Quote (TexanDiablo @ Apr 9 2011 04:35pm)
those high vita builds are just a waste of stats. As long as your soloing and watching your like, base vita on a fighter is fine.....
I made took 3 different men to monks with all base vita then 45 vita on the monks
the main thing with how the shrine and catas are now, there is no reason to get low life in HC. If your life is like 60 % and your exploring new places, then go toss in a shrine, if your in the gray you can goto 50 or 40% ( cause no ep surprises)
if casting, I never healed really when soloing, I'd burn down to where my life was lower, then shrine some for life/mana, then go back in, if you use mana to heal yourself your going to need more shrines and typically with not so good gear at 35+ you start running out alot of times
as for shrines, if you have space, make men, run them up some fill them with shrines, get to lvl 10 or 15 and put on ees gear so you can hold more on them. just 1 or 2 extra shrines can usually help you find 3 to 5 more.
as I am muting, I reroll alot of 50 and 60 ee items usually....I'll save em for yall.
someone wants I can 1 fg these up
Thank you for the suggestion of those items... they are very nice and also @ 1fg each... hopefully someone will take you up on that offer.
And... I will concur that base vita of 50+ (bit harder for robe characters and 40-45 vita) to be ideal and concentrate on more dmg.
As for the shrining... this is how I see it personally (remember this is not an arguement... just an opinion)
The time it takes to level up say 4 characters to level 15 is basically the same amount of time for me to gain 10 levels on my main character.
This also represents the amount of Proficiency points I would also gain... personally highest mule level should be level 5, no higher.
The time it takes to transfer shrineables from mule to main or vault or both (over a full MQ climb), means at least a level or 2 missed on Main.
My mules are normally loaded up with extra items that I could use IF I happen to pass to the next class, also... they are used to hold any wellables
when My vault and my main character is full while hunting a well... and I pick up every T3 + for welling, you never know what you can get later
on... to me there is a higher percentage chance to well something good & useful than it is to drop from a chest or a monster (EP or not).
I will admit that your style is very similar to mine, except that you concentrate on faster killing speed whereas I rely on longevity by healing
and slower killing speed because i do NOT want to spend an exuberant amount of fg on items... only use what I get for cheap or find...
I AM A SCROOGE... and a big one at that...

Thank you once again... your points ARE VALID... by no means my response to be taken as an argument... just a different outlook as some readers
may play the same way as you, or, they may play in a similar manner to me.
This post was edited by izParagonzi on Apr 8 2011 10:46pm