Quote (jlhromeo @ Nov 5 2009 03:08am)
@ Rex, I still think DMG in main, HEAL in acc is best way to approach the weller, but definitely experiment both ways and form your own judgment.
@ Phil, I have been watching for fire charms, they seem to come and go, some days there is a bunch, other days none... will keep a closer eye.
@ Cam, sup buddy? 231 is probably the winner, ask rex

@ Amie,

use the force... then pick a key.

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got some more sig jobs lined up, hopefully they go smoother than the last one... guy was pretty immature, and I think he was a multi...
(joined Oct 10 2009, claimed to know a lot more people than he should)
... he basically jerked me around and low-balled my work, so I finally just gave him a choice; buy it or don't. simple, yet effective, because he did. still... what a headache that was... anyways, the end result is in my image gallery, under Sigs, it's the Mario signature sold to lilchief if you want to check it out.
good luck to all today!
You will get people like that no matter what... this is the funny thing about life...

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Still testing both setups with Weller...
Survival Setup: Heal (2x) is pretty good... but... uses up mana faster because damage reduction is higher... MCC3
Damage Setup: Heal (3-4x) still does the job... killing faster is pretty good... MCC6
In Arena... the Damage Setup is by far the best to use... no argument there...
I am still uncertain with Welling... I am under the impression that I will use more mana with the Survival Setup...
but this can be remedied by using Mana Comfrey or Fish... and means that I should have a higher success rate.
I know... both setups can use fish/comfrey... but healing 600 life back to back is damn nice compared to 400
considering that some of the critters hit for like 200-300 average now.
Quote (jlhromeo @ Nov 5 2009 04:06am)
You could go for like 50fg for that sword... not a bad bargain.