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Jan 14 2021 02:20am
+2 SDF on Lock
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Jan 14 2021 10:22am
Quote (Tr3vor @ Jan 14 2021 09:20pm)
+2 SDF on Lock


Better luck next time and infinite times until you get HH... :P
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Jan 14 2021 05:08pm
I am in the mood to let it all hang out, bitch n moan about Ladder Slasher and the shit that still prevails for over a decade since this game was introduced, the nerfs which reduced the number of players up until now where v1.32 update (as great as it is) plagues the GREAT potential Ladder Slasher has to offer a gamer.

God damn it... been sitting here for the last 5+ minutes trying to type what I wanted to say and just forgot everything I was thinking about, the shit storm thoughts about the old days to currently. damn, maybe too drunk to get my bearings on the subject matter... hang on, maybe another 5 mins while I play Chess, nope... did not help.

Only things I remember are:

#1 10 max prof point per wave = who the fuck cares, even 50 prof points per wave wouldn't amount to anything since it is coded to Wave.
#2 Heal Mastery nerfed fucking up healing capacity when trying to do 101 for GPs or when most of the unlocked characters use Robes taking more damage.
#3 The old "Damage Return" that increased "Drop Quality" was actually a fucking great thing, it made the mod USEFUL, and even if it was used, you would have to sit there for like 5 minutes or more taking damage before the last monster died... I mean what the fuck, why not keep it that way instead of the random Event mod that MAY or MAY NOT include "Drop Quality etc" ... I mean, wtf... a full group is NOT going to sit there racing from 1-MQ instigating or abusing the "Damage Return" factor.
#4 Well... what the fuck is up with that, how about increasing the % chance to get +x Well mod for maps, damn, so you clear a catacomb at like level 40+ and get a level 35 map with +1 Well on it... come on, the size of the maze on a level 35 map and above is large enough, and you want to explore it in the hopes of finding a Well? damn you may as well just hunt for a Well like most people, enter a catacomb, explore x amount of squares and remake catacomb if you end up in a dead end, rinse & repeat, and this is also good while hunting EPs.

I have more, I think, can not remember... but at the end of the day, the game is NOT going to be OP changing those things listed above, in actual fact, it could increase player base ... ahh, remembered;

#5 Increase the fucking chance of finding Unique items for fuck sake... 10+ years and not a SINGLE usable Unique item... wtf is up with that.
Member
Posts: 57,209
Joined: Jul 24 2008
Gold: 108.10
Jan 14 2021 07:05pm
+2 FDF on lock


Quote (izParagonzi @ Jan 14 2021 11:22am)
Better luck next time and infinite times until you get HH... :P



guess its next time lol

Quote (izParagonzi @ Jan 14 2021 06:08pm)
I am in the mood to let it all hang out, bitch n moan about Ladder Slasher and the shit that still prevails for over a decade since this game was introduced, the nerfs which reduced the number of players up until now where v1.32 update (as great as it is) plagues the GREAT potential Ladder Slasher has to offer a gamer.

God damn it... been sitting here for the last 5+ minutes trying to type what I wanted to say and just forgot everything I was thinking about, the shit storm thoughts about the old days to currently. damn, maybe too drunk to get my bearings on the subject matter... hang on, maybe another 5 mins while I play Chess, nope... did not help.

Only things I remember are:

#1 10 max prof point per wave = who the fuck cares, even 50 prof points per wave wouldn't amount to anything since it is coded to Wave.
#2 Heal Mastery nerfed fucking up healing capacity when trying to do 101 for GPs or when most of the unlocked characters use Robes taking more damage.
#3 The old "Damage Return" that increased "Drop Quality" was actually a fucking great thing, it made the mod USEFUL, and even if it was used, you would have to sit there for like 5 minutes or more taking damage before the last monster died... I mean what the fuck, why not keep it that way instead of the random Event mod that MAY or MAY NOT include "Drop Quality etc" ... I mean, wtf... a full group is NOT going to sit there racing from 1-MQ instigating or abusing the "Damage Return" factor.
#4 Well... what the fuck is up with that, how about increasing the % chance to get +x Well mod for maps, damn, so you clear a catacomb at like level 40+ and get a level 35 map with +1 Well on it... come on, the size of the maze on a level 35 map and above is large enough, and you want to explore it in the hopes of finding a Well? damn you may as well just hunt for a Well like most people, enter a catacomb, explore x amount of squares and remake catacomb if you end up in a dead end, rinse & repeat, and this is also good while hunting EPs.

I have more, I think, can not remember... but at the end of the day, the game is NOT going to be OP changing those things listed above, in actual fact, it could increase player base ... ahh, remembered;

#5 Increase the fucking chance of finding Unique items for fuck sake... 10+ years and not a SINGLE usable Unique item... wtf is up with that.




get em rex!
lack of wells driving me nuts lately lol.

This post was edited by Tr3vor on Jan 14 2021 07:05pm
Member
Posts: 40,183
Joined: Apr 29 2006
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Jan 14 2021 08:26pm
Quote (Tr3vor @ Jan 15 2021 02:05pm)
+2 FDF on lock

guess its next time lol

get em rex!
lack of wells driving me nuts lately lol.


Dang... really got on the booze last night, woke up and started drinking again (had like another 18 cans of bourbon n cola) and coming down again... sheesh, need to get more sleep, tried eating (fried chicken breast coated in Paprika / pepper and rock salt), was nice, but still haven't fallen asleep. So being aggressive with most of my comments... :P
Member
Posts: 57,209
Joined: Jul 24 2008
Gold: 108.10
Jan 15 2021 05:46am
Welled these back to back


Magical bronze plate mail
Physical Defense: 18 to 56
Magical Defense: 0 to 5

+71% Enhanced Effect




Rare adamantium dagger
Level Req: 35
Damage: 121 to 212

+128% Enhanced Effect
+1 to 2 Life per Attack


+2 FDF on sammy


Quote (izParagonzi @ Jan 14 2021 09:26pm)
Dang... really got on the booze last night, woke up and started drinking again (had like another 18 cans of bourbon n cola) and coming down again... sheesh, need to get more sleep, tried eating (fried chicken breast coated in Paprika / pepper and rock salt), was nice, but still haven't fallen asleep. So being aggressive with most of my comments... :P




lol

This post was edited by Tr3vor on Jan 15 2021 06:41am
Member
Posts: 15,787
Joined: Apr 14 2007
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Jan 15 2021 07:25am
nice dagger bro
Member
Posts: 57,209
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Jan 15 2021 07:58pm
Quote (NormanBates @ Jan 15 2021 08:25am)
nice dagger bro


ty


+2 FDF on lock
Member
Posts: 57,209
Joined: Jul 24 2008
Gold: 108.10
Jan 15 2021 09:26pm
+2 FDF on lock

not a bad day lol

Jan 15 2021 10:23pm Tr3vor Earned 2 Guild Point(s)
Jan 15 2021 08:57pm Tr3vor Earned 2 Guild Point(s)
Jan 15 2021 07:31am Tr3vor Earned 2 Guild Point(s)
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Jan 15 2021 09:51pm
Nice going Tr3vor, those group runs on HC are nice now with EE mostly being online more often.

Kinda reminds me of the old days... keep it up, you may get top GP earner during for Kirby... should I watch out for you? :rofl: I am not as competitive as I use to be, so come at me bruh... :P
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