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Member
Posts: 12,763
Joined: Feb 25 2006
Gold: 3,454.52
May 15 2007 04:18pm
Quote (Scootertaj @ Tue, May 15 2007, 06:17pm)
Quote (PKchu @ Tue, May 15 2007, 03:16pm)
Quote (Scootertaj @ Tue, May 15 2007, 06:14pm)
Quote (PKchu @ Tue, May 15 2007, 03:12pm)
Quote (JayKwik @ Tue, May 15 2007, 06:08pm)
Quote (PKchu @ Tue, May 15 2007, 06:06pm)
Quote (JayKwik @ Tue, May 15 2007, 06:05pm)
Quote (PKchu @ Tue, May 15 2007, 06:05pm)
Nice job guys! Hopefully I can move very fast once the weekend comes.

Sorry for being a "slacker" right now, wish I could do something not to be. Hoping to finish this family stuff soon.


What were the stats on that armor I sold you? tongue.gif


HOLY SMOKES! Howd u get all that fg? 20 dex/8% Life steal...those are the important stats


Ryhn has sent me the FG necissary to buy Glory's club. smile.gif


Ya, just saw in a few posts back...That was my idea like 3 weeks ago. I said we should just ask Ryhn to buy it and pass it around to all the melee guys on this team. That would be GG weapon for the armor and charm u sold me.

What about us mages? sad.gif


Well, we already have about 3x Elite Mage people in this guild. To name a few - Jay, Roomba, Kewbie? Bob mage too i belive right?

Exactly, so why shouldn't we help them (and us)?
Just because your melee doesn't mean we should help melee people.


Whos saying that? Im just saying having the best weapon in the game can't be a bad thing. Is there a mage item that is that far above the rest of the items in the game?

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May 15 2007 04:20pm
Our plan is to mass produce Monks.

I'll use the club to graduate to Samurai. Then, I'll rely on other gear until I can pass the Samurai MQ. Then, I can use the club again as a Paladin, and once I pass that MQ, I'll be a Monk.

From there, the club will be unusable, and we'll simply pass it to someone else. We believe we have a lot of good gear that can be passed around at the higher classes to manufacture a reset.

At the moment, we're in dire need of:

Staffs (For Warlock)
Axes (For Headhunter)
Melee Armors (Mostly robes)
Charms (high dex, mostly needed for our lower levels)


Edit: Scoot, we have Caster gear. A new focus of ours is to get Melee gear that will effectively move our grinders from the feeder class to the monk class. Through the acquisition of Melee gear, we are in no way abandoning our support of our Casters.

This post was edited by JayKwik on May 15 2007 04:22pm
Member
Posts: 12,763
Joined: Feb 25 2006
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May 15 2007 04:22pm
Quote (JayKwik @ Tue, May 15 2007, 06:20pm)
Our plan is to mass produce Monks.

I'll use the club to graduate to Samurai. Then, I'll rely on other gear until I can pass the Samurai MQ. Then, I can use the club again as a Paladin, and once I pass that MQ, I'll be a Monk.

From there, the club will be unusable, and we'll simply pass it to someone else. We believe we have a lot of good gear that can be passed around at the higher classes to manufacture a reset.

At the moment, we're in dire need of:

Staffs (For Warlock)
Axes (For Headhunter)
Melee Armors (Mostly robes)
Charms (high dex, mostly needed for our lower levels)


Ah okay, thats a great idea. And sorry if I came across the wrong way to u Scooter. :X I guess I have a hard time saying what I am trying to over the internet...
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May 15 2007 04:25pm
This isn't bad (and cheaper than the average 'godly' item): http://ladderslasher.d2jsp.org/viewItem.php?i=320382&o=18882
I'm not saying that we should focus all our attention on casters, or melee.
Rather, we need a balance (yes, I know there are more melee characters than casters, but think about later levels (alchemist)).
Personally, I believe Paul could make the game a little more balanced by getting rid of one melee char and making it caster (paladin for example).

I'm sorry Pkchu if I came across wrong as well, I just believe that focusing on one class of character would not be effective as focusing on the two classes.

This post was edited by Scootertaj on May 15 2007 04:26pm
Member
Posts: 8,515
Joined: Sep 6 2006
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May 15 2007 04:29pm
Quote (Scootertaj @ Tue, May 15 2007, 03:25pm)
This isn't bad (and cheaper than the average 'godly' item): http://ladderslasher.d2jsp.org/viewItem.php?i=320382&o=18882
I'm not saying that we should focus all our attention on casters, or melee.
Rather, we need a balance (yes, I know there are more melee characters than casters, but think about later levels (alchemist)).
Personally, I believe Paul could make the game a little more balanced by getting rid of one melee char and making it caster (paladin for example).

