Quote (SubbroT @ Apr 10 2019 06:10pm)
i wouldn't suggest a new player to highly invest in encampment at first
try to get maybe 3-4 levels into you "good" building and just one level from the other one
that's enough to get a few soldiers/suppliers and get some invasion points from deployments
but i think the invasion shop just isn't that big of a deal (especially early on) that it's worth to invest 250 rho into auto-deployment
thos 250 are way better spent on other things like quest boost
same goes for dungeons queue - if you don't upgrade the dungeon tools anyway... why bother with the hassle of paying 100rho for queue
without any drop boosts you won't be able to sustain ingots anyway
quests queue is the only thing i'd say can help, easpecially if a new player joins a guild and therefore probably has more actions than he needs for one quest
Completely agree with this.
Also.
DO NOT RUN DUNGEONS YET!
If you DO happen to find a few ingots,
SAVE THEM ALL.
The reward for finishing a dungeon is
NOT worth the
EXTREME rarity of ingots at your stage of play.
Save
ALL of your ingots until your dungeon tools are upgraded high enough for you to benefit from running the dungeons.
Once you have your torch level increased a bit, and either lockpick (if you're a battler) or satchel (if you're a tradeskiller)raised up some,
ONLY THEN will it be beneficial to run dungeons. Otherwise, you get just a handful of gold and a shitty epic or (RARELY) Legendary piece of equipment.
So save those ingots buddy! You'll thank me later