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Member
Posts: 32,342
Joined: Feb 19 2006
Gold: 13,434.18
Trader: Trusted
Dec 4 2009 08:12am
:hug: Carp

robin u need some headache pills? xD
Member
Posts: 12,395
Joined: Apr 18 2006
Gold: 619.37
Dec 4 2009 08:18am
Quote (JanMcCrank @ Dec 4 2009 02:12pm)
:hug: Carp

robin u need some headache pills? xD


Whhhhhhhhhaaaaaaaaaat the hell is tropospheric photochemical oxidant cycle?

god this is becoming a confusing essy ^

Bingo

if any1 is intrested in that :P

it is basically a chemical reaction which produces ozone ^

This post was edited by SUPER-CARP on Dec 4 2009 08:25am
Member
Posts: 18,650
Joined: Oct 30 2006
Gold: 9.96
Dec 4 2009 08:27am
aim: Nopn1326
add me :P

btw nice winter sign ;)

whats up guys?

trying to talk to kewbie for like 4 days now but i never got a reply :(

This post was edited by mrporno on Dec 4 2009 08:28am
Member
Posts: 32,342
Joined: Feb 19 2006
Gold: 13,434.18
Trader: Trusted
Dec 4 2009 08:29am
Quote (mrporno @ 4 Dec 2009 15:27)
aim: Nopn1326
add me :P

btw nice winter sign ;)

whats up guys?

trying to talk to kewbie for like 4 days now but i never got a reply :(


u're offline!
Member
Posts: 9,790
Joined: Nov 4 2002
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Dec 4 2009 08:32am
Quote (JanMcCrank @ 4 Dec 2009 09:29)
u're offline!


I'm online...and you probably caught me by now

good morning :hello:
Member
Posts: 18,650
Joined: Oct 30 2006
Gold: 9.96
Dec 4 2009 08:32am
Quote (JanMcCrank @ 4 Dec 2009 15:29)
u're offline!

sry :P im online now :D
Member
Posts: 32,342
Joined: Feb 19 2006
Gold: 13,434.18
Trader: Trusted
Dec 4 2009 08:38am
Quote (doginal @ 4 Dec 2009 15:32)
I'm online...and you probably caught me by now

good morning :hello:


at aim? :O :P
Member
Posts: 9,790
Joined: Nov 4 2002
Gold: 48,204.00
Dec 4 2009 08:40am
Quote (JanMcCrank @ 4 Dec 2009 09:38)
at aim? :O :P


lol i dont get it
Member
Posts: 32,342
Joined: Feb 19 2006
Gold: 13,434.18
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Dec 4 2009 08:43am
Quote (doginal @ 4 Dec 2009 15:40)
lol i dont get it


we were into a conversation about AIM :P
now u caught yourself! :hug:
Member
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Joined: Jun 13 2007
Gold: 505.75
Dec 4 2009 08:47am
V1.17.0 Released! by njaguar on Dec 4 2009 10:24am
Hi Guys!

This version is a huge upgrade over all previous versions. I converted the game client from ActionScript 2.0 to ActionScript 3.0, taking the opportunity to do a complete rewrite of it, implementing a lot of things I've been wanting to do for some time, but were limited by AS2 and unable to do so.

The first thing you'll notice is that everything graphically has been updated. Things will still be familiar, but much has also changed. I will try and highlight the changes below, but you may be better off just trying it instead. :)

Updates Summary:
-- Complete client rewrite -- should operate much smoother, and faster on all machines!
-- Pretty much all the graphics have been updated (thanks CTaulborg!)
-- Modular layout, more control over customizing the positioning of windows, etc.
-- Added a Settings popup (ESC key to toggle it)
-- Moved chat logs out of a stationary window. You can toggle a movable chat logs history window with the "L" key.
-- Drops appear in a popup (you can move this wherever you want.) You can toggle it with the "O" key.
-- Spacebar still closes all popups.
-- All items now display in an icon format, with text as follows:
---- Top left = magical level (# of magical stats)
---- Top right = item tier
---- Bottom right = quantity (if applicable)
-- All character images have been redrawn
-- Characters now show the equipment you are wearing! This also applies to other players in catacombs!
-- Catacombs has been updated; players now appear along the left side. Group stats popup when hovering on the Experience bar.
-- To move position in the catacombs, click the arrow next to your name. Far left = back, far right = forward, middle = middle.
-- To auto attack, click and hold the left mouse button. Down arrow requirement has been removed! This applies to all monsters and other players!
-- Trashcan on the vault withdraw page, to quick delete items you no longer want
-- Inventory Equipment moveable -- will save positions upon logging out for next login!
-- Quickbar and Selected Attack also are saved between sessions
-- Sort icons added to equipment and items
-- To CHAT, press ENTER to open the chat box, type, then hit enter to send.
-- Master Quest has been given a SIGNIFICANT overhaul and update. ;) ;) ;)

Changes:
-- Transmuting difficulty significantly decreased at lower levels.
-- Mirror Maze now gives 2 to 5 guild points upon completion
-- Fish/Comfrey stacks now total the amounts added, rather than averaging them. This will ensure that no amount is lost with high quantity stacks!

Bug Fixes:
-- Fishing first action snag bug fixed
-- Suffusencing a single fish or comfrey would not give it EE appropriately (stacks did work).

.. + more.. will update as soon as possible. Enjoy!!

(These changes will allow me to do much cooler updates in the future. The modular layout is optimal for allowing more things to be done/added!)

To play the new version, make sure you go back to the main portal (http://ladderslasher.d2jsp.org) and click the appropriate window size button. The links have been updated. This should help for people that had old version caching troubles in the past.
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