qi:
http://forums.d2jsp.org/index.php?showtopic=3770403&f=272Quote (njaguar @ Thu, 22 May 2008, 00:38)
Added 5 New Transmutation Box Recipes:
- Armor + Ice Charm = Armor with Strength or Mind Numb
- Armor + Fire Charm = Armor with Intelligence or Armor Pierce
- Armor + Lightning Charm = Armor with Dexterity or Damage Return
- Armor + Wind Charm = Armor with Dexterity or Critical Flux
- Armor + Earth Charm = Armor with Vitality or Block
Notes:
- All armor and charms must be magical or higher
- The tier of the armor and the charm must be the same
- The armor will be the same type of armor (possible variance on magical), with a guarenteed stat above depending on the charm type used
- Armor must be in 1st slot, charm in 2nd
Quote (njaguar @ Thu, 22 May 2008, 04:01)
Added 3 more transmutation box recipes:
- Armor + Wild Heal = Armor with Mana Regen or Luck
- Armor + Heal = Armor with Mana Regen or Physical Damage Reduction %
- Armor + Focused Heal = Armor with Life Regen or Magical Damage Reduction %
Same notes apply as the previous 5 that were added.