Quote (Cloudfire @ Nov 10 2009 06:23pm)
I think int at low levels isn't that useful due to the base effects of charms being quite small to start with.
If you were in my game i'd rather you used a higher ee weapon than an int staff

nothing makes a game go quite as fast as 1-hitting everything.
I love this way of determining the game with different views... it sheds light on peoples concepts...
The
difference is that I am using a Monk instead of a Mage.
I deal 19% more damage than a Mage (physical)... this is based on the extra 20 to Strength (0.95 to 1 str point)
I have a better Crit resistence and chance to hit compared to a Mage
I have more life than a Mage, which means I do not have to heal myself as much
You may have something when talking about a Mage... but then, the mage should have
better healing capacity than a monk by far...
Edit... mind you... when I was using this stuff on the Mage... his heals were awesome in Catacombs...
This post was edited by izParagonzi on Nov 10 2009 01:08am