMI (yup, semi) challenging with gear selection and stat placement, the principle here is what level 55?

How to get from either 15 or 25 or 35 to 55... gear choices but main conclusion is having the MQ items (lvl55 or less depending)

This also complies with abilities... and since I don't even bother with abilities until I am like level 55, I never actually think of them, or I just choose Salvation as the only ability to use.

Hey guys... not joking here... I actually don't rely that much on Abilities when solo'ing outside of Salvation or Retribution and only add them around level 45 +
Member
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Apr 3 2021 01:51am
Sorry to whom this person is, but I was so involved in my own feces that I did not see this posted on LS:


18:58 Tubby: hey sir, can u hold this well? :)
19:16 RagingJudge [*derduff] (Guild: Vagina™) failed the softcore Master Quest.
20:48 Error: User not online.

basically 2 hours later I tried to respond... sorry.
Member
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Apr 3 2021 01:53am
Quote (izParagonzi @ Apr 3 2021 03:51am)
Sorry to whom this person is, but I was so involved in my own feces that I did not see this posted on LS:


18:58 Tubby: hey sir, can u hold this well? :)
19:16 RagingJudge [*derduff] (Guild: Vagina™) failed the softcore Master Quest.
20:48 Error: User not online.

basically 2 hours later I tried to respond... sorry.


was jesse. i joined him no worries.
Member
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Apr 3 2021 02:20am
Quote (Tr3vor @ Apr 3 2021 08:53pm)
was jesse. i joined him no worries.


Great news.

I kinda got involved in a debate in two threads and lost my composure a little bit (okay... maybe a bit more than little... lol)

Personally can not prove a point without actually testing shit that I have tested like over 5 years ago before Events were removed and then being re-instated during my hiatus. This does not include the updates during that time.

Every update to the game has some changes that need re-evaluating because previous tests may have changed even though the basics seem to be the same on the surface. Basically not all of the changes have been posted with the Updated notes, classic example:

v1.32.0 Released! by njaguar on Oct 20 2020 01:57am
Greetings!

It's been one week since the release of the beta server for v1.32. Thank you to all of you who helped test and flesh out some bugs before we went live. We were able to fix a few bugs as well as one that could have caused a few headaches. Due to the success of the beta server we are now officially launching v1.32 to the live server.

Blah, etc:

*Note: This may be increased or decreased as needed without notice
Member
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Gold: 108.10
Apr 3 2021 06:26am
Boom

Normal mob no ml

Angelic runewood staff
Level Req: 20
Damage: 41 to 110

+34 Intelligence
+46 Max Life
-1% Mana Consumption
+4% Lightning Mastery
Member
Posts: 51,653
Joined: Sep 20 2007
Gold: 138,524.97
Apr 3 2021 07:15am
Quote (Tr3vor @ Apr 3 2021 08:26am)
Boom

Normal mob no ml

Angelic runewood staff
Level Req: 20
Damage: 41 to 110

+34 Intelligence
+46 Max Life
-1% Mana Consumption
+4% Lightning Mastery


:o

Well damn! Very nice congrats!
Member
Posts: 57,209
Joined: Jul 24 2008
Gold: 108.10
Apr 3 2021 07:21am
Quote (jlhromeo @ Apr 3 2021 09:15am)
:o

Well damn! Very nice congrats!


thanks man. its a beast. i may try to trade it for a similar one and fg. as i dont use light.
went to lvl 24 on my ninja without self healing with easy mode on.
gonna run salv and two hit back. working good so far. i love two hit back.
If only i had a dagger set for ninja it would be even easier.

This post was edited by Tr3vor on Apr 3 2021 07:24am
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