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Member
Posts: 7,930
Joined: Nov 19 2006
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Nov 13 2010 12:12am
That would make sense...
Member
Posts: 6,516
Joined: Aug 10 2009
Gold: 3.00
Nov 13 2010 12:14am
Quote (Tr3vor @ Nov 13 2010 02:11am)
LOL

damn she be posting my Facebook rhymes on jsp now :P




I'm pretty sure she meant you fail as in your fail quote :P


wow quoting you nubs made my quotes fail :s


Your nerdy rhymes are SICK. :)
Member
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Gold: 8,326.04
Nov 13 2010 12:51am
Hey guys sorry i havent been on lately just havent had a chance to actually get on -_-
Member
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Nov 13 2010 01:04am
hunting in 2 hours wish me luck will post pics if I get anything
Member
Posts: 6,516
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Nov 13 2010 01:14am
Quote (monsta816 @ Nov 13 2010 03:04am)
hunting in 2 hours wish me luck will post pics if I get anything


GOOD LUCK
still iso park.
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Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Nov 13 2010 01:24am
•.(>^.^)>.• & Ancient Blood
Item Hunters Association


NOTE: Quote this, remove previous quote tag (quote=izParagonzi etc) (/quote)
Post your details at the bottom, and then Post Reply, this way, you will be able to keep the list clear
and new for each member that is interested in being part of our Hunter Association.

This idea is based on creating characters each season for "Hunting" items in high level games.
We combine our efforts each to reap the rewards for both parties, and in turn share any profits
from any trade equally.

The character builds will not be "Master Quested", they will remain level 70+.
They will endeavour to obtain as much Objectives while they are climbed up.
People will build these characters based on their individual "Strengths" in items,

Rules / Guidelines when grouped with members of our Alliance Guild:
1. Item Drops: NEW
... Each member in the run will pick a number from 1-5 (5 being a full group)
... Drops are based on "Waves" to the "Number"... Wave 1 = #1, next wave = #2, next wave = #3 etc
... So this means that you can not pickup drops when it is not your wave.
... This again is to give people equality and only LUCK will be the factor.
... And because there are waves upon waves of monsters, I am sure ppl will get something
... NOTE: saying "NN" to your wave leaves it open for others and remember that Shrines are FFA
... but we are too good for getting shrines
2. Any items of value, but, not required by any members of each guild, is put up for trade, and the Forum Gold is divided equally
3. Joking around is fine, but no real crap... :)
4. Welling:
... Person placing item into well, gets dibs on Main Item, and Side Drops are Free For All
... Before placing item into the well, you must show your white item to all, no qualms on who put what in when.
... State who goes first maybe another option.
5. CHEST Drops:
... Simply put, if there are 3 AB members and 2 Kirby members in the game, the first chest goes to AB, and the second one goes to Kirby
... And it repeats, 3rd / 4th / 5th etc... this is to give the run more EQUALITY and fairness

Place your details in the appropriate "Guild Hunter List"

•.(>^.^)>.• Hunter List:
izParagonzi Using // izConquerorIII // Full Int Rogue Casting / Healing // Level 84 (atm)
Objectives Completed:
Explore the Maze
A Pinch of Evil
Hack the Horde
Stop the Seven Shamans
Soften the Sneaky Shell
No Maze No More
izParagonzi Using // izBarbII // Barb / Melee // Level 50 (atm)
Objectives Completed:
Explore the Maze
A Pinch of Evil
Hack the Horde
Stop the Seven Shamans
Soften the Sneaky Shell
Ambush!
Jlhromeo Using // OlDirtyBastard // Full Int Mage Casting / Healing // Level 81 (atm)
Objectives Completed:
Explore the Maze
A Pinch of Evil
Hack the Horde
Stop the Seven Shamans
Soften the Sneaky Shell
Ambush!
No Maze No More
NeVv Using // SourBanana // Full Int Mage Casting / Healing // Level 34 (atm)
Objectives Completed:
Explore the Maze
Hack the Horde
Stop the Seven Shamans
Tr3vor Using // StonedB1tch // Full Int Mage Caster / Healer // Level 1 (atm)
Objectives Completed:
None (atm)
GGAznFarmer Using // SheldonCooper // Full Int Mage Caster / Healer (Possible heal) // Level 41 (atm)
Objectives Completed:
Explore the Maze
A Pinch of Evil
Hack the Horde
Stop the Seven Shamans

Ancient Blood Hunter List:
BigDuke6 Using // MissDuke // Fighter Melee Tanker // Level 1 (atm)
Objectives Completed:
None (atm)
Nocti Using // MageinWells // Full Int Rogue / Caster // Level 74 (atm)
Objectives Completed:
Explore the Maze
A Pinch of Evil
Hack the Horde
Stop the Seven Shamans
Ambush!
lambofgod_kl Using // VVonder // Full Int Mage / Caster // Level 11 (atm)
Objectives Completed:
Explore the Maze
_______________________

Brought this forward, based on the reasoning that it may have been missed.
Please note: Anyone putting their name down for this competition by the time I reach my 185th GP
will be ignored, as that would be unfair to all others posting their dates.

