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Oct 9 2010 11:17am
Quote (Tr3vor @ Oct 9 2010 12:50pm)
so i need to sell all my dex / hm heavy armors lulz unless i sell my swords and go to daggers then they are useless to me
need to get str/hm ones now instead rofl.
oh and str/hm charm too rofl.
yay me

at least for my staff classes i have a dex/hm charm set just need to get the dex/hm robes.


double post for manada


Yayy double post :D:D
whered u go on fb? :'(!!!!
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Oct 9 2010 11:20am
rawrrr sooooo i got to work today yay and ofc i spent all day yesterday partying!!

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Oct 9 2010 11:23am
Quote (Ensane @ Oct 9 2010 01:20pm)
rawrrr sooooo i got to work today yay and ofc i spent all day yesterday partying!!


yayy party party party
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Oct 9 2010 12:07pm
Quote (jlhromeo @ Oct 9 2010 12:06pm)
right, but now that things change, i can go to town EVEN IN THE MIDDLE OF A WELL AND SHRINE SHIT then return.

i see no real benefit now to being hybrid, unless you don't grab shrines at all. if you think about it, melee is superior.

yes, you can heal yourself, but I can simply go to town, shrine one or two things, be back at full HP in the group by the time you used mana to heal yourself, all the while doing less damage than melee would.


Im not trying to be a hater, but I really feel like melee is the real way to go now, solely based on the fact that you can shrine so much easier now.


e: I havn't done the math yet but I should be pretty damn close to the 75/25 ratio by stating ZERO dex. gonna be a baller, just need to find time to level my ass up, and D2 is still making me FG so I use my free time there. :(


things can get hectic when everyone is shrining and leaving and joining hence why everyone has been dying like crazy imo because they are relying on shrines all the time
Well i havn't died yet ;). (knock on wood) and thats where a hybrid comes in handy.
and against ambush.
I also dont have to horde shrines i get the odd one or two and thats all i may need.
i solo ezz as hybrid without barely having to stop and shrine.
and you never know what the next update could bring.
really it's all preference and only time will tell wether or not people think heals are useless now.
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Oct 9 2010 12:37pm
1. Melee has become better
2. Hybrids are needed for solo or 4-5 group
3. Healers are now only good for 5 group
4. Casters are a pain in the A in a full group mega casting 7+ mob... delay can kill ya if no healer or hybrid in group

Edit: my hybrid in a full group did NOT have time to even melee... I was constantly healing/ shrining / healing etc

Eidt2: This update has made it possible to be GUILD friendly... I am now only solo'ing by creating GUILD ONLY catacombs.

This post was edited by izParagonzi on Oct 9 2010 12:46pm
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Oct 9 2010 12:51pm
now would be the time to buy unspawnable stat charms imo would amp your dmg very well
if str and dex is the old str

Strength: Increases the base damage and *critical hit chance for melee weapons by the ratio for that particular weapon.
Dexterity: Increases the base damage and *critical hit chance for melee weapons by the ratio for that particular weapon.
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Oct 9 2010 12:52pm
can i get 5 fg from someone lol
:s

This post was edited by Tr3vor on Oct 9 2010 12:52pm
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Oct 9 2010 01:17pm
Sent you 5 again Trev...

_______________

Solo'ing: 08:14 Objective(s) Enabled: A Pinch of Evil, Soften the Sneaky Shell, Ambush!

How the fudge am I going to do that... Blacklining of course
______________

lvl35
371 ave
850 crit
142 ave (heal)

43 str / 129 dexterity / 118 ee staff

Very decent Hybrid
_______________

wtf is this: 384 CRIT then 794 CRIT... come on... how can you do a low crit damage then a high crit... there should not be LOW CRITS



This post was edited by izParagonzi on Oct 9 2010 01:24pm
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Oct 9 2010 01:23pm
ty again rex

i have 27 items in here i am selling most liekly lmk if you need any couple perf stat items inside, caster gear and hybrid
http://forums.d2jsp.org/topic.php?t=48617618&f=273
Member
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Oct 9 2010 01:28pm
thinking of trying to get ahold of this for my hybrid staff classes

Arcane pixiesilk padded robe
Level Req: 50
Physical Defense: 0 to 40
Magical Defense: 27 to 68

+37 Dexterity
+9 Intelligence

+1% Experience Gained
+1 to 57 Mana per Kill
+23% Heal Mastery

+1% Glancing Blow


nvm it just sold i guess lameee

This post was edited by Tr3vor on Oct 9 2010 01:30pm
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