Quote (NevV @ Apr 16 2011 05:38am)
So, salvation powersrike and retribution?
It is all dependent on what you are building the guardian for.
1. General MQ'ing
... Salvation and normal healing for the group
... You are tanker only and 3 in back and 1 in middle
... Group setup is also the deciding factor
... Retribution is definately your 2nd ability
... personally I only go with Salvation + Retribution and nothing else, as the rest of the team should be Multicasting/Multistriking
2. Mirror Maze:
... I have had NO experience in doing this, so I will say that you need Salvation + another healing ability with either Powerstrike or Retribution
... Powerstrike if your guardian goes into the back (reducing speed of salvation charge-up), thus Multiheal will be your next best as you will chargeup faster
... Retribution if you are Tanker and Salvation chargeup is fast... As for another ability... I am unsure to be honest.
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@ Trevor
I concur that Retribution is a main ability to use... as for Multiheal... I have to disagree based on the following:
Simple Numbers Game.
How many times are you going to be healing other members?
How many times are you going to be attacking?
Can you fully heal a team member or yourself with 50-75% Salvation charge?
I have tested Salvation on both cores as a Guardian and also Non Guardian,
Softcore, I found that normal healing was sufficient every so often and that it did not charge up Multiheal to be very effective
since most of my actions were attacks and using salvation on myself or another member.
On Hardcore it is a different matter, as 90% of the time I am solo'ing and when I am in a small group, my heals are not as
good as what I have on SC, but, Salvation is better than Multiheal in that regard as the dynamics are slightly different.
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End Note:
It is best to test things out to your own preference, as you can clearly see... mine is salvation + retribution... I am thinking that
in a full team on SC, Powerstrike can also be ideal... Hope this helps... and test, test, test what is good for you.
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After reading some more posts from Nev & Trevor.
Guardian stats are dependent on what you want to achieve... in combination to your abilities.
60 Base Intelligence and Rest Strength:
58-66% Salvation & Rest into Retribution (you are tanker)
If the team is working as a team and attacking together (based on dmg dealt to a monster = killspeed = less healing)
Nev... your gear is great for the above... as for MM... base 75-100 intelligence as you want to heal more than dmg.