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Member
Posts: 10,546
Joined: Nov 6 2007
Gold: 1.11
Jan 29 2011 09:36am
Quote (Kalms @ 29 Jan 2011 16:36)
you better get moving!

may well be employed as of tomorrow afternoon :O


CastingMonkey (Lvl: 45) Magician
Exp: 44,009,492
20 Str, 51 Dex, 173 Int, 20 Vit
27,648 Kills, 18 Deaths
Last Played: 0 minutes, 4 seconds ago


ooooh I am moving!
Member
Posts: 51,653
Joined: Sep 20 2007
Gold: 138,524.97
Jan 29 2011 09:40am
Alex, that was not really called for. If you have a problem with one of our members, you can PM them or myself or Nev. There is no need to air dirty laundry in the guild chat, and I also take offense at you saying "I am learning that most people (not only kirby) just follow elitist opinion." Shit like that pisses me off, you obviously don't know me as well as you think/say you do. Thanks for causing unnecessary drama, next time use the PM option.

Member
Posts: 17,312
Joined: Mar 21 2009
Gold: 3,604.22
Jan 29 2011 09:43am
Quote (M0nk3yL0rd0 @ 29 Jan 2011 15:36)
CastingMonkey (Lvl: 45) Magician
Exp: 44,009,492
20 Str, 51 Dex, 173 Int, 20 Vit
27,648 Kills, 18 Deaths
Last Played: 0 minutes, 4 seconds ago


ooooh I am moving!


mage pffft, still loads more points than u!
Member
Posts: 18,234
Joined: Sep 18 2009
Gold: 654.20
Jan 29 2011 09:53am
Hey gang...does anyone know what the EE equates to on this charm.......

Mystical earth IX
Level Req: 30
Spell Damage: 147 to 257
Mana Cost: 69

+91% Enhanced Effect
+20 Intelligence
+9 Mana Regen


...and what ya think it's worth....don't miss the mana regen
Member
Posts: 51,653
Joined: Sep 20 2007
Gold: 138,524.97
Jan 29 2011 10:11am
Quote (Slap_Nutts @ Jan 29 2011 10:53am)
Hey gang...does anyone know what the EE equates to on this charm.......

Mystical earth IX
Level Req: 30
Spell Damage: 147 to 257
Mana Cost: 69

+91% Enhanced Effect
+20 Intelligence
+9 Mana Regen


...and what ya think it's worth....don't miss the mana regen


Nice one, I believe that 1 int was CLOSE to 1ee but not quite, so I'd say that it's ~105ee or so? Also will give a good boost to an ACC heal. I'd say few hundred fg, nice snag.

Mana regen is meh... some people still use it but the majority would rather shrine some junk than sit in town and wait. Still nice charm tho bud. :)



e: I was informed that for the sake of argument, you can classify 1 INT = 1 EE. Your charm is 111ee with the INT if in main slot. :)

This post was edited by jlhromeo on Jan 29 2011 10:21am
Member
Posts: 18,234
Joined: Sep 18 2009
Gold: 654.20
Jan 29 2011 10:20am
Doin maze atm...lvl 7 right now if anyone needs
Member
Posts: 10,546
Joined: Nov 6 2007
Gold: 1.11
Jan 29 2011 10:24am
Quote (jlhromeo @ 29 Jan 2011 17:11)
Nice one, I believe that 1 int was CLOSE to 1ee but not quite, so I'd say that it's ~105ee or so?  Also will give a good boost to an ACC heal.  I'd say few hundred fg, nice snag.

Mana regen is meh... some people still use it but the majority would rather shrine some junk than sit in town and wait.  Still nice charm tho bud.  :)



e:  I was informed that for the sake of argument, you can classify 1 INT = 1 EE.  Your charm is 111ee with the INT if in main slot.  :)


thing is,
would it be 20% of the base charm, OR would it be 20% of the charm+ee

if so it'll be around 128 ee if I'm correct
Member
Posts: 51,653
Joined: Sep 20 2007
Gold: 138,524.97
Jan 29 2011 10:26am
Quote (M0nk3yL0rd0 @ Jan 29 2011 11:24am)
thing is,
would it be 20% of the base charm, OR would it be 20% of the charm+ee

if so it'll be around 128 ee if I'm correct


No idea what you are talking about?

I was told by a few of the upper echelon slashers that 1ee=1int, it is used this way when determining the Best Items for the list, so I assume it is very close to correct.

91 + 20 = 111

:huh:


Maybe you are talking about how it affects the ACC Heal? You lost me bro. :P



Quote (M0nk3yL0rd0 @ Jan 29 2011 11:30am)
I know mate
but does that int effect the BASE dmg or the TOTAL dmg,
if its the total dmg itll be 100*1.91/100*120 which means it'll be around 129 ee


Ahh see now you had to throw math into it. This is when I go tl;dr. :lol:

This post was edited by jlhromeo on Jan 29 2011 10:36am
Member
Posts: 10,546
Joined: Nov 6 2007
Gold: 1.11
Jan 29 2011 10:30am
Quote (jlhromeo @ 29 Jan 2011 17:26)
No idea what you are talking about?

I was told by a few of the upper echelon slashers that 1ee=1int, it is used this way when determining the Best Items for the list, so I assume it is very close to correct.

91 + 20 = 111

:huh:


Maybe you are talking about how it affects the ACC Heal?  You lost me bro. :P


I know mate
but does that int effect the BASE dmg or the TOTAL dmg,
if its the total dmg itll be 100*1.91/100*120 which means it'll be around 129 ee
Member
Posts: 9,515
Joined: Apr 30 2007
Gold: 2,400.00
Jan 29 2011 11:17am
As a Warrior I get +5 stats (dex) for weapon (axes)

As a Barb i get +10 Vit - More Life obviously

Typically I use the axe and put everything into Strength on my climb. Would it be more beneficial to have the extra 500 life or the 5 stat pts for damage?
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