if you may have anything ft to upgrade the following list, pleasse post what you have and pricing pls.
the following list is my current melee gear sets, including my wilds, but not including my ee robes as of yet.
primarily looking for a mq scale 130+ee, a mq wild heal 120+ee, and dagger upgrades now
AXESupgraded these recently, nn upgrades for now (unless lvl 55 150+ee) ; ive also built an additional axe set 0-50 that is ft here (priced @ 8-10k+) ~>
https://forums.d2jsp.org/topic.php?t=84745790&f=35DAGGERSMythical bronze dagger
Damage: 29 to 52
+60% Enhanced Effect
+1 to 1 Mana per Kill
+1% Life Steal
-1% Mana Consumption
+1% Glancing Blow
Mythical iron dagger
Level Req: 5
Damage: 43 to 75
+73% Enhanced Effect
+1 Intelligence
+1 to 1 Life per Kill
+1% Armor Pierce
-1% Mana Consumption
Angelic steel dagger
Level Req: 10
Damage: 55 to 97
+78% Enhanced Effect
+1 to 2 Life per Attack
+2% Damage Return
+1% Mind Numb
Magical alloy dagger
Level Req: 15
Damage: 72 to 126
+93% Enhanced Effect
Mythical fine alloy dagger
Level Req: 20
Damage: 83 to 146
+91% Enhanced Effect
+1 to 11 Life per Kill
+1% Armor Pierce
+1% Critical Flux
+2% Quick Draw
Rare mithril dagger
Level Req: 25
Damage: 91 to 159
+83% Enhanced Effect
+3% Critical Flux
Arcane sapphire dagger
Level Req: 30
Damage: 108 to 190
+94% Enhanced Effect
+3% Experience Gained
+3% Armor Pierce
+3% Parry
+2% Critical Flux
+3 Jubilance
Rare adamantium dagger
Level Req: 35
Damage: 126 to 220
+102% Enhanced Effect
+1 Magic Luck
Mystical diamond dagger
Level Req: 40
Damage: 146 to 255
+113% Enhanced Effect
+5% Armor Pierce
-1% Mana Consumption
ISO fillers - 45/50 100+ee
Rare ultimanium dagger (DISO - 130+ee)
Level Req: 55
Damage: 175 to 307
+101% Enhanced Effect
+10% Heal Mastery
DEX CHARMS (preference for wilds/lights)Mystical heal III
Heals: 10 to 28
Mana Cost: 21
+12 Dexterity
+2 Critical Strike
+1 to 5 Life per Kill
Legendary wild heal IV
Level Req: 5
Heals: 4 to 48
Mana Cost: 29
+20 Dexterity
+1 to 1 Life per Attack
+2% Life Steal
+1% Parry
+1% Critical Flux
+1% Physical Damage Reduction
+1% Mana Syphon
Angelic ice VII
Level Req: 20
Spell Damage: 42 to 50
Mana Cost: 53
+27 Dexterity
+1 Magic Luck
+1% Parry
+1% Physical Damage Reduction
maybe iso lvl 30/35 as a filler?
Arcane earth XII
Level Req: 45
Spell Damage: 102 to 179
Mana Cost: 93
+78% Enhanced Effect
+35 Dexterity
+7% Experience Gained
+3 Magic Luck
+3 Extra Equipment Slots
+2% Physical Damage Reduction
maybe iso something better for 55+ but highly doubt theres much available.
STAT/TANK SCALESArcane bone scale armor
Physical Defense: 4 to 17
Magical Defense: 3 to 10
+15 Dexterity
+167 Max Life
+2% Experience Gained
+2% Mind Numb
+1% Physical Damage Reduction
+2% Mana Syphon
(current best in game)
Angelic bine scale armor
Level Req: 5
Physical Defense: 10 to 42
Magical Defense: 8 to 25
+79% Enhanced Effect
+5 Vitality
+4% Mana Syphon
+4% Lightning Mastery
Mystical shell scale armor
Level Req: 10
Physical Defense: 13 to 55
Magical Defense: 11 to 33
+87% Enhanced Effect
+1 to 4 Life per Attack
+1 to 2 Life per Kill
Mythical dragon bone scale armor
Level Req: 15
Physical Defense: 19 to 76
Magical Defense: 15 to 46
+115% Enhanced Effect
+5 Vitality
+1 Mana Regen
+1 Critical Strike
+1% Glancing Blow
Mythical amber scale armor
Level Req: 25
Physical Defense: 24 to 97
Magical Defense: 19 to 59
+105% Enhanced Effect
+3 Vitality
+2% Experience Gained
+2% Physical Damage Reduction
+2% Earth Mastery
Angelic coral scale armor
Level Req: 30
Physical Defense: 39 to 158
Magical Defense: 25 to 75
+134% Enhanced Effect
+3 Critical Strike
+8% Armor Pierce
+1 Jubilance
Magical fossilized scale armor
Level Req: 40
Physical Defense: 52 to 210
Magical Defense: 33 to 100
+154% Enhanced Effect
Rare petrified scale armor
Level Req: 50
Physical Defense: 44 to 178
Magical Defense: 36 to 108
+131% Enhanced Effect
+1 to 11 Life per Kill
ISO- lvl 55- 120-130+ee
WILD HEALSArcane wild heal III
Heals: 5 to 57
Mana Cost: 21
+59% Enhanced Effect
+1 Mana Regen
+1 to 2 Mana per Attack
+2% Mana Syphon
-1% Mana Consumption
+1% Wind Mastery
Rare wild heal IV
Level Req: 5
Heals: 8 to 84
Mana Cost: 29
+77% Enhanced Effect
+1% Experience Gained
Rare wild heal V
Level Req: 10
Heals: 11 to 117
Mana Cost: 37
+96% Enhanced Effect
+1 to 2 Life per Attack
Angelic wild heal VI
Level Req: 15
Heals: 12 to 125
Mana Cost: 45
+74% Enhanced Effect
+4 Magic Luck
+4% Critical Flux
+1% Mana Skin
Rare wild heal VII
Level Req: 20
Heals: 17 to 173
Mana Cost: 53
+106% Enhanced Effect
+2% Parry
Rare wild heal VIII
Level Req: 25
Heals: 22 to 227
Mana Cost: 61
+137% Enhanced Effect
+2% Physical Damage Reduction
Mythical wild heal IX
Level Req: 30
Heals: 24 to 240
Mana Cost: 69
+123% Enhanced Effect
+1 Intelligence
+1 to 3 Mana per Attack
+4% Critical Flux
+2% Physical Damage Reduction
Rare wild heal XI
Level Req: 40
Heals: 29 to 297
Mana Cost: 85
+125% Enhanced Effect
+5% Critical Flux
Mystical wild heal XII
Level Req: 45
Heals: 29 to 296
Mana Cost: 93
+106% Enhanced Effect
+1 to 32 Mana per Kill
+1% Damage Return
Magical wild heal XIV (ISO 130+ee)
Level Req: 55
Heals: 32 to 322
Mana Cost: 109
+92% Enhanced Effect
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This post was edited by Canadian_Born on Mar 19 2021 05:23am