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Oct 21 2010 04:07am
Quote (XwusaX @ Oct 21 2010 03:35pm)
u got a group atm?


nah im going to classes soon
tired enough lol
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Oct 21 2010 04:07am
ahh kk hf then cu later^^
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Oct 21 2010 04:09am
Quote (XwusaX @ Oct 21 2010 03:37pm)
ahh kk hf then cu later^^


no fun there :P
also u must try n find a wind charm lvl 20-30 with enchanted effect
so u do atleast some dmg
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Oct 21 2010 04:09am
y i know ^^
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Oct 21 2010 04:13am
all items i had 3 years ago i have now 2^^^^ i thought they were deletet^^
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Oct 21 2010 04:31am
Quote (XwusaX @ Oct 21 2010 03:43pm)
all items i had 3 years ago i have now 2^^^^ i thought they were deletet^^


U have to get better equipments
so u can go till mq atleast
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Oct 21 2010 04:37am
worth something??

Magical dragon skull scale armor, Physical Defense: 18 to 72, Magical Defense: 16 to 50, +44 Dexterity

Mythical mithril dagger, Damage: 87 to 153, +65% Enhanced Effect, +6 Vitality, +78 Max Mana, +1 to 15 Life per Kill, +2% Life Steal

Mystical alloy dagger, Damage: 60 to 106, +53% Enhanced Effect, +1 Magic Luck, +3 Critical Strike

Rare iron dagger, Damage: 31 to 55, +19% Enhanced Effect, +1% Armor Pierce

Rare focused heal XI, Heals: 55 to 66, +657 Max Life, +1% Mind Numb

Angelic earth IX, Spell Damage: 92 to 162, +66% Enhanced Effect, +4 Extra Equipment Slots, +1 to 17 Life per Kill, +1% Life Steal

Magical dragon skull scale armor, Physical Defense: 16 to 64, Magical Defense: 21 to 65, +377 Max Mana

Rare chitin scale armor, Physical Defense: 20 to 81, Magical Defense: 27 to 82, +78% Enhanced Effect, +1% Experience Gained

Magical comfrey, Heals 703 Life

Rare iron dagger, Damage: 30 to 53, +47% Enhanced Effect, +2 Extra Equipment Slots

Rare double cured leather armor, Physical Defense: 17 to 52, Magical Defense: 11 to 44, +87% Enhanced Effect, +1 to 5 Life per Attack

Magical amber scale armor, Physical Defense: 10 to 41, Magical Defense: 9 to 28, +23 Dexterity

Rare earth VIII, Spell Damage: 48 to 84, +1 to 6 Life per Attack, +1 to 65 Life per Kill

or link to pc thread pls
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Oct 21 2010 04:48am
and i need little help what i suppused to skill by rough cuz i got liitle eq for him allrdy daggers and armours i think
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Oct 21 2010 04:48am
Quote (XwusaX @ 21 Oct 2010 11:37)
worth something??

Magical dragon skull scale armor, Physical Defense: 18 to 72, Magical Defense: 16 to 50, +44 Dexterity

Mythical mithril dagger, Damage: 87 to 153, +65% Enhanced Effect, +6 Vitality, +78 Max Mana, +1 to 15 Life per Kill, +2% Life Steal

Mystical alloy dagger, Damage: 60 to 106, +53% Enhanced Effect, +1 Magic Luck, +3 Critical Strike

Rare iron dagger, Damage: 31 to 55, +19% Enhanced Effect, +1% Armor Pierce

Rare focused heal XI, Heals: 55 to 66, +657 Max Life, +1% Mind Numb

Angelic earth IX, Spell Damage: 92 to 162, +66% Enhanced Effect, +4 Extra Equipment Slots, +1 to 17 Life per Kill, +1% Life Steal

Magical dragon skull scale armor, Physical Defense: 16 to 64, Magical Defense: 21 to 65, +377 Max Mana

Rare chitin scale armor, Physical Defense: 20 to 81, Magical Defense: 27 to 82, +78% Enhanced Effect, +1% Experience Gained

Magical comfrey, Heals 703 Life

Rare iron dagger, Damage: 30 to 53, +47% Enhanced Effect, +2 Extra Equipment Slots

Rare double cured leather armor, Physical Defense: 17 to 52, Magical Defense: 11 to 44, +87% Enhanced Effect, +1 to 5 Life per Attack

Magical amber scale armor, Physical Defense: 10 to 41, Magical Defense: 9 to 28, +23 Dexterity

Rare earth VIII, Spell Damage: 48 to 84, +1 to 6 Life per Attack, +1 to 65 Life per Kill

or link to pc thread pls


I don't think thats its much worth.
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Oct 21 2010 04:50am
btw i only can mule for 100 fg and then only 30 days??
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