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Member
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Apr 17 2013 03:09pm
23:07 You have gained a level. :huh:

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Apr 17 2013 03:41pm
Quote (MartinS @ 17 Apr 2013 23:09)
23:07 You have gained a level. :huh:


:hail:
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Apr 17 2013 04:32pm
Quote (MartinS @ Apr 17 2013 11:09pm)
23:07 You have gained a level. :huh:


wow shit, gz!
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Apr 18 2013 01:17am
Quote (SoldierOfFortune @ 18 Apr 2013 00:32)
wow shit, gz!


Lol u
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Apr 18 2013 03:03am
Quote (Wolfnacht @ Apr 18 2013 09:17am)
Lol u


wat
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Apr 18 2013 07:23am
click click now?

Hi all!

A new end game challenge has been unlocked and added for everyone. Monsters will now continue to get stronger beyond level 70, allowing for some high level races and challenges. Your achieved higher levels will actually mean more than vast amounts of time, as well as offer new rewards towards higher drops and bonuses. More rewards, goals and bonuses are to come after this update.

v1.26.0 release notes
- Removed mob level caps - this will allow for some true high level competition and bragging rights, as well as increased drop rates as one climbs higher
- As per above, Mobs will continually get stronger beyond level 71, which unlocks some challenging end-game battles (and rewards -- more to come)
- Proficiency gain is no longer capped at experience level 70, however note the additional difficulty and risk of death
- Increased experience gain for groups of 1-4 respectively to help balance vs full groups (double or more bonus to what it was prior to this patch)
- Fixed high level character display in various locations
- The objective Face the Evil was tweaked to spawn for players more frequently than previously
- Objectives enabled/completed text messages changed to a yellow color for better visibility

New Monster Abilities:
- Electrowisp now has a chance to perform a special ability
- Shocktooth now has a chance to perform a special ability
- Mantaprey now has a chance to perform a special ability
- Sunwisp now has a chance to perform a special ability
- Needleback now has a chance to perform a special ability
- Repelican now has a chance to perform a special ability
- Bloodbunny now has a chance to perform a special ability
- Lavoulder now has a chance to perform a special ability
- Twintile now has a chance to perform a special ability

Monster abilities will be updated here when they are discovered by the community: http://ladderslasher.d2jsp.org/index.php?g=21

Also, make sure to return to the main http://ladderslasher.d2jsp.org portal and reclick your desired game size to get to the 1.26.0 version.

A contest for the monster abilities will be posted shortly. Also, if you guys could create a topic where you provide feedback on the relative difficulty as you increase beyond 71, so I can make sure the numbers fit your real world expectations, as well as gauge future rewards (71+) that will better fit real world scenarios.

Enjoy, much more to come, hoping to get back to regular updates to get the monsters all out there, so I can move on to the next big phase.

Thanks!

This post was edited by Wolfnacht on Apr 18 2013 07:24am
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Apr 18 2013 09:04am
Nothing that makes me horny
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Apr 18 2013 09:31am
Quote (MartinS @ Apr 18 2013 11:04am)
Nothing that makes me horny


I doubt he will ever put dwarves or bondage in to ls so I doubt you will be getting horny anytime soon

:wub:

This post was edited by xaos4ever on Apr 18 2013 09:32am
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Apr 18 2013 09:36am
Ok, perfect Update.

Cu on PoE
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Apr 18 2013 12:17pm
20:16 Click, the door unlocks.

LOL

20:16 Boom, the door explodes into a cloud of dust. You have failed the test.
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