•.(>^.^)>.• & Ancient Blood
Item Hunters AssociationNOTE: Quote this, remove previous quote tag (quote=izParagonzi etc) (/quote)
Post your details at the bottom, and then Post Reply, this way, you will be able to keep the list clear
and new for each member that is interested in being part of our Hunter Association.
This idea is based on creating characters each season for "Hunting" items in high level games.
We combine our efforts each to reap the rewards for both parties, and in turn share any profits
from any trade equally.
The character builds will not be "Master Quested", they will remain level 70+.
They will endeavour to obtain as much Objectives while they are climbed up.
People will build these characters based on their individual "Strengths" in items,
Rules / Guidelines when grouped with members of our Alliance Guild:
1.
Item Drops: NEW... Each member in the run will pick a number from 1-5 (5 being a full group)
... Drops are based on "Waves" to the "Number"... Wave 1 = #1, next wave = #2, next wave = #3 etc
... So this means that you can not pickup drops when it is not your wave.
... This again is to give people equality and only LUCK will be the factor.
... And because there are waves upon waves of monsters, I am sure ppl will get something
... NOTE: saying "NN" to your wave leaves it open for others and remember that Shrines are FFA
... but we are too good for getting shrines
2. Any items of value, but, not required by any members of each guild, is put up for trade, and the Forum Gold is divided equally
3. Joking around is fine, but no real crap...

4.
Welling:
... Person placing item into well, gets dibs on Main Item, and Side Drops are Free For All
... Before placing item into the well, you must show your white item to all, no qualms on who put what in when.
... State who goes first maybe another option.
5.
CHEST Drops:
... Simply put, if there are 3 AB members and 2 Kirby members in the game, the first chest goes to AB, and the second one goes to Kirby
... And it repeats, 3rd / 4th / 5th etc... this is to give the run more EQUALITY and fairness
Place your details in the appropriate "Guild Hunter List"
•.(>^.^)>.• Hunter List:izParagonzi Using //
izConquerorIII // Full Int Rogue Casting / Healing //
Level 84 (atm)
Objectives Completed:
Explore the Maze
A Pinch of Evil
Hack the Horde
Stop the Seven Shamans
Soften the Sneaky Shell
No Maze No More
Jlhromeo Using //
OlDirtyBastard // Full Int Mage Casting / Healing //
Level 81 (atm)
Objectives Completed:
Explore the Maze
A Pinch of Evil
Hack the Horde
Stop the Seven Shamans
Soften the Sneaky Shell
Ambush!
No Maze No More
NeVv Using //
SourBanana // Full Int Mage Casting / Healing //
Level 34 (atm)
Objectives Completed:
Explore the Maze
Hack the Horde
Stop the Seven Shamans
Tr3vor Using //
StonedB1tch // Full Int Mage Caster / Healer //
Level 1 (atm)
Objectives Completed:
None (atm)
GGAznFarmer Using //
SheldonCooper // Full Int Mage Caster / Healer (Possible heal) //
Level 41 (atm)
Objectives Completed:
Explore the Maze
A Pinch of Evil
Hack the Horde
Stop the Seven Shamans
Ancient Blood Hunter List:BigDuke6 Using //
MissDuke // Fighter Melee Tanker //
Level 1 (atm)
Objectives Completed:
None (atm)
Nocti Using //
MageinWells // Full Int Rogue / Caster //
Level 74 (atm)
Objectives Completed:
Explore the Maze
A Pinch of Evil
Hack the Horde
Stop the Seven Shamans
Ambush!
lambofgod_kl Using //
VVonder // Full Int Mage / Caster //
Level 11 (atm)
Objectives Completed:
Explore the Maze
_______________________
Brought this forward, based on the reasoning that it may have been missed.
Please note: Anyone putting their name down for this competition by the
time I reach my 185th GPwill be ignored, as that would be unfair to all others posting their dates.
So get your name in
NOWizParagonzi's 200 GP Guild CompetitionI am currently @ 184 GPsI donated 12.59fg to the pool also (+97.70) = 110.29fg
Trevor donated 46fg to the pool also
lilwillis121 donated 9.40fg to the pool also
Rules:
1. 5fg Entry Fee (given to Jesse)
2. Choose a date when you think I will get 200 GPs (Post like this: Date [1] / Month [2] / Year [2011])
3. Only 1 date chosen per person
4. Date must not be already taken by another guildy
5. Competition Ends on me completing 200 Guild Points
6. izParagonzi is not a contender for this competition
Note:
I do on average 1-4 MQ attempts per week, prevailing to real life issues.
Dates:
(jlhromeo @ Oct 19 2010 10:37am) = 1/1/2011 (Paid)
(M0nk3yL0rd0 @ Oct 19 2010 10:41am) = 21/12/10 (Paid)
(Decibel @ Oct 19 2010 10:42am) = 25/12/2010 (Paid)
(CandiMan,Oct 19 2010 06:33pm) = 21/11/10 (Paid)
(Cloudfire,Oct 19 2010 07:25pm) = 15/1/2011 (Paid)
(Newb,Oct 29 2010 06:28pm) = 4/01/2011 (Paid)
(Ensane @ Nov 1 2010 01:58pm) 30 / 12 / 2010 (Paid)
Total Prize Pool: 200.69fgAll Donations and any Entries are automatically forwarded to Jesse.
