First of all, i wanna welcome new pending member LeonsunQuote
Another Gozu well:
Rare lightning V
Level Req: 10
Spell Damage: 5 to 50
Mana Cost: 45
+20 Strength
+8 Intelligence
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Mystical fine alloy sword
Level Req: 20
Damage: 16 to 162
+50% Enhanced Effect
+4 Magic Luck
+1% Mind Numb
GZ²

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Does it matter in what lvl you mute ?
Also does lvl class (magical,rare etc ) do what ?
here is a link could u help , also in my profil*:
http://forums.d2jsp.org/index.php?showtopic=3827582&f=272to explain it in short words: the muting system works like this item lvl (possible stats) ;tiertype for example III will be mixed up with the magiclvl rare(2)-angelic(4)
u get chance to get rare 33%,mystical 33%,angelic33%, magic helps (u a little) and only for magiclvl, but not worth to mule every crap coz the time u wasting for muling, could also be used for playing,drinking coffee etc

.
Add.
in past versions: muting was depend on charlvl [coz itemlvl create by monsterlvl dropped+charlvl 50%50] +magic luck
after few corrections, first the item regeneration prob was corrected, then the magic luck
its still possible to get bugged items, but the % to get is like win in the raffle pot , and u dont even get the best once dropped.
another point:
tried with bonekk's paladin and my gaurdian No Maze ,just we 2 to test (lvl55)
result: we raped wave 1,2,3,4 and first monster of 5th could be betta but as 1dmger+heal/melee its good Im would be pleased, if u mates write down ur timeshifts/timetalbes.
for example:
/ homero is online between 15h-21h Amsterdam timezone*
/ bonekk: 23-6 Amsterdam timezone*
would be helpfull for organizing some time 2gether, as In LoD (Br's+Mf) and in LS (catacombs,maze exp, no maze items)Guardian 55 atm
sammy 33 atm
greez
AEm
This post was edited by AEmath on Nov 6 2008 09:24pm