d2jsp
Log InRegister
d2jsp Forums > d2jsp > Ladder Slasher > LS Guild Chat > •.(>^.^)>.• > Chat, Yo
Prev1302330243025302630274585Next
Closed New Topic
Member
Posts: 37,085
Joined: Oct 24 2007
Gold: 1,201.66
Apr 15 2011 11:42am
Quote (Tr3vor @ Apr 15 2011 10:26am)
I have been tanking with guard without ee plates and mana syphon and dont need overkill heals like salvation gives.
I only use one healing abilty and its multi heal. with  100 base int

up to you tho.

id rather have 2 melee abilties and a heal one then 2 heal abilties (one which is OVERKILL) and one attack.
just me tho.

as for the tanking getting hit alot thats why i use retribution as one of the melee attacks.
idk i think salvation is not needed if you are a good healer to begin with.




Fixed :)




You called?




eww at that build.
if you want to help with killing speed for your group and be moreusefull.

go multi heal,retribution, and any melee attack you prefer which charges by weapon.

why have 2 1 hitting abilities for melee?

I will 100% vouch retribution tho. don;t need to put too many points in it to work good.
fuck powerstrike. might as well go multi or knockdown. something that hits more then one target.


and actually what gear you using also?


Okay I'll try multiheal, retribution and multistrike.


Here's my gear at 55:

Arcane godwood club
Level Req: 55
Damage: 85 to 385

+149% Enhanced Effect
+19% Experience Gained
+1 to 8 Mana per Attack
+1 to 36 Life per Kill
+13% Mana Syphon
+6 Jubilance


Angelic ultimanium plate mail
Level Req: 55
Physical Defense: 104 to 314
Magical Defense: 0 to 68

+148% Enhanced Effect
+1 Magic Luck
+7 Critical Strike
+8% Mana Syphon


Mythical wild heal XIII
Level Req: 50
Heals: 23 to 230
Mana Cost: 101

+1 Vitality
+15% Mana Syphon
+32% Heal Mastery
+2% Power Shot
+2 Jubilance


+ my level 50 focused with 185ee
Member
Posts: 57,211
Joined: Jul 24 2008
Gold: 4,783.10
Apr 15 2011 11:48am
Quote (NevV @ Apr 15 2011 12:42pm)
Okay I'll try multiheal, retribution and multistrike.


Here's my gear at 55:

Arcane godwood club
Level Req: 55
Damage: 85 to 385

+149% Enhanced Effect
+19% Experience Gained
+1 to 8 Mana per Attack
+1 to 36 Life per Kill
+13% Mana Syphon
+6 Jubilance


Angelic ultimanium plate mail
Level Req: 55
Physical Defense: 104 to 314
Magical Defense: 0 to 68

+148% Enhanced Effect
+1 Magic Luck
+7 Critical Strike
+8% Mana Syphon


Mythical wild heal XIII
Level Req: 50
Heals: 23 to 230
Mana Cost: 101

+1 Vitality
+15% Mana Syphon
+32% Heal Mastery
+2% Power Shot
+2 Jubilance


+ my level 50 focused with 185ee


ok. so what is your int going to be then?
I see you have no melee boosts in the gear (statswise) you may actually want to go another abilty build idk.
crit is nice tho.

Cuz i go base 100 int atm and pump str the rest.
I used Multi-Heal / Retribution / knockdown last climb and liked that combo.
was avg dmging 700+ with I believe was like 7k crits ( could be more or less i forget)
avg heal was only ~ 400 with 1k+ crits due to low hm in build atm. that will improve
even those heals I had ZERo problems with healing and evils etc. and still was attacking alot too.


this is what i use
depends on the mood what weapon I use or How fast the group is going wether I use a faster Weapon



Angelic godwood club
Level Req: 55
Damage: 115 to 520

+191% Enhanced Effect
+1 to 1 Mana per Attack
+2% Life Steal
+1% Physical Damage Reduction


Angelic tintitanium battleaxe
Level Req: 50
Damage: 367 to 440

+114% Enhanced Effect
+2% Physical Damage Reduction
+21% Heal Mastery
+4 Jubilance






Angelic ultimanium plate mail
Level Req: 55
Physical Defense: 42 to 126
Magical Defense: 0 to 26

+41 Strength
+3 Intelligence
+1 to 1 Mana per Attack
+33% Heal Mastery


I am using this charm atm (ty jesse) because I need to find A mq str/hm one.
I know one exists I just need to find out who has it now.
was like 4x+ Str and like 35-40 hm .
Shorty used to own it and I never did get an answer from him to who they sold it too :/

