Quote (MrMoJoRising @ May 4 2011 11:13am)
Maybe you don't get prof/prof boost from Multistrike? Your actions are way higher because you unload multistrike very low. You need to take that into account.
Do the test again without any abilities, then compare prof gain. I bet prof gain per weapon would than be equal.
Quote (MrMoJoRising @ May 4 2011 04:59pm)
All I'm saying is you can't have an accurate test without ALSO doing the same test without using abilities. Try it

Quote (dpaules @ May 4 2011 01:08pm)
all I know is it was more than 1 point, and not more than 5 that I saw the one time, so somewhere between 2 and 4,
but you and I both know that you can get more than 1 point from a multistrike or multicast, which supports the notion that each hit on a monster has a chance to roll as a proficiency point
Dave, your not thinking of all the possibilities that could affect this. there are way too many variables that could be at play here. A test WITHOUT abilities must be done first to support any other test using abilities. Now correct me if I'm wrong but it seems to me Nick is trying to argue Swords get more prof than Daggers? By the little experiment that was already done between those two, you can not derive such assumptions from it concerning prof gain and weapon used without covering all the bases first. It would be very premature to do so using that one test without exploring all possibilities involved. For example...
Here is some more food for thought. The way it seem to me is.... What if the game is programmed to give less proficiency from abilities (or less chance to roll a proficiency point) depending on the percentage you use your ability at? This would be to prevent prof farming by simply constantly attacking at low charges. Since Nick uses his charges very low, he may be rolling a much smaller chance for prof, or no roll at all. Otherwise, prof would be easy to obtain just casting your abilities at 10% or whatever. That is why Nick is gaining less prof point than Wes, because I guarantee, judging by the actions, Wes is not shooting off his abilities as low as Nick is. Who knows, but your current prof rank may have a small influence on prof gain too, you never know. Hell, the character class may have an effect on it too (similar to Exp bonus' per class). Best way to test, is do a baseline test, it would be two characters, with no prof, no abilities, same class, same amount of actions. I guarantee the results would be equal no matter what weapon is used.
There is too many variables and chances trying to derive a solid number and solid results from such an experiment using abilities. I'm pretty sure
if this test was done on an even playing field with no abilities (hell even no profs) iit would be equal. Test it out.
This post was edited by MrMoJoRising on May 4 2011 03:46pm