v1.26.2 release notes
- Fishing pond now remembers previous rod used
- Added auto stack fish option in settings that will auto stack same tier/type fish (applies to fishing and cooking)
* This will try and stack like piles, life with life, mana with mana, and rare with rare -- will stop working once you reach a max stack size
* This feature is currently off by default, but may be turned on automatically in future updates. Please separate fish stacks accordingly and explore the feature now to make sure you understand how it works.
- All monsters now have a variable reaction time for their first attack. This means that some monsters will attack a bit faster for their first attack, but some will be slower to react than before.
* This is on a per monster basis, not per group of monsters. Ambush! objective will still all get first attack. This also only affects the first attack, not subsequent ones.
- The /find command and dialog now work up to level 255
- Doubled the max amount of +Guild Points that can spawn on a totem
- Catacombs map size now caps correctly at higher levels
New Monster Abilities:
- Frostivil now has a chance to perform a special ability
- Rocktopus now has a chance to use Flailing Tentacles (multi target strike)
- Tornalisk now has a chance to perform a special ability
- Sinseerical now has a chance to perform a special ability
- Goocidic now has a chance to use Gooify (blocks all physical damage for a few seconds)
Please note that you may need to refresh/clear cache on your browser to ensure your client reads v1.26.2 at the login screen.
Thanks all, enjoy!

Hoping to get 1.27 out here soon!