I'm sorry Pkchu if I came across wrong as well, I just believe that focusing on one class of character would not be effective as focusing on the two classes.


That charm sucks balls. Will take buttloads of tiem to regen ur life since ur not using a charm to regen.
Member
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Trader: Trusted
May 15 2007 04:29pm
You guys are finally looking like your ready to compete with empire and dc. Good luck
Member
Posts: 5,350
Joined: Jun 13 2006
Gold: 5.00
May 15 2007 04:30pm
Quote (Roomba @ Tue, May 15 2007, 03:29pm)
Quote (Scootertaj @ Tue, May 15 2007, 03:25pm)
This isn't bad (and cheaper than the average 'godly' item): http://ladderslasher.d2jsp.org/viewItem.php?i=320382&o=18882
I'm not saying that we should focus all our attention on casters, or melee.
Rather, we need a balance (yes, I know there are more melee characters than casters, but think about later levels (alchemist)).
Personally, I believe Paul could make the game a little more balanced by getting rid of one melee char and making it caster (paladin for example).

I'm sorry Pkchu if I came across wrong as well, I just believe that focusing on one class of character would not be effective as focusing on the two classes.


That charm sucks balls. Will take buttloads of tiem to regen ur life since ur not using a charm to regen.


Woah woah woah, if that charm sucks balls than my shit should be thrown in the trash..
Member
Posts: 8,515
Joined: Sep 6 2006
Gold: 1.95
May 15 2007 04:32pm
Quote (Scootertaj @ Tue, May 15 2007, 03:30pm)
Quote (Roomba @ Tue, May 15 2007, 03:29pm)
Quote (Scootertaj @ Tue, May 15 2007, 03:25pm)
This isn't bad (and cheaper than the average 'godly' item): http://ladderslasher.d2jsp.org/viewItem.php?i=320382&o=18882
I'm not saying that we should focus all our attention on casters, or melee.
Rather, we need a balance (yes, I know there are more melee characters than casters, but think about later levels (alchemist)).
Personally, I believe Paul could make the game a little more balanced by getting rid of one melee char and making it caster (paladin for example).

I'm sorry Pkchu if I came across wrong as well, I just believe that focusing on one class of character would not be effective as focusing on the two classes.


That charm sucks balls. Will take buttloads of tiem to regen ur life since ur not using a charm to regen.


Woah woah woah, if that charm sucks balls than my shit should be thrown in the trash..


You wanna waste time regen 7xx life with only 2 items? I so would not waste that time. Sure, you can kill like 1 more guy if they hit 200~ on you. LPK/ LPC > Max life later lvls

Quote (Dark-Lord9 @ Tue, May 15 2007, 03:29pm)
You guys are finally looking like your ready to compete with empire and dc.  Good luck


Yea biggrin.gif
Member
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Joined: Jun 13 2006
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May 15 2007 04:34pm
Quote
You wanna waste time regen 7xx life with only 2 items? I so would not waste that time. Sure, you can kill like 1 more guy if they hit 200~ on you. LPK/ LPC > Max life later lvls

Who says you have to regen the 7xx life that the charm gives?
I'll take the 200+ ee over leaving 700life not regened any day.
Plus, when you gain a level, theres an extra 700 life.

Is it just me, or are you saying that because the charm has +700 life, it's crap, even though it has 200ee?
If so, you might as well tell me to quit this game.

Quote (JayKwik @ Tue, May 15 2007, 03:20pm)


Edit: Scoot, we have Caster gear. A new focus of ours is to get Melee gear that will effectively move our grinders from the feeder class to the monk class. Through the acquisition of Melee gear, we are in no way abandoning our support of our Casters.

If this is the case, I'll gladly turn melee after my Mq.
For one, it'll go faster.
For two, it seems it would be better for the guild.

This post was edited by Scootertaj on May 15 2007 04:35pm
Member
Posts: 8,515
Joined: Sep 6 2006
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May 15 2007 04:35pm
Quote (Scootertaj @ Tue, May 15 2007, 03:34pm)
Quote
You wanna waste time regen 7xx life with only 2 items? I so would not waste that time. Sure, you can kill like 1 more guy if they hit 200~ on you. LPK/ LPC > Max life later lvls

Who says you have to regen the 7xx life that the charm gives?
I'll take the 200+ ee over leaving 700life not regened any day.
Plus, when you gain a level, theres an extra 700 life.

Is it just me, or are you saying that because the charm has +700 life, it's crap, even though it has 200ee?
If so, you might as well tell me to quit this game.


Sorry, I thought you were wanting that charm for the + life. For the EE, it's decent if you have the gear that can back it up. What's C/O?
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