d2jsp
Log InRegister
d2jsp Forums > d2jsp > Ladder Slasher > LS Guild Chat > • Storm Guild Chat •
Prev1182718281829183018313810Next
Add Reply New Topic
Member
Posts: 22,669
Joined: Mar 17 2008
Gold: 1,187.41
May 6 2013 02:47pm
Quote (SCXiao @ May 6 2013 04:18pm)
Hey hey, you were young once too


this is true. just lmk if i can throw you some essences to help or cooked fish to anyone. i need fishing rods or raw sardines. and ofc always mutables
Member
Posts: 92,361
Joined: Dec 8 2005
Gold: 798.22
May 6 2013 02:51pm
Quote (GunslingerOfOld @ 6 May 2013 22:47)
this is true. just lmk if i can throw you some essences to help or cooked fish to anyone. i need fishing rods or raw sardines. and ofc always mutables


Thx but I'm muting in hc :P
Member
Posts: 11,740
Joined: Feb 13 2007
Gold: 27,537.37
May 6 2013 04:12pm
Finally found a Well half way through 73.

FDF
Member
Posts: 92,361
Joined: Dec 8 2005
Gold: 798.22
May 7 2013 09:37am
v1.28.0 release notes
- Add new secondary ability to Glyphing called Glyph Merging
- Glyph Merging allows you to merge two glyphs together into one, combining their stats
* Stats on two glyphs cannot overlap, eg, you cannot merge two +strength glyphs
* You cannot merge two glyphs if either has Enhanced Effect on it (however, you can suffusence it later, if you wish)
* The magical prefix will take the highest merged glyph value - it will not represent the number of stats on the item
* The difficulty/proficiency of the glyphing will be based on the tier + number of stats of the two glyphs. Eg, two glyphs with two stats each combined will glyph at an "angelic" level
- Evil Wells will now show up on the mini-map once discovered
- Trapdoors will now show up on the mini-map once discovered (if you have a class that can avoid falling into them with you)

- Mobs that gain physical or magical resistance buffs will now display a red or blue orb/shield briefly to indicate such
- Fixed Treasure Pest mob to properly use special abilities again
- Fixed a bug with paralyze where if it happened before your first attack, you would not be paralyzed
- Fixed a bug with full exploring a maze and not being able move on the first step of the new maze without returning to town
- Normal mob spawn range changed as follows: one person = 1 to 3*, two = 1 to 5, three = 1 to 7, four and five = 1 to 9
- The "new player" detection has been adjusted so that if you have 0 MQ attempts for the season, only 2 regular mobs will spawn solo max, and only 1 EP (this nullifies and replaces the < 500 kills of the previous patch)
- The objective A Pinch of Evil can now spawn for any sized group
- The objective Ambush! can now spawn for any sized group
- The objective Hack the Horde can now spawn for any sized group

- The objective Stop the Seven Shamans can now spawn in groups sized three and above
- The objective Slash the Swarm can now spawn in groups sized four and above
- Foglime now has a chance to use an ability
- Seevil now has a chance to use an ability
- Azapnid now has a chance to use an ability


:wub: :love: :wub:
Member
Posts: 11,740
Joined: Feb 13 2007
Gold: 27,537.37
May 7 2013 10:24am
Quote (SCXiao @ 7 May 2013 10:37)
v1.28.0 release notes
- Add new secondary ability to Glyphing called Glyph Merging
- Glyph Merging allows you to merge two glyphs together into one, combining their stats
* Stats on two glyphs cannot overlap, eg, you cannot merge two +strength glyphs
* You cannot merge two glyphs if either has Enhanced Effect on it (however, you can suffusence it later, if you wish)
* The magical prefix will take the highest merged glyph value - it will not represent the number of stats on the item
* The difficulty/proficiency of the glyphing will be based on the tier + number of stats of the two glyphs. Eg, two glyphs with two stats each combined will glyph at an "angelic" level
- Evil Wells will now show up on the mini-map once discovered
- Trapdoors will now show up on the mini-map once discovered (if you have a class that can avoid falling into them with you)

- Mobs that gain physical or magical resistance buffs will now display a red or blue orb/shield briefly to indicate such
- Fixed Treasure Pest mob to properly use special abilities again
- Fixed a bug with paralyze where if it happened before your first attack, you would not be paralyzed
- Fixed a bug with full exploring a maze and not being able move on the first step of the new maze without returning to town
- Normal mob spawn range changed as follows: one person = 1 to 3*, two = 1 to 5, three = 1 to 7, four and five = 1 to 9
- The "new player" detection has been adjusted so that if you have 0 MQ attempts for the season, only 2 regular mobs will spawn solo max, and only 1 EP (this nullifies and replaces the < 500 kills of the previous patch)
- The objective A Pinch of Evil can now spawn for any sized group
- The objective Ambush! can now spawn for any sized group
- The objective Hack the Horde can now spawn for any sized group

- The objective Stop the Seven Shamans can now spawn in groups sized three and above
- The objective Slash the Swarm can now spawn in groups sized four and above
-  Foglime now has a chance to use an ability
-  Seevil now has a chance to use an ability
-  Azapnid now has a chance to use an ability


:wub: :love: :wub:


Also like normal mobs soloing will now be able to go spawn 3 monsters.
Member
Posts: 92,361
Joined: Dec 8 2005
Gold: 798.22
May 7 2013 10:26am
Quote (deadmeat9 @ 7 May 2013 18:24)
Also like normal mobs soloing will now be able to go spawn 3 monsters.


Ye that too... scary soloin' in hc now tho :lol:
Member
Posts: 31,126
Joined: May 29 2006
Gold: 23,353.07
Trader: Trusted
May 7 2013 11:22am
AWESOME UPDATE!!!!!!!!!!!!!!!!!!!!!!!!


Iso cata tonight!

I want to try it! :banana:
Member
Posts: 92,361
Joined: Dec 8 2005
Gold: 798.22
May 7 2013 11:57am
Quote (RiNGiSpiLeR @ 7 May 2013 19:22)
AWESOME UPDATE!!!!!!!!!!!!!!!!!!!!!!!!


Iso cata tonight!

I want to try it! :banana:


21:00 cata?
Member
Posts: 31,126
Joined: May 29 2006
Gold: 23,353.07
Trader: Trusted
May 7 2013 12:06pm
Quote (SCXiao @ 7 May 2013 19:57)
21:00 cata?


Oye! :D

So cata @ 21:00

1, Oli
2, Alex
3, Moga
4, me
5, YOU! :fume:
Member
Posts: 92,361
Joined: Dec 8 2005
Gold: 798.22
May 7 2013 01:00pm
fuck dota fucking worst fucking game in fucking history fucking fuck motherfucker
Go Back To LS Guild Chat Topic List
Prev1182718281829183018313810Next
Add Reply New Topic