Mythical focused heal XII
Level Req: 45
Heals: 119 to 143
Mana Cost: 93

+4% Enhanced Effect
+50 Strength
+135 Max Mana
+1 Magic Luck
+1% Damage Return


And this crap heal + 12 prof added to it

Rare heal XIV
Level Req: 55
Heals: 204 to 545
Mana Cost: 109

+155% Enhanced Effect
+12 Intelligence

This post was edited by Tr3vor on Apr 15 2011 12:03pm
Member
Posts: 37,085
Joined: Oct 24 2007
Gold: 1,201.66
Apr 15 2011 11:58am
I was planning on doing either 55 or 65 base int then just pumping strength the whole climb to make up for my lack of strength on gear. I figure that I won't need as much mana with all that syphon
Member
Posts: 8,065
Joined: Oct 28 2008
Gold: 4.55
Apr 15 2011 11:58am
In the old arena and welling system I had a guard weller that was 75 intel and rest was deX.......wore hm gear with not much stats added, was a bit slow, but never failed one, even welling tier 1 items for side drops at lvl 74

but I dont know how this would work in todays system

with your gear I would think your first stats in intel would be enough, then build str or deX how ever the new balanve is for weapons. the vita base should be more than plenty
Member
Posts: 57,211
Joined: Jul 24 2008
Gold: 4,783.10
Apr 15 2011 12:01pm
Quote (NevV @ Apr 15 2011 12:58pm)
I was planning on doing either 55 or 65 base int then just pumping strength the whole climb to make up for my lack of strength on gear. I figure that I won't need as much mana with all that syphon


Reread my last post I edited it more.


only 55-65 base int will be low imo with only 32 hm and 55-65 int
I did 100 base int with 33 hm and was good enough but I would like better ofc.
BUT you do have a way better heal ee wise

I gave an example of what I was doing in my last post regarding heals.

You may actually just want to test out a bunch of dif builds yourself and decide imo.

This post was edited by Tr3vor on Apr 15 2011 12:14pm
Member
Posts: 2,885
Joined: May 22 2006
Gold: 0.60
Apr 15 2011 12:05pm
lvl 20 iso mq tonight!
Member
Posts: 8,065
Joined: Oct 28 2008
Gold: 4.55
Apr 15 2011 12:18pm
65 intel would be like 4,500 mana at mq level, I think the 32 hm would be enough to offset the account slot for the heal.....I think it would be more than fine, especially since you can shrine up as needed now. Higher melee I think would be better than more intel. If he hits a beast well mob or ep, just shrine and come back in....besides if it doesnt work, just mq and go again :)
Member
Posts: 57,211
Joined: Jul 24 2008
Gold: 4,783.10
Apr 15 2011 12:21pm
Quote (TexanDiablo @ Apr 15 2011 01:18pm)
65 intel would be like 4,500 mana at mq level, I think the 32 hm would be enough to offset the account slot for the heal.....I think it would be more than fine, especially since you can shrine up as needed now. Higher melee I think would be better than more intel. If he hits a beast well mob or ep, just shrine and come back in....besides if it doesnt work, just mq and go again :)


sure. but what happens if he is only healer and ALL he is doing is healing constantly? When is he going to melee then??
No need to rely on a shrine when you can make a build that can heal full group, melee alot still and not have to shrine barely ever? ;)


can't find a group on my monk so cod time!

This post was edited by Tr3vor on Apr 15 2011 12:22pm
Member
Posts: 8,065
Joined: Oct 28 2008
Gold: 4.55
Apr 15 2011 12:27pm
Quote (Tr3vor @ Apr 15 2011 01:21pm)
sure. but what happens if he is only healer and ALL he is doing is healing constantly? When is he going to melee then??
No need to rely on a shrine when you can make a build that can heal  full group, melee alot still  and not have to shrine barely ever? ;)


can't find a group on my monk so cod time!


yes.....imo, if your going Cata, just Carry hm armor and weapon and swap on as needed......thats what I did.....

I assumed this was a solo build he was making~
Member
Posts: 35,625
Joined: Apr 13 2006
Gold: 0.00
Apr 15 2011 12:34pm
I will be ready to climb within the hour... once I get home. lvl1 iso 71
Go Back To LS Guild Chat Topic List
Prev1302330243025302630274585Next
Closed New Topic