Quote (Grafite @ Apr 9 2011 12:35pm)
think am gonna solo hardcore and see what junk i can find along the ways
Hi ya...
I have done 3 Hardcore MQ attempts so far... basically a nub to Hardcore.
I will say that you are best with Melee/Healer if you are 99% solo'ing Hardcore.
I am using Guardian at the moment... reasons for this are simple:
1. Intelligence = 55 at the start... put 5 points into this
2. Strength = 30, so this is where you pump the rest of your points... NOT vita as you will rely on your healing to keep you alive
...
Note: If you were to use a fighter and also go melee/hybrid... your stats would be less effective as you would put more points
... into Intelligence to get to a safe base of 60.
3. Clubs are pretty much cheaper than daggers, swords and even axes.
4. You can use some really cheap and effective heal charms by utilising Guard ability Salvation
5. You do not need to rely on "Enhanced Effect" plates, only Intelligence or Heal Mastery, and 25%+ HM or 25int is more than sufficient
Number crunching using Fighter hybrid Melee/Healer and sticking with 60 base intelligence as a pre requisite:
Fighter:
50 Str
40 Dex
10 Int
50 Vita
Now... if you put all starting points into Intelligence (20 base), you will need another 40 levels to get base 60 = Level 41
Guardian:
30 Str
10 Dex
55 Int
50 Vita
Now... if you put 5 into Int and 5 into Str when you start, you will have 50 Str in only 15 levels = Level 16
Also... @ level 55 by pumping every point into STR, you will reach the Ratio for Clubs 90/10... and then just go pure strength
With a guardian, you will deal more damage from level 16 and above and ALSO have good healing capabilities...
Items are simple...
Focus heals are your main requirements with at least 45% ee at level 35 +... you can even MQ with a level 35 focus with 60%+ ee
Armor = Heal Mastery or Intelligence with a minimum of 25
Club = Enhanced effect as best you can get for that level.
If you are not in a rush... it is simple to just get some junk weapons and concentrate on heals to keep you alive... also keep to black
if your gears are really bad
Tips with abilities...
From level 1 to level 25 you want to use EE weapons & Strength gear.
First 3 points into Salvation, then next 3 points into Retribution.
From level 25+ you want Int or HM armor and same Tier level weapons for your level and hopefully with some EE... even if it is only 20%
Salvation upped until you reach 66% in that ability
Retribution upped after Salvation has been reached
IMPORTANT NOTE: If your heals are really lacking in EE... then go for 72% Salvation first and rest retribution
I or Darren (Dyermaker from AB) may also be on when you are gaming, we can assist with things like welling / information etc.