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d2jsp Forums > Diablo II > Diablo 2 Discussion > Mods & Private Realms > Pd2 - Is Ce Mancer Dead?
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Jan 27 2021 07:28am
Damage to CE (percent of corps life) is almost non-existent, compared to D2, or did i miss something?

Now I'm just reduced to a boring skeleton walker and I might as well air a dog :-(

Help me out here pls

Regards Sacht

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Jan 27 2021 01:13pm
Haven't played much as a Necro on PD, but I think it mostly does straight dmg now. Might be viable at high lvl when fully geared, but still likely no where near as strong as on vanilla d2.

It's a shame the necro's psn/bone tree got nerfed so hard, as it basically kills the build I used to use on vanilla (Nove/CE with a full summon army).
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Jan 28 2021 04:09am
CE is nerfed too much to use. Golems are strong you can now summon 5 golems. But I find that abit boring as well. Curses are changed, you can become a curse master and curse monsters 3 times, then strip the curses for damage. I've heard the poison nova / skele army hybrid works there and does pretty well , ballsofsteel9000. Did you try it personally ? Lots of people are trading hr's for death webs often.
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Jan 28 2021 05:37am
Quote (silentscream @ 28 Jan 2021 11:09)
CE is nerfed too much to use. Golems are strong you can now summon 5 golems. But I find that abit boring as well. Curses are changed, you can become a curse master and curse monsters 3 times, then strip the curses for damage. I've heard the poison nova / skele army hybrid works there and does pretty well , ballsofsteel9000. Did you try it personally ? Lots of people are trading hr's for death webs often.


Thx silent N baalsofsteel :-)

Other commends are more than wellcome
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Jan 29 2021 04:02am
From what ive seen from twitch streamers, ce mancer is perfectly viable. maxed revives, amp, ce (not sure if poison explosion was also a synergy, basically he maxed all synergies) and it kills stuff fast
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