So get your name in NOW

izParagonzi's 200 GP Guild Competition
I am currently @ 184 GPs

I donated 12.59fg to the pool also (+97.70) = 110.29fg
Trevor donated 46fg to the pool also
lilwillis121 donated 9.40fg to the pool also


Rules:
1. 5fg Entry Fee (given to Jesse)
2. Choose a date when you think I will get 200 GPs (Post like this: Date [1] / Month [2] / Year [2011])
3. Only 1 date chosen per person
4. Date must not be already taken by another guildy
5. Competition Ends on me completing 200 Guild Points
6. izParagonzi is not a contender for this competition

Note:
I do on average 1-4 MQ attempts per week, prevailing to real life issues.

Dates:

(jlhromeo @ Oct 19 2010 10:37am) = 1/1/2011 (Paid)

(M0nk3yL0rd0 @ Oct 19 2010 10:41am) = 21/12/10 (Paid)

(Decibel @ Oct 19 2010 10:42am) = 25/12/2010 (Paid)

(CandiMan,Oct 19 2010 06:33pm) = 21/11/10 (Paid)

(Cloudfire,Oct 19 2010 07:25pm) = 15/1/2011 (Paid)

(Newb,Oct 29 2010 06:28pm) = 4/01/2011 (Paid)

(Ensane @ Nov 1 2010 01:58pm) 30 / 12 / 2010 (Paid)

Total Prize Pool: 200.69fg
All Donations and any Entries are automatically forwarded to Jesse.
Thank you all, and iwillis121, you should put in a date, you might win... :)
_________________

"Watch This Space"
1 - 5 fg Items Up For Sale
This is the first Instalment of items, so keep an eye out for more to come

Mythical bronze sword ............ 1fg
Damage: 6 to 63
+48% Enhanced Effect
+9 Vitality
+2% Experience Gained
+1 Magic Luck
+1% Armor Pierce

Angelic heartwood club ......... 2fg
Level Req: 15
Damage: 16 to 74
+26 Intelligence
+1 Life Regen
+1 to 3 Life per Kill
+3 Jubilance

Mystical runewood club ........ 2fg
Level Req: 20
Damage: 19 to 86
+29 Intelligence
+1% Mind Numb
+1% Armor Pierce

Arcane steel axe ........ 1fg
Level Req: 10
Damage: 53 to 63
+40% Enhanced Effect
+2% Experience Gained
+1 Extra Equipment Slots
+1 to 2 Life per Kill
+1% Mana Skin
+2% Glancing Blow

Rare steel spear .......... 1fg
Level Req: 10
Damage: 85 to 149
+29% Enhanced Effect
+1% Critical Flux

Rare iron polearm .......... 1fg
Level Req: 5
Damage: 58 to 156
+52% Enhanced Effect
+2% Mind Numb

Arcane double cured leather armor ........... 3fg
Level Req: 15
Physical Defense: 11 to 34
Magical Defense: 18 to 74
+45% Enhanced Effect
+9 Intelligence
+2 Critical Strike
+1% Armor Pierce
+4% Mana Syphon

+1 Jubilance

Rare lightning III ............. 2fg
Spell Damage: 10 to 102
Mana Cost: 21
+59% Enhanced Effect
+1% Life Steal

Mystical lightning IV ............ 2fg
Level Req: 5
Spell Damage: 14 to 144
Mana Cost: 29
+69% Enhanced Effect
+1% Mana Syphon
-1% Mana Consumption


Rare lightning V ............. 5fg
Level Req: 10
Spell Damage: 17 to 179
Mana Cost: 37
+68% Enhanced Effect
+20 Strength


Angelic lightning V .......... 4fg
Level Req: 10
Spell Damage: 19 to 190
Mana Cost: 37
+78% Enhanced Effect
+8% Experience Gained

+1 Life Regen
+1 Critical Strike

Mythical lightning V .............. 1fg
Level Req: 10
Spell Damage: 15 to 151
Mana Cost: 37
+42% Enhanced Effect
+1 to 18 Mana per Kill
+2% Mind Numb
+3% Glancing Blow
+1 Jubilance

Rare lightning XI .................. 2fg
Level Req: 40
Spell Damage: 31 to 313
Mana Cost: 85
+33% Enhanced Effect
+22 Strength


