Quote (TomyT @ Thu, 1 Jan 2009, 10:38)
For another 20 minutes ^^
Send some of it to me, I'll help

12. Catacombs (multiplayer)http://www.abload.de/img/catanh9.jpgThe catacombs are the place were to fight against many monsters with your fellow slashers.
You can either open your own party and play alone
wait for other players to join you ( up to 5 players each party in total )
Or you join another existing party.
Note: The level range from the creator of the group is +/- 3 levels.
If you want to play with your guild mates only and dont like others to join, active the guild only button.
When the party is lower then 2 players, e.g. because the others leave or die, the party is dissolved and you get to the main catacomb screen again.
There are two basic ways of playing here:
The classical way is chosen by activating the "no explore" button. Monsters will spawn in numbers from 1-9 and strength in a linear rising order making it harder room for room.
Each of the total 9 waves will be harder spawning an additional monster, but you will be rewarded with better drops and experience.
The group creator can: Summon the monsters by clicking the engage button.
They are in comparison harder than a single monster in the maze, but give more experience.
The new way is the maze. You can explore the labyrinth by moving the arrow keyson your keyboard.
If there are more players in a party, the game creator will do this and the others watch.
With every step surprising things may happen:
- Randomaly spawning monster(s) in any number
- Stronger Boss monsters
- Teleporters that spin you to another place on the map
- Trap doors that bring you to a harder level
- Treasure chests
- Healings
- and more
The experience each monster is lower, but especially in a good party you can do really long lasting runs discovering the whole map, get a lot of experience and items.
Position:
- Front ( F ]: likely to be target of the monster(s): Position for tank chars with nice def and life, e.g. barbarian, guardian, fighter
- Middle ( M ): not that likely to be target of the monster(s): Position for rogues
- Back ( B ): not very likely to be target of the monster(s): Position for magicians or rogue casters or people who run out of life.
You can NOT regenerate your life and mana in the catacombs between fights or by modifications like life steal, life/mana regen, life/mana after kill/attack
The only way to heal is using heal charms, also to heal others.
If you are about to die, leave the party by clicking the leave button.
Kick players with the command /kick PLAYER
Bonus for same guild ONLY parties: +1% Experience and +1% item drop bonus each guild member.
New Items to be found only in the catacombs:
- Potions can spawn with various + stat(s).
- When used, they permanently add those stat values to your character, until he rerolls in any fashion (by choice, Master Quest, or Ladder Reset)
- Totems can spawn with other special stats, that are also permanent. The same rules above apply, if applicable.
- For guild points totems, these are permanent using the same rules as GPs gained through the MQ
- Potions and Totems can only spawn in multiplayer
- Potions can drop in any room, but have a higher rarity in the first 8 rooms
- Potions and Totems can drop with less rarity in the final room. Totems are much more rare than potions, even in the final room
GENERAL drop rate of items is increased by 50% over Single Player drop rate
Leechers will gain less or no experience, and not be able to pick up items that drop.
Commands:
- /who now displays how long ago (in seconds) the user did they last action.
- /who *ACCOUNTNAME
- /msg *ACCOUNTNAME Message goes here
- Where *ACCOUNTNAME is the users d2jsp account name.
- /list characterlevel to search for other online players in your level range
- /dnd to diable private messages if you want to slash in privacy
Check this guide for more information:
Beginners guide to Multiplayer13. Proficiencies:http://www.abload.de/img/proftab.jpgWhat is a proficiency? Simply put, the more you use a weapon/charm, the better your abililties with that item are!
The experience for a weapon class does not depend on the amount of kills, but on the usage ( total hits )
So especially in the early levels, you need more character levels for 1 proficiency level up,
as you kill most of the monsters with 1-2 hits already.What bonus do i receive ? For each point in a proficiency, you receive 1 enhanced effect for this type.
E.g.: You use axes and your proficiency level rise to 1. ALL axes you use will have additonal 1 EE.
