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Sep 20 2010 05:11pm
Quote (izParagonzi @ Sep 21 2010 11:08am)
Personally... yes it is a tad overpay... well after thinking about it... I thought it was the best investment for me.

1. ACC slot on my hybrid characters or welling
2. Main slot when gaining casting profs or welling

I worked out the Intelligence on the main slot, it gives 30% enhanced casting damage, so if my attack charm is in my ACC slot, the Int covers
the -25%, and actually gives it a 5% boost in damage... so all good for me.


it should never be in the main slot while casting, as you should be attacking a lot more than you are healing... and you want the attack charm in your main slot, because the 32int will not cover the -25% from the accessory slot. It honestly won't, you've done something wrong in your calculations :/

from arxyn & J_B's guide:
Quote
It will almost always be better to keep your EE charm in main slot. Heres a simple rule of thumb to know if it's worth it or not. Take your total int divide it by 3. If that number is higher then the amount of int you'd be getting from an int charm in charm slot, it's not worth it.


it pretty much says that, using that charm in your main, your damage will decrease if you have more than 100 int total. which i assume you would :/

This post was edited by Cloudfire on Sep 20 2010 05:24pm
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Sep 20 2010 05:30pm
10k say what?
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Sep 20 2010 05:38pm
Quote (tyler225 @ Sep 21 2010 11:30am)
10k say what?


what


now dn8
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Sep 20 2010 05:38pm
Quote (Cloudfire @ Sep 21 2010 11:11am)
it should never be in the main slot while casting, as you should be attacking a lot more than you are healing... and you want the attack charm in your main slot, because the 32int will not cover the -25% from the accessory slot. It honestly won't, you've done something wrong in your calculations :/

from arxyn & J_B's guide:


it pretty much says that, using that charm in your main, your damage will decrease if you have more than 100 int total. which i assume you would :/


Quote
It will almost always be better to keep your EE charm in main slot. Heres a simple rule of thumb to know if it's worth it or not. Take your total int divide it by 3. If that number is higher then the amount of int you'd be getting from an int charm in charm slot, it's not worth it.


That quote refers to "Enhanced Effect", so either way, it doesn't matter with the Focus as it has EE and Int.
Using Arxyn's Stat calculations, the 0.95 to 1 Point means that my healing will increase by 30% while on Main slot and also help benefit
my attack charm while in ACC...

NOTE: Attack charm will be in ACC when I am catacombing with guild, thus the mana cost will reduce ensuring that I have more Casting ability... BUT, I do switch my gear around alot while in catacombs to get the best benefits from either:

Melee
Healing
Casting

Anyway... the 5.8k investment is worthwhile for me... I know that in the long run, that fg will come back and also a profit in many ways.
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Sep 20 2010 05:47pm
Quote (izParagonzi @ Sep 21 2010 11:38am)
That quote refers to "Enhanced Effect", so either way, it doesn't matter with the Focus as it has EE and Int.
Using Arxyn's Stat calculations, the 0.95 to 1 Point means that my healing will increase by 30% while on Main slot and also help benefit
my attack charm while in ACC...

NOTE: Attack charm will be in ACC when I am catacombing with guild, thus the mana cost will reduce ensuring that I have more Casting ability... BUT, I do switch my gear around alot while in catacombs to get the best benefits from either:

Melee
Healing
Casting

Anyway... the 5.8k investment is worthwhile for me... I know that in the long run, that fg will come back and also a profit in many ways.


what me + that quote are saying is that for pure damage purposes, you would be better to have the attack charm in the main slot. als,o int decreases in 'ee value' as your total int increases - that 32int won't always be ~30ee. as you approach 200int total it could be worth only around ~15ee to your main slot, and it will not balance out the accessory penalty (far from it). this is all arena-speak, of course.

there no denying it's a nice charm, and it will increase your overall casting efficiency in catacombs - but i personally feel that you payed 2-3k over what it's worth
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Sep 20 2010 06:36pm
Quote (Cloudfire @ Sep 21 2010 11:47am)
what me + that quote are saying is that for pure damage purposes, you would be better to have the attack charm in the main slot. als,o int decreases in 'ee value' as your total int increases - that 32int won't always be ~30ee. as you approach 200int total it could be worth only around ~15ee to your main slot, and it will not balance out the accessory penalty (far from it). this is all arena-speak, of course.

there no denying it's a nice charm, and it will increase your overall casting efficiency in catacombs - but i personally feel that you payed 2-3k over what it's worth


Trust me... at this stage, it is only about 800fg overpriced.
I have looked at the trade section for quite some time... and that is still a good deal.

As for int decreasing because of excessive amounts, it does not matter for my builds.
I never really have over 150 intelligence including gear for it to decrease exponantially (spelling)

If I get a Warlock... I will not be adding any Intelligence, as I do not have the gear to make it a caster.
It will be a hybrid build, inb4wtfRUon...

Stats as follows:

Code
Base      +20     +X Robe     +54(lvl55)   Totals

Str 15    +00     +01         +45          61 (95 with str charm)
Dex 45    +15     +21         +09          90
Int 75    +00     +21         +00          96
Vit 35    +05     +00         +00          40


My main charm will vary dramatically, based on a few tests also.

1. 34 Strength Charm Main (95 total strength) and Focus in Acc = Arena / Catacombs as backup healer
2. 41% Heal Mastery Main and Focus in Acc = Welling / Main Catacomb Healer
3. 137ee/32int Main and 131ee Ice Acc = Arena or Catacomb casting/healing (Arena for prof hunting)
... Note: #3 will also include maximum of +30 Intelligence from Staff (switching for casting)

Edit: So maximum Intelligence on my Warlock would be 158, which is fine
________________

Quote MIKE :blink:
wtfRUon
you're unique rex :lol:

:rofl: I am unique... if I got lucky like Bill and went back to back to get Warlock, I can keep going and try
to accomplish one of my "Goals"... to knock McClain off the Staff ranking table, since I am #2 just under him.
Only 3 Ranks to get...

I love my Monk... so I love the even stats

This post was edited by izParagonzi on Sep 20 2010 06:50pm
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Sep 20 2010 06:41pm
:blink:

wtfRUon



you're unique rex :lol:
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Sep 20 2010 06:46pm
Quote (Cloudfire @ Sep 20 2010 06:01pm)
yea. inb4trev calls me a rager cuz poor

i just can't help feeling that was overpay, since really it's only a 137ee. which is only 18ee more than the one he already had on long-term-to-the-point-of-owning loan from me :/


its actually more like 167ee if used on main.
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Sep 20 2010 06:57pm
good morning all.
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Sep 20 2010 06:59pm
Quote (monsta816 @ Sep 21 2010 12:46pm)
its actually more like 167ee if used on main.


if you've got 200int it's probably not much more than 150, and heal in main slot is a less-than-optimum idea anyway

anyways, we've asserted (once again) that rex is completely bonkers. we need to come up with something different, this result pops up far too often :mellow:
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