Mythical wind IV ........... 1fg
Level Req: 5
Spell Damage: 26 to 117
Mana Cost: 29
+53% Enhanced Effect
+1 Life Regen
+1% Damage Return
+1% Power Shot
+1% Glancing Blow

Magical wind VI ........... 1fg
Level Req: 15
Spell Damage: 45 to 204
Mana Cost: 45
+77% Enhanced Effect

Mystical wind VII ........... 1fg
Level Req: 20
Spell Damage: 52 to 237
Mana Cost: 53
+76% Enhanced Effect
+44 Max Life
+3 Life Regen

Rare heal III .............. 1fg
Heals: 30 to 81
Mana Cost: 21
+59% Enhanced Effect
+1 Magic Luck

Angelic heal IV ............ 1fg
Level Req: 5
Heals: 40 to 106
Mana Cost: 29
+56% Enhanced Effect
+1 Critical Strike
+1% Life Steal
+3% Parry

Magical heal V .............. 1fg
Level Req: 10
Heals: 45 to 122
Mana Cost: 37
+43% Enhanced Effect

Mythical heal VI ............ 2fg
Level Req: 15
Heals: 61 to 164
Mana Cost: 45
+60% Enhanced Effect
+1% Experience Gained
+1 to 1 Mana per Attack
+1% Damage Return
+1% Power Shot

Mystical heal VII ............... 1fg
Level Req: 20
Heals: 75 to 200
Mana Cost: 53
+67% Enhanced Effect
+1 Magic Luck
+1% Magical Damage Reduction

Magical heal VIII ............... 1fg
Level Req: 25
Heals: 75 to 201
Mana Cost: 61
+47% Enhanced Effect

Magical focused heal IV .......... 1fg
Level Req: 5
Heals: 68 to 81
Mana Cost: 29
+59% Enhanced Effect

Angelic focused heal V ................ 1fg
Level Req: 10
Heals: 74 to 89
Mana Cost: 37
+39% Enhanced Effect
+1 Critical Strike
+1% Magical Damage Reduction
+1% Quick Draw

Rare focused heal VI .............. 1fg
Level Req: 15
Heals: 98 to 117
Mana Cost: 45
+53% Enhanced Effect
+1% Armor Pierce
Member
Posts: 1,250
Joined: Oct 31 2010
Gold: Locked
Nov 13 2010 03:08am
morning all
Member
Posts: 40,183
Joined: Apr 29 2006
Gold: 20,826.51
Nov 13 2010 05:55am
izDemonBash
Level 72 Monk


Kills: 1,451,103
Deaths: 81
MQ Pass: 3
MQ Fail: 69
Objectives Completed
Explore the Maze
A Pinch of Evil
Face the Evil
Hack the Horde
Stop the Seven Shamans
Soften the Sneaky Shell
Ambush!

In search of:
No Maze No More
Mirror Maze
________________

Junks:

Rare fossil scale armor
Level Req: 20
Physical Defense: 11 to 44
Magical Defense: 7 to 21
+5 Strength
+19 Vitality

Rare fine alloy plate mail
Level Req: 20
Physical Defense: 38 to 114
Magical Defense: 0 to 12
+73% Enhanced Effect
+1% Mind Numb

Rare fire VII
Level Req: 20
Spell Damage: 21 to 57
Mana Cost: 53
+20 Vitality
+1 to 23 Life per Kill

This post was edited by izParagonzi on Nov 13 2010 06:07am
Member
Posts: 28,283
Joined: Jul 7 2009
Gold: 667.90
Nov 13 2010 06:41am
Quote (izParagonzi @ Nov 13 2010 06:55am)
izDemonBash
Level 72 Monk


Kills: 1,451,103
Deaths: 81
MQ Pass: 3
MQ Fail: 69
Objectives Completed
Explore the Maze
A Pinch of Evil
Face the Evil
Hack the Horde
Stop the Seven Shamans
Soften the Sneaky Shell
Ambush!

In search of:
No Maze No More
Mirror Maze
________________

Junks:

Rare fossil scale armor
Level Req: 20
Physical Defense: 11 to 44
Magical Defense: 7 to 21
+5 Strength
+19 Vitality

Rare fine alloy plate mail
Level Req: 20
Physical Defense: 38 to 114
Magical Defense: 0 to 12
+73% Enhanced Effect
+1% Mind Numb

Rare fire VII
Level Req: 20
Spell Damage: 21 to 57
Mana Cost: 53
+20 Vitality
+1 to 23 Life per Kill


U completed face the evil?
What is that quest?
Member
Posts: 15,790
Joined: Apr 14 2007
Gold: 28,965.00
Nov 13 2010 07:09am
ahhhh gotta love the magic computer chair that turns your morning coffee into your morning poop! brb!
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