Thank you all, and iwillis121, you should put in a date, you might win...

_________________
"Watch This Space"1 - 5 fg Items Up For Sale
This is the first Instalment of items, so keep an eye out for more to come
Mythical bronze sword ............ 1fg
Damage: 6 to 63
+48% Enhanced Effect
+9 Vitality
+2% Experience Gained
+1 Magic Luck
+1% Armor Pierce
Angelic heartwood club ......... 2fg
Level Req: 15
Damage: 16 to 74
+26 Intelligence
+1 Life Regen
+1 to 3 Life per Kill
+3 Jubilance
Mystical runewood club ........ 2fg
Level Req: 20
Damage: 19 to 86
+29 Intelligence
+1% Mind Numb
+1% Armor Pierce
Arcane steel axe ........ 1fg
Level Req: 10
Damage: 53 to 63
+40% Enhanced Effect
+2% Experience Gained
+1 Extra Equipment Slots
+1 to 2 Life per Kill
+1% Mana Skin
+2% Glancing Blow
Rare steel spear .......... 1fg
Level Req: 10
Damage: 85 to 149
+29% Enhanced Effect
+1% Critical Flux
Rare iron polearm .......... 1fg
Level Req: 5
Damage: 58 to 156
+52% Enhanced Effect
+2% Mind Numb
Arcane double cured leather armor ........... 3fg
Level Req: 15
Physical Defense: 11 to 34
Magical Defense: 18 to 74
+45% Enhanced Effect
+9 Intelligence
+2 Critical Strike
+1% Armor Pierce
+4% Mana Syphon+1 Jubilance
Rare lightning III ............. 2fg
Spell Damage: 10 to 102
Mana Cost: 21
+59% Enhanced Effect+1% Life Steal
Mystical lightning IV ............ 2fg
Level Req: 5
Spell Damage: 14 to 144
Mana Cost: 29
+69% Enhanced Effect
+1% Mana Syphon
-1% Mana ConsumptionRare lightning V ............. 5fg
Level Req: 10
Spell Damage: 17 to 179
Mana Cost: 37
+68% Enhanced Effect
+20 StrengthAngelic lightning V .......... 4fg
Level Req: 10
Spell Damage: 19 to 190
Mana Cost: 37
+78% Enhanced Effect
+8% Experience Gained+1 Life Regen
+1 Critical StrikeMythical lightning V .............. 1fg
Level Req: 10
Spell Damage: 15 to 151
Mana Cost: 37
+42% Enhanced Effect
+1 to 18 Mana per Kill
+2% Mind Numb
+3% Glancing Blow
+1 Jubilance
Rare lightning XI .................. 2fg
Level Req: 40
Spell Damage: 31 to 313
Mana Cost: 85
+33% Enhanced Effect
+22 StrengthMythical wind IV ........... 1fg
Level Req: 5
Spell Damage: 26 to 117
Mana Cost: 29
+53% Enhanced Effect
+1 Life Regen
+1% Damage Return
+1% Power Shot
+1% Glancing Blow
Magical wind VI ........... 1fg
Level Req: 15
Spell Damage: 45 to 204
Mana Cost: 45
+77% Enhanced Effect
Mystical wind VII ........... 1fg
Level Req: 20
Spell Damage: 52 to 237
Mana Cost: 53
+76% Enhanced Effect
+44 Max Life
+3 Life Regen
Rare heal III .............. 1fg
Heals: 30 to 81
Mana Cost: 21
+59% Enhanced Effect
+1 Magic Luck
Angelic heal IV ............ 1fg
Level Req: 5
Heals: 40 to 106
Mana Cost: 29
+56% Enhanced Effect
+1 Critical Strike
+1% Life Steal
+3% Parry
Magical heal V .............. 1fg
Level Req: 10
Heals: 45 to 122
Mana Cost: 37
+43% Enhanced Effect
Mythical heal VI ............ 2fg
Level Req: 15
Heals: 61 to 164
Mana Cost: 45
+60% Enhanced Effect
+1% Experience Gained
+1 to 1 Mana per Attack
+1% Damage Return
+1% Power Shot
Mystical heal VII ............... 1fg
Level Req: 20
Heals: 75 to 200
Mana Cost: 53
+67% Enhanced Effect
+1 Magic Luck
+1% Magical Damage Reduction
Magical heal VIII ............... 1fg
Level Req: 25
Heals: 75 to 201
Mana Cost: 61
+47% Enhanced Effect
Magical focused heal IV .......... 1fg
Level Req: 5
Heals: 68 to 81
Mana Cost: 29
+59% Enhanced Effect
Angelic focused heal V ................ 1fg
Level Req: 10
Heals: 74 to 89
Mana Cost: 37
+39% Enhanced Effect
+1 Critical Strike
+1% Magical Damage Reduction
+1% Quick Draw
Rare focused heal VI .............. 1fg
Level Req: 15
Heals: 98 to 117
Mana Cost: 45
+53% Enhanced Effect
+1% Armor Pierce