Crit damage spare part upgrade increments going from 1% to 0.25%. Most of this power loss has been shifted towards the base boosts and equipment. The rest should come at a later point with slot equipment upgrades, which is the next balance step. So fundamental battle changes will be considered done for now.
• After level 175 scrapyard will increase considerably in price, and it can be considered a new soft cap.
• If a battle goes up to 1500 rounds, the one with the highest % hp left wins the round.
A few changes I missed to announce.
• Global multiplier time cannot be purchased with bound rhodium anymore
• TS exp display has been decreased considerably to get away from very soon to be game-breaking large numbers. This has not changed the leveling speed in any way. Everyone has gained a free tradeskill level, and exp gained has been reset.
She nerfed quitters. What the hell.
Discuss. Note that the above (minus the nerfed the quitters line) is all from the game updates, not my own words.
This post was edited by Aylea1984 on Sep 13 2019 02:50pm