This is a PASSIVE feature, so this will neither show up in the weapon stats nor in the character stats.Why doesnt my proficiency rise? I even loose experience!! The experience you need for a proficiency level up increases with every prof level you already gained in there.
As written above, it depends on your level / the monsters level how many hits you do.
When your proficiency is on level 4, you will not receive any experience before your character level is at least level 4, too.
Very important for the kamikaze players: If you die, you loose proficiency experience of ALL proficiencies, so take care and rather run!What about healing charms, i cant hit enemies with them? They work a little different, but generally spoken if you heal yourself or others actively
with the same type of healing charm, you gain experience as wellHow long can you keep the proficiencies? They work only on the character itself, you can not transfer them to other characters.
If you die, you loose experience. Proficiency levels do NOT get lost if you attempt the master quest,
re-roll the character or change to another character class.
Proficiencies are now consistent and will not reset when the ladder is reset either. 14. Fishing and Cooking:http://www.abload.de/img/fishq4k.jpgFishing is another way to gain items that recover life and mana - fish
You can use a rod that dropped e.g. in the catacombs or choose a loaner.
Watch out when you found a rod, if it breaks, its lost. A loaner will be provided free anytime.
The aim is to catch a fish before it can escape or your rod breaks.
Thus, always check the upper bar, it should not run to zero. The other bar represents the fish, if this is zero, you got the fish.
You should not click onto the fishes health barlike mad to reel them in, but do it slow with some strategy.
Everytime the SNAG! appears, you have to counter the action by clicking the Snack button.
The more you fish, the higher your fishing proficiency rises and you can try to catch a higher level fish.
With no experience, you should usually go for level 1 or 2 fish.
According to what is know at the moment:
Level 1-4 fish: maximum of 50 life, mana, or combined.
Ex. Magical Fish - Heals 50 Life
Level 5-9 fish: maximum of 100 life, mana, or combined.
You should check this guide for some more information on fishing:
Fishing - A Guide For All Of YouAfter you catched some fish, you may cook them in order to increase their effect.
Basically, this works quite the same as the fishing.
The top bar represents the temperature, if this rises to the maximum, your fish gets burned and its effect lowered.
The bottom bar represents the cooking level of your fish, the best effect would be a 100% cooked fish.
You can only cook fresh fish.
Cook in the same way as you fish and when the FLAME! appears counter it by pressing the Flame button
15. Glyphing:You may take gear you found to this place in order to create Glyphs out of them.
This means, you can use this item afterwards outside combats in the same way as a fish or comfrey,
but in this case you receive the modifications of this item also in battles for a certain amount of time as if you equipped it.
Points of the same modification do not stack up, but you can use several glyphs with different mods of course.
Choose an item you want to glyph and start the process.
3 messages can appear: Transfuse, Purge, and Inscribe
As soon as it appears, hit the corresponding button. If you fail or are to slow, the stability of the item loweres.
If it hits zero or you abort the process, its lost.
You can gain proficiency skills for this process as well, this is important to glyph higher level items.
Whenever a ??? appears instead of one of the messages above, your skill level is most likely to low for the item you want to glyph and you have to guess.
You can read much more about this over here:
Skitty's Guide To The Glyphing Chamber16. Thanks:All authors of the
guide collection who provided their time, effort and knowledge. THANKS.
Paul (njaguar) for the great game itself and all the updates.
Paparick for moderating the thread and all the help
the ladder slasher communityand all readers of this guide
I can not take any responsibility of the correctness of this guide.
There may be typos, wrong information our simply an error at my side.
I did my best to prevent this to give you the information as secure as possible, but I can not exclude any errors unfortunately.
Thus I would be happy for any (constructive) feedback and improvement proposals to make this guide a little better.
Do not hesitate to post your opinion here, but I would like please you to do this in a friendly and helpful way.
If there are any questions concerning the guide or something else, feel free to pm me about them.
regards
NaRa
Open for feedback, questions and more